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{{Infobox VG | {{Infobox VG | ||
|image | |image = [[File:Tatsunoko_vs._Capcom.jpg|300px]] | ||
|developer | |developer = Eighting | ||
|publisher | |publisher = Capcom | ||
|released | |series = Vs., Tatsunoko vs. Capcom | ||
|released = {{vgrelease|JP=January 28, 2010|EU=January 29, 2010|AUS=February 4, 2010}} | |||
|genre | |genre = Fighting | ||
|modes | |modes = Single-player, Multiplayer (2) | ||
|input | |input = Wii Remote + Nunchuk, Classic Controller, GameCube Controller | ||
|forumlink | |forumlink = http://forums.dolphin-emu.org/Thread-wii-tatsunoko-vs-capcom-ultimate-all-stars--26477 | ||
}} | }} | ||
'''''Tatsunoko vs. Capcom: Ultimate All-Stars''''' is a crossover fighting game developed by Eighting and published by Capcom for the [[Wii]] gaming console. ''Tatsunoko vs. Capcom'' is Capcom's seventh installment in its ''Vs.'' series, which includes the ''Marvel vs. Capcom'' and ''Capcom vs. SNK'' games. A first version of the game was originally released exclusively in Japan for video arcades and the Wii in December 2008. Fan reception of the game incited Capcom to localize an updated version with help from Tatsunoko Production to deal with licensing issues involving the Tatsunoko characters. | '''''Tatsunoko vs. Capcom: Ultimate All-Stars''''' is a crossover fighting game developed by Eighting and published by Capcom for the [[Wii]] gaming console. ''Tatsunoko vs. Capcom'' is Capcom's seventh installment in its ''Vs.'' series, which includes the ''Marvel vs. Capcom'' and ''Capcom vs. SNK'' games. A first version of the game was originally released exclusively in Japan for video arcades and the Wii in December 2008. Fan reception of the game incited Capcom to localize an updated version with help from Tatsunoko Production to deal with licensing issues involving the Tatsunoko characters. | ||
== Emulation Information == | |||
{{Problems/Controller Map Overlap}} | |||
{{Problems/Shader Compilation Stuttering}} | |||
== Problems == | == Problems == | ||
{{Problems|{{#vardefineecho:problems| | |||
}}}} | |||
== Configuration == | == Configuration == | ||
{{Config | {{Config | ||
}} | }} | ||
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{{testing/entry|revision=4.0.2|OS=Windows 7|CPU=Intel Core i5-3570K|GPU=NVIDIA GeForce GTX 650 Ti|result=Perfect / OpenGL|tester=Zcair}} | {{testing/entry|revision=4.0.2|OS=Windows 7|CPU=Intel Core i5-3570K|GPU=NVIDIA GeForce GTX 650 Ti|result=Perfect / OpenGL|tester=Zcair}} | ||
{{testing/entry|revision=4.0.2|OS=Windows 8|CPU=AMD APU A10-7700K|GPU=AMD Radeon R7 Series|result=Perfect / DX9|tester=Zcair}} | {{testing/entry|revision=4.0.2|OS=Windows 8|CPU=AMD APU A10-7700K|GPU=AMD Radeon R7 Series|result=Perfect / DX9|tester=Zcair}} | ||
{{testing/entry|revision=5.0|OS=Windows 10|CPU=Intel Core i7-4790k @ 3.5GHz|GPU=AMD R9 FURY X|result=In both OpenGL and D11 there is clear stuttering during large effects (Sometimes, it's not consistent at all but may be due to different character pair ups but nothing can be done about it) but apart from that, it works perfectly. Enhancements: 3x native, Anti-Aliasing-8x MSAA, Anisotropic Filtering-4x|tester=2haloes}} | |||
{{testing/end}} | {{testing/end}} | ||
== Gameplay Videos == | == Gameplay Videos == | ||
{{VideoGallery | {{VideoGallery | ||
|vid1=hfVk5V9K4Lw| | |vid1=LK7QFpA_TSw|cap1=Tatsunoko Vs Capcom Gameplay 720p HD | ||
| | |vid2=-FLlbCkDIaI|cap2=Dolphin - Tatsunoko vs. Capcom: Ultimate All-Stars Gameplay (360p) | ||
| | |vid3=hfVk5V9K4Lw|cap3=Dolphin Emulator 4.0.2 - Tatsunoko vs. Capcom: Ultimate All-Stars (1080p HD) - Nintendo Wii | ||
|vid4=VhhIOiRnSkU|cap4=Tatsunoko VS Capcom - Ultimate All Stars - Dolphin 5.0 - 1cc (760p60) | |||
|vid5=tGuZupOLsxE|cap5=(WII Emulator)-Dolphin 5.0-1351 Tatsunoko vs. Capcom: Ultimate All-Stars #1 (1080p) | |||
}} | }} | ||
[[Category:Wii games]] | [[Category:Wii games]] |