Super Mario Galaxy 2: Difference between revisions

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(→‎Configuration: Some areas of the game do full-screen EFB copy effects. Scaled EFB Copies off results in the entire game being locked to 1x IR, defeating the purpose of higher IRs in the first place.)
(→‎Gameplay Videos: remove videos not made in Dolphin)
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|vid3=I19ObZqIh-o|cap3=(Dolphin 4.0-539) Super Mario Galaxy 2 on Dolphin Emulator (1080p) Full Speed)
|vid3=I19ObZqIh-o|cap3=(Dolphin 4.0-539) Super Mario Galaxy 2 on Dolphin Emulator (1080p) Full Speed)
|vid4=UouyVg70kRM|cap4=(60FPS) Dolphin Emulator 4.0-3950 - Super Mario Galaxy 2 (1080p HD) - Nintendo Wii
|vid4=UouyVg70kRM|cap4=(60FPS) Dolphin Emulator 4.0-3950 - Super Mario Galaxy 2 (1080p HD) - Nintendo Wii
|vid5=ilZAXOdrpGM|cap5=Super Mario Galaxy 2 {1080p@60FPS} Dolphin Emulator (Ishiiruka 427)
|vid5=hntkmnhKbz4|cap5=(Dolphin 4.0-8371) Super Mario Galaxy 2 - NVIDIA SHIELD Android TV (2015) - Dolphin Emulator (1080p60) - Nintendo Wii
|vid6=hntkmnhKbz4|cap6=(Dolphin 4.0-8371) Super Mario Galaxy 2 - NVIDIA SHIELD Android TV (2015) - Dolphin Emulator (1080p60) - Nintendo Wii
|vid6=tQzYjDHHZmk|cap6=Super Mario Galaxy 2 - Gameplay Wii 4K 2160p60 (Dolphin 5.0)
|vid7=UO-sinHxoiA|cap7=(Ishiiruka- Unstable 524(e30a7a8)) (WII Emulator)-ISHIIRUKA-DOLPHIN (DX12) Super Mario Galaxy 2 (1080p)
|vid7=WBQh091LzI0|cap7=Super Mario Galaxy 2 - i3-4170, GTX 750 Ti, DX12, 1080p60
|vid8=GO8H5F1tCjg|cap8=(Ishirukka Dolphin) Super Mario Galaxy 2 4k 60FPS Dolphin DX12 (2160p60)
|vid9=A0HYMTQBR2Q|cap9=GTX 1080 4K Super Mario Galaxy 2 60FPS On Ishiiruka Dolphin Emulator (2160p60)
|vid10=tQzYjDHHZmk|cap10=Super Mario Galaxy 2 - Gameplay Wii 4K 2160p60 (Dolphin 5.0)
|vid11=WBQh091LzI0|cap11=Super Mario Galaxy 2 - i3-4170, GTX 750 Ti, DX12, 1080p60
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