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Super Swing Golf
|Super Swing Golf|
|Developer(s)||Ntreev Soft, Tecmo|
EU Rising Star Games
|Series||Super Swing Golf|
|Release date(s)|| JP December 2, 2006|
NA December 12, 2006
EU June 8, 2007
AUS September 6, 2007
|Mode(s)||Single-player, Multiplayer (4)|
|Input methods||Wii Remote|
|GameIDs||RPYE9B, RPYJ9B, RPYP9B|
Yell out “fore!” with friends and family while taking virtual swings in Super Swing Golf (PangYa! Golf With Style in Europe and スイングゴルフ パンヤ Swing Golf PangYa in Japan)! Taking full advantage of the unique Wii Remote, Super Swing Golf lets you take actual swings while playing on vibrantly colored fantasy golf courses. Choose from a wide variety of golfers to suit your personality, but it’s up to you to put the ball in the cup! It was followed by a sequel, Super Swing Golf Season 2.
Sometimes image tiles seem to be rendered 1px off, leaving small gaps or improperly drawn tile edges. This occurs even with 1x Internal Resolution and Anisotropic Filtering / Anti-aliasing off. Refer . This is due to various texture interpolation issues and may happen on a real Wii. This may not occur with PAL releases. Running the game at 1x Internal Resolution will fix this issue.
Golf Course Rendering
At some point, an optimization introduced to the JIT made it so the golf course stopped rendering. In order to work around the problem, enable FPRF in the game properties page. Fixed since at least.
No configuration changes are known to affect compatibility for this title.
The graph below charts the compatibility with Super Swing Golf since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows 10||Intel Core i5-3570k @ 3.8GHz||NVIDIA GeForce GTX 760||Works fairly well. Various issues with rendering at higher resolutions, though.||JMC4789|