Super Monkey Ball 2: Difference between revisions

Jump to navigation Jump to search
(→‎Problems: Not 100% sure on this, but fixes were confirmed with Super Monkey Ball previously.)
(29 intermediate revisions by 9 users not shown)
Line 1: Line 1:
{{Infobox VG
{{Infobox VG
|image         = [[File:Super Monkey Ball 2 Coverart.jpg|300px]]
|image     = [[File:Super Monkey Ball 2 Coverart.jpg|300px]]
|developer     = Amusement Vision
|developer = Amusement Vision
|publisher     = Sega
|publisher = Sega
|released     = {{vgrelease|NA=August 25, 2002|JP=November 21, 2002|EU=March 14, 2003}}
|series    = Super Monkey Ball
|series        = ''Super Monkey Ball''
|released = {{vgrelease|NA=August 25, 2002}}{{vgrelease|JP=November 21, 2002|EU=March 14, 2003}}
|genre         = Puzzle, Action
|genre     = Puzzle, Action
|modes         = Single-player, Multiplayer (4)
|modes     = Single-player, Multiplayer (4)
|input         = GameCube Controller
|input     = GameCube Controller
|forumlink     = http://forums.dolphin-emu.org/Thread-gc-super-monkey-ball-2
|forumlink = http://forums.dolphin-emu.org/Thread-gc-super-monkey-ball-2
}}
}}


Line 14: Line 14:


== Emulation Information ==
== Emulation Information ==
{{Problems/WidescreenGCNAuto}}
{{Problems/GC Widescreen Auto}}


== Problems ==
== Problems ==
=== Missing Shadows ===
{{Problems|{{#vardefineecho:problems|
Shadows will be missing when not using Fast Depth Calculation, enable it to show them.
=== <s>Monkey Target Broken</s> ===
Since {{revision|4.0-7422}}, in the mini-game monkey target, bananas can be collected without touching them. Refer {{Issue|10074}}. This has been fixed in {{revision|5.0-10852}}.


=== {{s}}Crash / Opcode Errors{{/s}} ===
}}}}
Opcode errors or crashing may occur when using dual core mode, disable dual core to resolve. Likely fixed sometime before {{4.0-4163}}.
 
{{image|Super Monkey Ball 2-Fast Depth Calc off.jpg|Missing shadows}}
{{image|Super Monkey Ball 2-Fast Depth Calc on.jpg|Shadow|br}}


== Configuration ==
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|dualcore = Off
 
|dualcorenotes = Avoid crashes/opcode errors
|fastdepth = On
|fastdepthnotes = Show shadows
|dspengine = LLE
|dspenginenotes = Avoid audio bugs
}}
}}


Line 40: Line 33:
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|5080|****|}}
{{VersionCompatibilityVersion|5080|****|}}
{{VersionCompatibilityVersion|5.0-10852|*****|Monkey target fixed}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


Line 53: Line 47:
{{testing/entry|revision=4.0-4877|OS=Ubuntu 14.10|CPU=Intel Core i3-3220 @ 3.3GHz|GPU=NVIDIA GeForce GTX 650|result=Playable with default settings. Made it to chapter 6 in story mode. No crashes observed with dualcore, but sound effects or background music occasionally stop playing with both LLE and HLE. Some minor stuttering at the beginning of a stage but otherwise 100% speed.|tester=Xerxes}}
{{testing/entry|revision=4.0-4877|OS=Ubuntu 14.10|CPU=Intel Core i3-3220 @ 3.3GHz|GPU=NVIDIA GeForce GTX 650|result=Playable with default settings. Made it to chapter 6 in story mode. No crashes observed with dualcore, but sound effects or background music occasionally stop playing with both LLE and HLE. Some minor stuttering at the beginning of a stage but otherwise 100% speed.|tester=Xerxes}}
{{testing/entry|revision=4.0-6803|OS=Windows 8.1|CPU=Intel Core i7-5820K @ 3.3GHz|GPU=NVIDIA GeForce GTX 980 x2 (SLI)|result=Gameplay is smooth and have not faced any crashes or framerate drops with any combination of graphic settings (using both OpenGL and Direct3D); audio works fine as well with both HLE and LLE.|tester=jocopa3}}
{{testing/entry|revision=4.0-6803|OS=Windows 8.1|CPU=Intel Core i7-5820K @ 3.3GHz|GPU=NVIDIA GeForce GTX 980 x2 (SLI)|result=Gameplay is smooth and have not faced any crashes or framerate drops with any combination of graphic settings (using both OpenGL and Direct3D); audio works fine as well with both HLE and LLE.|tester=jocopa3}}
{{testing/entry|revision=4.0-7840|OS=Windows 10|CPU=AMD FX-6120 @ 3.8GHz|GPU=AMD Radeon 7850 2GB|result=Minor stuttering when starting certain challenge stages but otherwise 100% speed, party games all run 100% smooth as well. Still doesn't work using dual core.|tester=SuchDogeWow}}
{{testing/end}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
<!--A full list of options is available at Template:VideoGallery/doc-->
{{VideoGallery
{{VideoGallery
|vid1=Gco92INR6Dg|cap1=Dolphin Emulator 4.0.2 - Super Monkey Ball 2 (1080p HD) - Nintendo GameCube
|vid1=h4lgptQJ0Sc|cap1=Super Monkey Ball 1 & 2 bowling on Dolphin 5.0 - The Retro Byte
|vid2=8whSz5pHYPs|cap2=Super Monkey Ball 2 on Dolphin SVN R 5080 - GameCube Emulator
|vid2=Gco92INR6Dg|cap2=Dolphin Emulator 4.0.2 - Super Monkey Ball 2 (1080p HD) - Nintendo GameCube
|vid3=8whSz5pHYPs|cap3=Super Monkey Ball 2 on Dolphin SVN R 5080 - GameCube Emulator
}}
}}
{{Navigation/Super Monkey Ball}}
{{Navigation/Super Monkey Ball}}


[[Category:GameCube games]]
[[Category:GameCube games]]

Navigation menu