Super Fruit Fall

From Dolphin Emulator Wiki
Jump to: navigation, search
Super Fruit Fall
SuperFruitFallWii.jpg
Developer(s) System 3
Publisher(s) Codemasters
Platform(s) Wii
Release date(s) EU December 8, 2006
AUS December 7, 2006
NA November 17, 2009
Genre(s) Puzzle
Mode(s) Single-player, Multiplayer (2)
Input methods Wii Remote
Compatibility 4Stars4.pngEdit rating: Super Fruit Fall
Playable
GameIDs RF4P6M, RF4E36
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

Super Fruit Fall, a true puzzle game, ideally suited to the Nintendo Wii™ gaming philosophy, simple in concept but with enormous depth as the challenge increases. Super Fruitfall is very easy to grasp with simple controls but will keep players coming back for more, eager to improve their performance.

The objective is to make the fruit disappear by moving them around the grid until they are grouped together - fruit must be either above or to the left or right of another fruit, diagonals do not count. The fruit can be moved by rotating the play area and allowing the fruit to fall thereby creating groups of three or more of the same fruit, which will then be removed, a bonus is awarded if more than one group disappears on one turn.

Problems

There are no reported problems with this title.

Configuration

No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with Super Fruit Fall since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-14002 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS Version CPU GPU Result Tester

Gameplay Videos