Tatsunoko vs. Capcom: Ultimate All-Stars: Difference between revisions

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(Removed Black Guards related problems, it's fixed on latest revisions, some corrections in test entries)
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The game will stutter; to fix this play the game and as it builds cache over time the stuttering will go away. Selecting each character and using a full set of attacks will assist in populating the cache.
The game will stutter; to fix this play the game and as it builds cache over time the stuttering will go away. Selecting each character and using a full set of attacks will assist in populating the cache.


===Black Guards===
===Grey Screen with DirectX 11===
When hit by the other player and blocking a black guard is shown, refer {{issue|3259}}.
 
===Grey Screen /w DirectX 11===
Using the DirectX 11 plugin results in a grey screen and hang when Hurrican Polimar is selected, refer {{issue|3491}}.
Using the DirectX 11 plugin results in a grey screen and hang when Hurrican Polimar is selected, refer {{issue|3491}}.


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{{Testing}}
{{Testing}}
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{{Test Entry|revision=7561|OS=Windows XP|CPU=Intel Core 2 Duo E8400 @ 3.0GHz|GPU=ATI Radeon HD 4650|result=Playable, 50-60FPS|tester=MysteryManX}}
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{{Test Entry|revision=r7561|OS=Windows XP Professional SP3|CPU=Core 2 Duo E8400 @ 3.0ghz (Stock)|GPU=Radeon HD 4650|result=Playable. 50-60FPS|tester=MysteryManX}}


== Gameplay Videos ==
== Gameplay Videos ==

Revision as of 17:12, 4 June 2011

Tatsunoko vs. Capcom: Ultimate All-Stars
Tatsunoko vs. Capcom: Ultimate All-Stars
Developer(s) Eighting
Publisher(s) Capcom
Series Vs.
Platform(s) Wii
Genre(s) Fighting
Mode(s) Single-Player, Multiplayer
Input methods Wii Remote, Nunchuk, Classic Controller, GameCube controller, 8-way joystick with 4 buttons
Compatibility 5Stars5.pngEdit rating: Tatsunoko vs. Capcom: Ultimate All-Stars
Perfect
GameIDs
See also...

Search Dolphin Forums
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Tatsunoko vs. Capcom: Ultimate All-Stars is a crossover fighting game developed by Eighting and published by Capcom for the Wii gaming console. It was released in North America on January 26, 2010, in Japan on January 28, in Europe on January 29 and in Australia on February 4. Tatsunoko vs. Capcom is Capcom's seventh installment in its Vs. series, which includes the Marvel vs. Capcom and Capcom vs. SNK games. It was originally released exclusively in Japan for video arcades and the Wii in December 2008. Fan reception of the game incited Capcom to localize an updated version with help from Tatsunoko Production to deal with licensing issues involving the Tatsunoko characters.

Problems

Stuttering

The game will stutter; to fix this play the game and as it builds cache over time the stuttering will go away. Selecting each character and using a full set of attacks will assist in populating the cache.

Grey Screen with DirectX 11

Using the DirectX 11 plugin results in a grey screen and hang when Hurrican Polimar is selected, refer issue 3491.

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

Graphics

Config Setting Notes
Video Backend OpenGL or DirectX 9 DirectX 11 results in grey screens and hangs
Disable Fog On
Texture Cache Accuracy Safe Unclear if "Fast" is safe

Version Compatibility

The graph below charts the compatibility with Tatsunoko vs. Capcom: Ultimate All-Stars since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-21496 (current)
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Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

Template:Test Entry |}

Gameplay Videos