Talk:Super Smash Bros. Melee: Difference between revisions
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(Created page with "== Broken Screenshots = Perfect == Sorry, still would prefer we hard code EFB to Texture Off before we'd mark this perfect. I understand there are performance concerns with th...") |
(Username rename (Jhonn => mbc07)) |
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== Broken Screenshots = Perfect == | == Broken Screenshots = Perfect == | ||
Sorry, still would prefer we hard code EFB to Texture Off before we'd mark this perfect. I understand there are performance concerns with this popular title that devs likely want to avoid. [[User:Kolano|Kolano]] ([[User talk:Kolano|talk]]) 20:03, 12 March 2017 (CET) | Sorry, still would prefer we hard code EFB to Texture Off before we'd mark this perfect. I understand there are performance concerns with this popular title that devs likely want to avoid. [[User:Kolano|Kolano]] ([[User talk:Kolano|talk]]) 20:03, 12 March 2017 (CET) | ||
: Refer to [[Project:General_Discussions#Titles_without_GameINI_entries_vs_Rating]] - [[User:mbc07|mbc07]] ([[User talk:mbc07|talk]]) 02:00, 13 March 2017 (CET) |
Latest revision as of 22:22, 6 August 2017
Broken Screenshots = Perfect
Sorry, still would prefer we hard code EFB to Texture Off before we'd mark this perfect. I understand there are performance concerns with this popular title that devs likely want to avoid. Kolano (talk) 20:03, 12 March 2017 (CET)
- Refer to Project:General_Discussions#Titles_without_GameINI_entries_vs_Rating - mbc07 (talk) 02:00, 13 March 2017 (CET)