Super Smash Bros. Brawl: Difference between revisions

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{{testing/entry|revision=7546|OS=Mac OS X 10.6.7|CPU=Intel Core 2 Duo @ 2.2GHz|GPU=NVIDIA GeForce 9400|result=Works really fast; had to enable frame rate limiting. However, all character names in battle, and all the names in the Classic "credits" coin shoot are broken/appear as bar codes.|tester=}}
{{testing/entry|revision=7546|OS=Mac OS X 10.6.7|CPU=Intel Core 2 Duo @ 2.2GHz|GPU=NVIDIA GeForce 9400|result=Works really fast; had to enable frame rate limiting. However, all character names in battle, and all the names in the Classic "credits" coin shoot are broken/appear as bar codes.|tester=}}
{{testing/entry|revision=7598|OS=Windows 7|CPU=Intel Quad Core Xeon @ 2.8GHz|GPU=ATI Radeon HD 5770|result=Various Audio Bugs: Cutout, Feedback, etc.|tester=SephirothFanatic}}
{{testing/entry|revision=7598|OS=Windows 7|CPU=Intel Quad Core Xeon @ 2.8GHz|GPU=ATI Radeon HD 5770|result=Various Audio Bugs: Cutout, Feedback, etc.|tester=SephirothFanatic}}
{{testing/entry|revision=7623|OS=Windows 7|CPU=Intel Core i7-870 @ 2.9GHz|GPU=NVIDIA GeForce GTX 460|result=Very Good!|tester=algeerian}}
{{testing/entry|revision=7714|OS=Windows 7|CPU=Intel Core i7-2600K @ 3.4GHz|GPU=NVIDIA GeForce GTX 580|result=Perfect emulation! Only tried a few matches though.|tester=YouHaveRROD}}
{{testing/entry|revision=7716|OS=Gentoo Linux|CPU=Intel Core 2 Due T8300 @ 2.4GHz|GPU=NVIDIA GeForce 8600M GT|result=Almost perfect, no visible lags. Settings = 960x792, skip EFB from CPU, EFB virtual only and  disabled : external frame buffer, fog, per-pixel depth, dest. alpha pass. Tested on EUR version ([[RSBP01]])|tester=Yuusha-sama}}
{{testing/entry|revision=3.0|OS=Windows 7|CPU=AMD Phenom II 1100T Black 3.3GHz|GPU=AMD Radeon HD 6850|result=Perfect, 60FPS all times just some random crashes and minor audio issues|tester=Aldaris}}
{{testing/entry|revision=3.0|OS=Windows 7|CPU=AMD Phenom II 1100T Black 3.3GHz|GPU=AMD Radeon HD 6850|result=Perfect, 60FPS all times just some random crashes and minor audio issues|tester=Aldaris}}
{{testing/entry|revision=3.0|OS=Arch Linux|CPU=AMD Phenom II X6 @ 3.3GHz|GPU=NVIDIA GeForce GTX 460|result=PAL version tested; everything works perfect except for small graphical glitches in the scores at the end of the battle.|tester=Istar Eldritch}}
{{testing/entry|revision=3.0|OS=Arch Linux|CPU=AMD Phenom II X6 @ 3.3GHz|GPU=NVIDIA GeForce GTX 460|result=PAL version tested; everything works perfect except for small graphical glitches in the scores at the end of the battle.|tester=Istar Eldritch}}
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{{testing/entry|revision=3.0|OS=Windows 7|CPU=Intel Pentium E6600 @ 3.06GHz|GPU=NVIDIA GeForce G210|result=A few sound issues, 40-60FPS|tester=}}
{{testing/entry|revision=3.0|OS=Windows 7|CPU=Intel Pentium E6600 @ 3.06GHz|GPU=NVIDIA GeForce G210|result=A few sound issues, 40-60FPS|tester=}}
{{testing/entry|revision=3.0|OS=Ubuntu 11.04|CPU=Intel Core 2 Duo 6600 @ 2.4GHz|GPU=NVIDIA GeForce 8600 GT|result=Very Good|tester=individuo7}}
{{testing/entry|revision=3.0|OS=Ubuntu 11.04|CPU=Intel Core 2 Duo 6600 @ 2.4GHz|GPU=NVIDIA GeForce 8600 GT|result=Very Good|tester=individuo7}}
{{testing/entry|revision=7623|OS=Windows 7|CPU=Intel Core i7-870 @ 2.9GHz|GPU=NVIDIA GeForce GTX 460|result=Very Good!|tester=algeerian}}
{{testing/entry|revision=7714|OS=Windows 7|CPU=Intel Core i7-2600K @ 3.4GHz|GPU=NVIDIA GeForce GTX 580|result=Perfect emulation! Only tried a few matches though.|tester=YouHaveRROD}}
{{testing/entry|revision=7716|OS=Gentoo Linux|CPU=Intel Core 2 Due T8300 @ 2.4GHz|GPU=NVIDIA GeForce 8600M GT|result=Almost perfect, no visible lags. Settings = 960x792, skip EFB from CPU, EFB virtual only and  disabled : external frame buffer, fog, per-pixel depth, dest. alpha pass. Tested on EUR version ([[RSBP01]])|tester=Yuusha-sama}}
{{testing/entry|revision=3.0-178|OS=Windows 7|CPU=Intel Core 2 Duo E4500 @ 2.2GHz|GPU=NVIDIA GeForce GT 440|result=Constant 60FPS, except in bigger stages (such as Delfino Plaza)|tester=Jhonn}}
{{testing/entry|revision=3.0-178|OS=Windows 7|CPU=Intel Core 2 Duo E4500 @ 2.2GHz|GPU=NVIDIA GeForce GT 440|result=Constant 60FPS, except in bigger stages (such as Delfino Plaza)|tester=Jhonn}}
{{testing/entry|revision=3.0-201|OS=Windows 7|CPU=Intel Core i5-2500K @ 3.3GHz|GPU=NVIDIA GeForce GTX 560 Ti|result=DX11, 1920x1080, 3x Native, 2x AA. 60FPS at all times. Absolutely perfect except for the name/result box glitches. Would be easy to forget the game is being emulated if it weren't for the beautiful high resolution graphics.|tester=Helvetica}}
{{testing/entry|revision=3.0-201|OS=Windows 7|CPU=Intel Core i5-2500K @ 3.3GHz|GPU=NVIDIA GeForce GTX 560 Ti|result=DX11, 1920x1080, 3x Native, 2x AA. 60FPS at all times. Absolutely perfect except for the name/result box glitches. Would be easy to forget the game is being emulated if it weren't for the beautiful high resolution graphics.|tester=Helvetica}}
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{{testing/entry|revision=4.0-1492|OS=Windows 8|CPU=Intel Core i5-3350P|GPU=AMD Radeon HD 7770|result=Perfectly at 60FPS, full speed, 2.5x resolution, tested on adventure mode|tester=TheReduxPL}}
{{testing/entry|revision=4.0-1492|OS=Windows 8|CPU=Intel Core i5-3350P|GPU=AMD Radeon HD 7770|result=Perfectly at 60FPS, full speed, 2.5x resolution, tested on adventure mode|tester=TheReduxPL}}
{{testing/entry|revision=4.0-1767|OS=Windows 8.1|CPU=AMD A8-5600K|GPU=AMD Radeon HD 6770|result=Perfectly at 60FPS, full speed, 4x resolution, tested on battle mode|tester=LordShadowWolf}}
{{testing/entry|revision=4.0-1767|OS=Windows 8.1|CPU=AMD A8-5600K|GPU=AMD Radeon HD 6770|result=Perfectly at 60FPS, full speed, 4x resolution, tested on battle mode|tester=LordShadowWolf}}
{{testing/entry|revision=4.0-2005|OS=Ubuntu 14.04|CPU=AMD A10-5800K|GPU=AMD Radeon HD 7660D|result=Full Speed! (50FPS/50FPS cutscenes don't show correctly for some reason|tester=SimonStreakio}}
{{testing/entry|revision=4.0-2496|OS=Windows 7|CPU=Intel Core i3|GPU=NVIDIA GeForce 210|result=Full speed except in character select screen where if fall from 50 to 40 or when there are many particles on screen|tester=Flamerion}}
{{testing/entry|revision=4.0-2496|OS=Windows 7|CPU=Intel Core i3|GPU=NVIDIA GeForce 210|result=Full speed except in character select screen where if fall from 50 to 40 or when there are many particles on screen|tester=Flamerion}}
{{testing/entry|revision=4.0-2005|OS=Ubuntu 14.04|CPU=AMD A10-5800K|GPU=AMD Radeon HD 7660D|result=Full Speed! (50FPS/50FPS cutscenes don't show correctly for some reason|tester=SimonStreakio}}
{{testing/entry|revision=4.0-3532|OS=Windows 7|CPU=Intel Core i7-4770K @ 3.5GHz|GPU=NVIDIA GeForce GTX 750 Ti|result=Running OpenGL and OpenAL. Some minor drops here and there but it is almost perfect.|tester=BillyAlt}}
{{testing/entry|revision=4.0-3532|OS=Windows 7|CPU=Intel Core i7-4770K @ 3.5GHz|GPU=NVIDIA GeForce GTX 750 Ti|result=Running OpenGL and OpenAL. Some minor drops here and there but it is almost perfect.|tester=BillyAlt}}
{{testing/entry|revision=4.0-4973|OS=Windows 10|CPU=AMD FX 6300 @ 3.8GHz|GPU=AMD Radeon HD R7 240|result=Always near 50FPS without sound, drops to 25FPS with sound, though it doesn't seem to drop so much with XAudio.|tester=Anonymous}}
{{testing/entry|revision=4.0-4973|OS=Windows 10|CPU=AMD FX 6300 @ 3.8GHz|GPU=AMD Radeon HD R7 240|result=Always near 50FPS without sound, drops to 25FPS with sound, though it doesn't seem to drop so much with XAudio.|tester=Anonymous}}
{{testing/entry|revision=5923|OS=Windows 7|CPU=Intel Core i5-760 @ 2.8GHz|GPU=NVIDIA GeForce GTX 660|result=Playing on Direct3D, 1920x1080, 4x native resolution, 8 samples of AA, 16x of AF, Great framerate, entities/sprites sometimes disappear from the screen for a short time (0.5 seconds) then come back; Slight lag when loading new stage; Fighting bosses in SSE "The Great Maze" results in a massive FPS drop and major lag, assuming due to the demanding background. About all I can find from it, everything else works fine!|tester=hankster112}}
{{testing/entry|revision=4.0-5923|OS=Windows 7|CPU=Intel Core i5-760 @ 2.8GHz|GPU=NVIDIA GeForce GTX 660|result=Playing on Direct3D, 1920x1080, 4x native resolution, 8 samples of AA, 16x of AF, Great framerate, entities/sprites sometimes disappear from the screen for a short time (0.5 seconds) then come back; Slight lag when loading new stage; Fighting bosses in SSE "The Great Maze" results in a massive FPS drop and major lag, assuming due to the demanding background. About all I can find from it, everything else works fine!|tester=hankster112}}
{{testing/entry|revision=4.0-6554|OS=Windows 7|CPU=Intel Core i7-3770K @ 3.5GHz|GPU=NVIDIA GeForce GTX 770|result=Fully Playable at 1080p @60FPS with 4x native internal resolution and 8x anti-aliasing. If you don't care about Masterpieces, leave '''Texture Cache Accuracy''' on '''Fast''', and '''EFB Copies''' on '''Textures''' to gain a lot of FPS.|tester=Mangaman1001}}
{{testing/entry|revision=4.0-6554|OS=Windows 7|CPU=Intel Core i7-3770K @ 3.5GHz|GPU=NVIDIA GeForce GTX 770|result=Fully Playable at 1080p @60FPS with 4x native internal resolution and 8x anti-aliasing. If you don't care about Masterpieces, leave '''Texture Cache Accuracy''' on '''Fast''', and '''EFB Copies''' on '''Textures''' to gain a lot of FPS.|tester=Mangaman1001}}
{{testing/entry|revision=4.0-7133|OS=Windows 10|CPU=AMD A10-5750M @ 2.5GHz|GPU=AMD Radeon HD 8650G|result=Runs very quickly and looks great at 2x resolution with the HD retexture pack. Green bar appears in classic mode. Slowdowns during combat with 3 or 4 opponents.|tester=StardustGogeta}}
{{testing/entry|revision=4.0-7133|OS=Windows 10|CPU=AMD A10-5750M @ 2.5GHz|GPU=AMD Radeon HD 8650G|result=Runs very quickly and looks great at 2x resolution with the HD retexture pack. Green bar appears in classic mode. Slowdowns during combat with 3 or 4 opponents.|tester=StardustGogeta}}