Talk:Stereoscopic 3D Compatibility Guide

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Revision as of 05:55, 28 November 2015 by Lucario (talk | contribs)
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Improvements?

Well, this is still a little early in, but you can kind of see the structure forming. Jump in with suggestions on better ways to handle it if you come up with any! - MaJoR (talk) 16:46, 7 August 2014 (CEST)

OK, this hasn't gotten much work in the past year. As of today, I'm leaning more to including the title specific content under the Enhancements section of each page where it's more likely to be seen with a link back here for the other details on 3d. Kolano (talk) 23:51, 25 November 2015 (CET)

I'd actually want to create a new rating system for 3D compatibility and integrate them into {{Infobox VG}}. They're made up of four sets of green stars and in case of game displaying 2D in 3D mode, we'll use an image of two green stars and two gray stars but there'll be text "2D" hovering above them. The rating parameter will be familiarized with compatibility rating system (0-5) except there'll be no "5", then for 2D, the parameter will be "2D" which coincidentally there'll be two green stars just like "2"! This sounds clever! Can this be done? I'm afraid we'd have to put arbitrary comment about 3D effect issues into Emu Info along with compatibility rating in the Infobox VG. Is it alright this way? Lucario (talk) 04:53, 28 November 2015 (CET)