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{{Infobox VG | {{Infobox VG | ||
|image | |image = [[File:Super Monkey Ball 2 Coverart.jpg|300px]] | ||
|developer | |developer = Amusement Vision | ||
|publisher | |publisher = Sega | ||
|released | |series = Super Monkey Ball | ||
|released = {{vgrelease|NA=August 25, 2002}}{{vgrelease|JP=November 21, 2002|EU=March 14, 2003}} | |||
|genre | |genre = Puzzle, Action | ||
|modes | |modes = Single-player, Multiplayer (4) | ||
|input | |input = GameCube Controller | ||
|forumlink | |forumlink = http://forums.dolphin-emu.org/Thread-gc-super-monkey-ball-2 | ||
}} | }} | ||
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== Emulation Information == | == Emulation Information == | ||
{{Problems/ | {{Problems/GC Widescreen Auto}} | ||
== Problems == | == Problems == | ||
=== | {{Problems|{{#vardefineecho:problems| | ||
=== <s>Monkey Target Broken</s> === | |||
{{ | Since {{revision|4.0-7422}}, in the mini-game monkey target, bananas can be collected without touching them. Refer {{Issue|10074}}. This has been fixed in {{revision|5.0-10852}}. | ||
}}}} | |||
== Configuration == | == Configuration == | ||
<!--A full list of options is available at Template:Config/doc--> | |||
{{Config | {{Config | ||
}} | }} | ||
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<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}--> | <!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}--> | ||
{{VersionCompatibilityVersion|5080|****|}} | {{VersionCompatibilityVersion|5080|****|}} | ||
{{VersionCompatibilityVersion|5.0-10852|*****|Monkey target fixed}} | |||
{{VersionCompatibilityClose}} | {{VersionCompatibilityClose}} | ||
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{{testing/entry|revision=4.0-3730|OS=Windows 8.1|CPU=Intel Core i5-2500K @ 3.3GHz|GPU=NVIDIA GeForce GTX 750|result=Using HLE, audio stream is heavily improved during Monkey Races, compared to using either LLE level.<br/>(Most noticeable at "Go!", whenever all the CPUs boost.)|tester=}} | {{testing/entry|revision=4.0-3730|OS=Windows 8.1|CPU=Intel Core i5-2500K @ 3.3GHz|GPU=NVIDIA GeForce GTX 750|result=Using HLE, audio stream is heavily improved during Monkey Races, compared to using either LLE level.<br/>(Most noticeable at "Go!", whenever all the CPUs boost.)|tester=}} | ||
{{testing/entry|revision=4.0-4808|OS=Windows 10|CPU=Intel Core i7-4600M @ 2.9GHz|GPU=Intel HD Graphics 4600|result=Runs nearly perfect in party games, but dual-core crashing issue in the main game persists since Dolphin 3.5)|tester=UGoBoom}} | {{testing/entry|revision=4.0-4808|OS=Windows 10|CPU=Intel Core i7-4600M @ 2.9GHz|GPU=Intel HD Graphics 4600|result=Runs nearly perfect in party games, but dual-core crashing issue in the main game persists since Dolphin 3.5)|tester=UGoBoom}} | ||
{{testing/entry|revision=4.0-4877|OS= | {{testing/entry|revision=4.0-4877|OS=Ubuntu 14.10|CPU=Intel Core i3-3220 @ 3.3GHz|GPU=NVIDIA GeForce GTX 650|result=Playable with default settings. Made it to chapter 6 in story mode. No crashes observed with dualcore, but sound effects or background music occasionally stop playing with both LLE and HLE. Some minor stuttering at the beginning of a stage but otherwise 100% speed.|tester=Xerxes}} | ||
{{testing/entry|revision=4.0-6803|OS=Windows 8.1|CPU=Intel Core i7-5820K @ 3.3GHz|GPU=NVIDIA GeForce GTX 980 x2 (SLI)|result=Gameplay is smooth and have not faced any crashes or framerate drops with any combination of graphic settings (using both OpenGL and Direct3D); audio works fine as well with both HLE and LLE.|tester=jocopa3}} | {{testing/entry|revision=4.0-6803|OS=Windows 8.1|CPU=Intel Core i7-5820K @ 3.3GHz|GPU=NVIDIA GeForce GTX 980 x2 (SLI)|result=Gameplay is smooth and have not faced any crashes or framerate drops with any combination of graphic settings (using both OpenGL and Direct3D); audio works fine as well with both HLE and LLE.|tester=jocopa3}} | ||
{{testing/entry|revision=4.0-7840|OS=Windows 10|CPU=AMD FX-6120 @ 3.8GHz|GPU=AMD Radeon 7850 2GB|result=Minor stuttering when starting certain challenge stages but otherwise 100% speed, party games all run 100% smooth as well. Still doesn't work using dual core.|tester=SuchDogeWow}} | |||
{{testing/end}} | {{testing/end}} | ||
== Gameplay Videos == | == Gameplay Videos == | ||
<!--A full list of options is available at Template:VideoGallery/doc--> | |||
{{VideoGallery | {{VideoGallery | ||
|vid1=Gco92INR6Dg| | |vid1=h4lgptQJ0Sc|cap1=Super Monkey Ball 1 & 2 bowling on Dolphin 5.0 - The Retro Byte | ||
| | |vid2=Gco92INR6Dg|cap2=Dolphin Emulator 4.0.2 - Super Monkey Ball 2 (1080p HD) - Nintendo GameCube | ||
|vid3=8whSz5pHYPs|cap3=Super Monkey Ball 2 on Dolphin SVN R 5080 - GameCube Emulator | |||
}} | }} | ||
{{Navigation/Super Monkey Ball}} | {{Navigation/Super Monkey Ball}} | ||
[[Category:GameCube games]] | [[Category:GameCube games]] |