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add XAudio2 audio backend to deprecated
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(add XAudio2 audio backend to deprecated)
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<includeonly>{{#if:{{{dualcore|}}}
<includeonly>{{#if:
{{{idleskipping|}}}
    <!-- GENERAL -->
{{{framelimit|}}}
    {{{dualcore|}}}
{{{limitbyfps|}}}
    {{{speedlimit|}}}
{{{cpuengine|}}}
    {{{ntscj|}}}
{{{lockthreadstocore|}}}
    {{{panichandlers|}}}
{{{ntscj|}}}
    {{{skipbios|}}}
{{{panichandlers|}}}
    {{{cpuengine|}}}
{{{skipbios|}}}
    {{{cpuclock|}}}
{{{gfxbackend|}}}
    <!-- GRAPHICS -->
{{{fullres|}}}
    {{{gfxbackend|}}}
{{{aspectratio|}}}
    {{{fullres|}}}
{{{vsync|}}}
    {{{aspectratio|}}}
{{{startfull|}}}
    {{{vsync|}}}
{{{rendertomain|}}}
    {{{startfull|}}}
{{{internalres|}}}
    {{{rendertomain|}}}
{{{antialiasing|}}}
    {{{shadercomp|}}}
{{{anisotropic|}}}
    {{{compilefirst|}}}
{{{pixellighting|}}}
    {{{internalres|}}}
{{{forcefilter|}}}
    {{{antialiasing|}}}
{{{3dvision|}}}
    {{{anisotropic|}}}
{{{cpuefbaccess|}}}
    {{{efbscaledcopy|}}}
{{{formatchanges|}}}
    {{{pixellighting|}}}
{{{efbcopy|}}}
    {{{forcefilter|}}}
{{{xfb|}}}
    {{{widescreenhack|}}}
{{{dlistcaching|}}}
    {{{disablefog|}}}
{{{disablelighting|}}}
    {{{arbmipmap|}}}
{{{disablefog|}}}
    {{{skipcpuefbaccess|}}}
{{{pixeldepth|}}}
    {{{formatchanges|}}}
{{{disablealpha|}}}
    {{{efb2texonly|}}}
{{{opencl|}}}
    {{{deferefb|}}}
{{{openmp|}}}
    {{{accuratetexturecache|}}}
{{{widescreenhack|}}}
    {{{gputexdecode|}}}
{{{progressivescan|}}}
    {{{xfb2texonly|}}}
{{{dspengine|}}}
    {{{xfbimmediate|}}}
{{{dtkmusic|}}}
    {{{fastdepth|}}}
{{{dsplleonthread|}}}
    {{{boundingbox|}}}
{{{audiothrottle|}}}
    {{{vertexrounding|}}}
{{{audiobackend|}}}
    {{{crop|}}}
{{{samplerate|}}}
    {{{progressivescan|}}}
{{{screensaver|}}}
    <!-- AUDIO -->
{{{pal60|}}}
    {{{dspengine|}}}
{{{sdcard|}}}
    {{{audiobackend|}}}
{{{usbkeyboard|}}}
    <!-- WII -->
{{{hacks|}}}
    {{{pal60|}}}
{{{patches|}}}
    {{{screensaver|}}}
{{{mmu|}}}
    {{{sdcard|}}}
{{{bat|}}}
    {{{usbkeyboard|}}}
{{{mmuhack|}}}
    {{{systemlang|}}}
{{{vbeamhack|}}}
    <!-- WII REMOTE -->
{{{fastdisc|}}}
    {{{enablespeakerdata|}}}
{{{blockmerging|}}}
    {{{wiimotemotor|}}}
{{{dsphle|}}}
    <!-- GAME PROPERTIES -->
{{{ztphack|}}}
    {{{mmu|}}}
{{{projectionhack|}}}|
    {{{fprf|}}}
Only configuration options for the best compatibility are listed. Please see the [[performance guide]] for an overview of performance related settings.
    {{{syncgputhread|}}}
<!-- GENERAL -->
    {{{fastdisc|}}}
{{#if: {{{dualcore|}}}
    {{{patches|}}}|
{{{idleskipping|}}}
    Only configuration options for the best compatibility where they deviate from defaults are listed.
{{{framelimit|}}}
<!-- GENERAL -->{{#if:
{{{limitbyfps|}}}
    {{{dualcore|}}}
{{{cpuengine|}}}
    {{{speedlimit|}}}
{{{lockthreadstocore|}}}
    {{{ntscj|}}}
{{{ntscj|}}}
    {{{panichandlers|}}}
{{{panichandlers|}}}
    {{{skipbios|}}}
{{{skipbios|}}}|
    {{{cpuengine|}}}
===General===
    {{{cpuclock|}}}|
{{{!}}class="wikitable" style="font-size:90%; text-align:left;" cellspacing="0" cellpadding="3"
    <h3> General </h3>
!Config!!Setting!!Notes
    {{{!}}class="wikitable" style="font-size:90%; text-align:left;" cellspacing="0" cellpadding="3"
{{!}}-
    !Config!!Setting!!Notes
{{#if:{{{dualcore|}}}|{{!}}'''Enable Dual Core'''{{!!}}{{{dualcore|}}}{{!!}}{{{dualcorenotes|}}}}}
    {{!}}-
{{!}}-
    {{#if:{{{dualcore|}}}|{{!}}[[Category:Enable Dual Core (Config Required)]]{{Hover|Creates two threads, one for graphics and one for CPU, allowing better use of more than one processor core (On, Off)|'''Enable Dual Core'''}}{{!!}}{{{dualcore|}}}{{!!}}{{{dualcorenotes|}}}}}
{{#if:{{{idleskipping|}}}|{{!}}'''Enable Idle Skipping'''{{!!}}{{{idleskipping|}}}{{!!}}{{{idleskippingnotes|}}}}}
    {{!}}-
{{!}}-
    {{#if:{{{speedlimit|}}}|{{!}}[[Category:Speed Limit (Config Required)]]{{Hover|Limits the speed of emulation (10-200% or Unlimited)|'''Speed Limit'''}}{{!!}}{{{speedlimit|}}}{{!!}}{{{speedlimitnotes|}}}}}
{{#if:{{{framelimit|}}}|{{!}}'''Framelimit'''{{!!}}{{{framelimit|}}}{{!!}}{{{framelimitnotes|}}}}}
    {{!}}-
{{!}}-
    {{#if:{{{ntscj|}}}|{{!}}[[Category:Force Console as NTSC-J (Config Required)]]{{Hover|(On, Off)|'''Force Console as NTSC-J'''}}{{!!}}{{{ntscj|}}}{{!!}}{{{ntscjnotes|}}}}}
{{#if:{{{limitbyfps|}}}|{{!}}'''Limit by FPS'''{{!!}}{{{limitbyfps|}}}{{!!}}{{{limitbyfpsnotes|}}}}}
    {{!}}-
{{!}}-
    {{#if:{{{panichandlers|}}}|{{!}}[[Category:Use Panic Handlers (Config Required)]]{{Hover|Shows a pop-up when an error or a panic condition is encountered (On, Off)|'''Use Panic Handlers'''}}{{!!}}{{{panichandlers|}}}{{!!}}{{{panichandlersnotes|}}}}}
{{#if:{{{cpuengine|}}}|{{!}}'''CPU Emulator Engine'''{{!!}}{{{cpuengine|}}}{{!!}}{{{cpuenginenotes|}}}}}
    {{!}}-
{{!}}-
    {{#if:{{{skipbios|}}}|{{!}}[[Category:Skip GC BIOS (Config Required)]]{{Hover|Skip loading of GameCube BIOS before booting the game when the IPL dumps are present on User\GC (On, Off)|'''Skip GC BIOS'''}}{{!!}}{{{skipbios|}}}{{!!}}{{{skipbiosnotes|}}}}}
{{#if:{{{lockthreadstocore|}}}|{{!}}'''Lock Threads to Cores'''{{!!}}{{{lockthreadstocore|}}}{{!!}}{{{lockthreadstocorenotes|}}}}}
    {{!}}-
{{!}}-
    {{#if:{{{cpuengine|}}}|{{!}}[[Category:CPU Emulator Engine (Config Required)]]{{Hover|Sets which CPU Emulator Engine should be used (Interpreter, Cached Interpreter, JIT)|'''CPU Emulator Engine'''}}{{!!}}{{{cpuengine|}}}{{!!}}{{{cpuenginenotes|}}}}}
{{#if:{{{ntscj|}}}|{{!}}'''Force Console as NTSC-J'''{{!!}}{{{ntscj|}}}{{!!}}{{{ntscjnotes|}}}}}
    {{!}}-
{{!}}-
    {{#if:{{{cpuclock|}}}|{{!}}[[Category:CPU Clock Override (Config Required)]]{{Hover|Sets the CPU clock speed (6-400%)|'''CPU Clock Override'''}}{{!!}}{{{cpuclock|}}}{{!!}}{{{cpuclocknotes|}}}}}
{{#if:{{{panichandlers|}}}|{{!}}'''Use Panic Handlers'''{{!!}}{{{panichandlers|}}}{{!!}}{{{panichandlersnotes|}}}}}
    {{!}}-
{{!}}-
    {{!}}}
{{#if:{{{skipbios|}}}|{{!}}'''Skip GC BIOS'''{{!!}}{{{skipbios|}}}{{!!}}{{{skipbiosnotes|}}}}}
}}<!-- GRAPHICS -->{{#if:
{{!}}-
    {{{gfxbackend|}}}
{{!}}}
    {{{fullres|}}}
}}
    {{{aspectratio|}}}
<!-- GRAPHICS -->
    {{{vsync|}}}
{{#if: {{{gfxbackend|}}}
    {{{startfull|}}}
{{{fullres|}}}
    {{{rendertomain|}}}
{{{aspectratio|}}}
    {{{shadercomp|}}}
{{{vsync|}}}
    {{{compilefirst|}}}
{{{startfull|}}}
    {{{internalres|}}}
{{{rendertomain|}}}
    {{{antialiasing|}}}
{{{internalres|}}}
    {{{anisotropic|}}}
{{{antialiasing|}}}
    {{{efbscaledcopy|}}}
{{{anisotropic|}}}
    {{{pixellighting|}}}
{{{pixellighting|}}}
    {{{forcefilter|}}}
{{{forcefilter|}}}
    {{{widescreenhack|}}}
{{{3dvision|}}}
    {{{disablefog|}}}
{{{cpuefbaccess|}}}
    {{{arbmipmap|}}}
{{{formatchanges|}}}
    {{{skipcpuefbaccess|}}}
{{{efbcopy|}}}
    {{{formatchanges|}}}
{{{xfb|}}}
    {{{efb2texonly|}}}
{{{dlistcaching|}}}
    {{{deferefb|}}}
{{{disablelighting|}}}
    {{{accuratetexturecache|}}}
{{{disablefog|}}}
    {{{gputexdecode|}}}
{{{pixeldepth|}}}
    {{{xfb2texonly|}}}
{{{disablealpha|}}}
    {{{xfbimmediate|}}}
{{{opencl|}}}
    {{{fastdepth|}}}
{{{openmp|}}}
    {{{boundingbox|}}}
{{{widescreenhack|}}}
    {{{vertexrounding|}}}
{{{progressivescan|}}}|
    {{{crop|}}}
===Graphics===
    {{{progressivescan|}}}|
{{{!}}class="wikitable" style="font-size:90%; text-align:left;" cellspacing="0" cellpadding="3"
    <h3> Graphics </h3>
!Config!!Setting!!Notes
    {{{!}}class="wikitable" style="font-size:90%; text-align:left;" cellspacing="0" cellpadding="3"
{{!}}-
    !Config!!Setting!!Notes
{{#if:{{{gfxbackend|}}}|{{!}}'''Video Backend'''{{!!}}{{{gfxbackend|}}}{{!!}}{{{gfxbackendnotes|}}}}}
    {{!}}-
{{!}}-
    {{#if:{{{gfxbackend|}}}|{{!}}[[Category:Video Back End (Config Required)]]{{Hover|Selects which graphical API interface should be used for display rendering (OpenGL, Direct3D11, Direct3D12, Vulkan, Software)|'''Video Back End'''}}{{!!}}{{{gfxbackend|}}}{{!!}}{{{gfxbackendnotes|}}}}}
{{#if:{{{fullres|}}}|{{!}}'''Fullscreen Resolution'''{{!!}}{{{fullres|}}}{{!!}}{{{fullresnotes|}}}}}
    {{!}}-
{{!}}-
    {{#if:{{{fullres|}}}|{{!}}[[Category:Fullscreen Resolution (Config Required)]]{{Hover|Selects what the monitor resolution should be set to for fullscreen mode.|'''Fullscreen Resolution'''}}{{!!}}{{{fullres|}}}{{!!}}{{{fullresnotes|}}}}}
{{#if:{{{aspectratio|}}}|{{!}}'''Aspect Ratio'''{{!!}}{{{aspectratio|}}}{{!!}}{{{aspectrationotes|}}}}}
    {{!}}-
{{!}}-
    {{#if:{{{aspectratio|}}}|{{!}}[[Category:Aspect Ratio (Config Required)]]{{Hover|Selects what aspect ratio the monitor should display the game in (Auto, Force 16:9, Force 4:3)|'''Aspect Ratio'''}}{{!!}}{{{aspectratio|}}}{{!!}}{{{aspectrationotes|}}}}}
{{#if:{{{vsync|}}}|{{!}}'''V-Sync'''{{!!}}{{{vsync|}}}{{!!}}{{{vsyncnotes|}}}}}
    {{!}}-
{{!}}-
    {{#if:{{{vsync|}}}|{{!}}[[Category:V-Sync (Config Required)]]{{Hover|Synchronizes Dolphin's framerate with your monitor's refresh rate (On, Off)|'''V-Sync'''}}{{!!}}{{{vsync|}}}{{!!}}{{{vsyncnotes|}}}}}
{{#if:{{{startfull|}}}|{{!}}'''Use Fullscreen'''{{!!}}{{{startfull|}}}{{!!}}{{{startfullnotes|}}}}}
    {{!}}-
{{!}}-
    {{#if:{{{startfull|}}}|{{!}}[[Category:Use Fullscreen (Config Required)]]{{Hover|Goes to fullscreen by default when a game is started (On, Off)|'''Use Fullscreen'''}}{{!!}}{{{startfull|}}}{{!!}}{{{startfullnotes|}}}}}
{{#if:{{{rendertomain|}}}|{{!}}'''Render to Main Window'''{{!!}}{{{rendertomain|}}}{{!!}}{{{rendertomainnotes|}}}}}
    {{!}}-
{{!}}-
    {{#if:{{{rendertomain|}}}|{{!}}[[Category:Render to Main Window (Config Required)]]{{Hover|Displays games in the main window instead of a separate one (On, Off)|'''Render to Main Window'''}}{{!!}}{{{rendertomain|}}}{{!!}}{{{rendertomainnotes|}}}}}
{{#if:{{{internalres|}}}|{{!}}'''Internal Resolution'''{{!!}}{{{internalres|}}}{{!!}}{{{internalresnotes|}}}}}
    {{!}}-
{{!}}-
    {{#if:{{{shadercomp|}}}|{{!}}[[Category:Shader Compilation (Config Required)]]{{Hover|Sets whether specialized shaders or ubershaders are used (Synchronous, Synchronous (Ubershaders), Asynchronous (Ubershaders), Asynchronous (Skip Drawing))|'''Shader Compilation'''}}{{!!}}{{{shadercomp|}}}{{!!}}{{{shadercompnotes|}}}}}
{{#if:{{{antialiasing|}}}|{{!}}'''Anti-Aliasing'''{{!!}}{{{antialiasing|}}}{{!!}}{{{antialiasingnotes|}}}}}
    {{!}}-
{{!}}-
    {{#if:{{{compilefirst|}}}|{{!}}[[Category:Compile Shaders Before Starting (Config Required)]]{{Hover|Waits for all shaders to finish compiling before starting a game (On, Off)|'''Compile Shaders Before Starting'''}}{{!!}}{{{compilefirst|}}}{{!!}}{{{compilefirstnotes|}}}}}
{{#if:{{{anisotropic|}}}|{{!}}'''Anisotropic Filtering'''{{!!}}{{{anisotropic|}}}{{!!}}{{{anisotropicnotes|}}}}}
    {{!}}-
{{!}}-
    {{#if:{{{internalres|}}}|{{!}}[[Category:Internal Resolution (Config Required)]]{{Hover|Sets the resolution the game will be rendered at behind-the-scenes (Window Size, Multiple of 640x528, 1x, 1.5x, 2x, 2.5x, 3x, 4x)|'''Internal Resolution'''}}{{!!}}{{{internalres|}}}{{!!}}{{{internalresnotes|}}}}}
{{#if:{{{pixellighting|}}}|{{!}}'''Per-Pixel Lighting'''{{!!}}{{{pixellighting|}}}{{!!}}{{{pixellightingnotes|}}}}}
    {{!}}-
{{!}}-
    {{#if:{{{antialiasing|}}}|{{!}}[[Category:Anti-Aliasing (Config Required)]]{{Hover|Corrects aliasing along lines and edges (Many choices depending on Video Back End)|'''Anti-Aliasing'''}}{{!!}}{{{antialiasing|}}}{{!!}}{{{antialiasingnotes|}}}}}
{{#if:{{{forcefilter|}}}|{{!}}'''Force Texture Filtering'''{{!!}}{{{forcefilter|}}}{{!!}}{{{forcefilternotes|}}}}}
    {{!}}-
{{!}}-
    {{#if:{{{anisotropic|}}}|{{!}}[[Category:Anisotropic Filtering (Config Required)]]{{Hover|Reduces distortion when viewing textures at an angle (1x, 2x, 4x, 8x, 16x)|'''Anisotropic Filtering'''}}{{!!}}{{{anisotropic|}}}{{!!}}{{{anisotropicnotes|}}}}}
{{#if:{{{3dvision|}}}|{{!}}'''3D Vision'''{{!!}}{{{3dvision|}}}{{!!}}{{{3dvisionnotes|}}}}}
    {{!}}-
{{!}}-
    {{#if:{{{efbscaledcopy|}}}|{{!}}[[Category:Scaled EFB Copy (Config Required)]]{{Hover|Greatly increase the quality of textures generated using render-to-texture effects (On, Off)|'''Scaled EFB Copy'''}}{{!!}}{{{efbscaledcopy|}}}{{!!}}{{{efbscaledcopynotes|}}}}}
{{#if:{{{cpuefbaccess|}}}|{{!}}'''Skip EFB Access from CPU'''{{!!}}{{{cpuefbaccess|}}}{{!!}}{{{cpuefbaccessnotes|}}}}}
    {{!}}-
{{!}}-
    {{#if:{{{pixellighting|}}}|{{!}}[[Category:Per-Pixel Lighting (Config Required)]]{{Hover|Calculate lighting of 3D graphics per-pixel rather than per-vertex (On, Off)|'''Per-Pixel Lighting'''}}{{!!}}{{{pixellighting|}}}{{!!}}{{{pixellightingnotes|}}}}}
{{#if:{{{formatchanges|}}}|{{!}}'''Ignore Format Changes'''{{!!}}{{{formatchanges|}}}{{!!}}{{{formatchangesnotes|}}}}}
    {{!}}-
{{!}}-
    {{#if:{{{forcefilter|}}}|{{!}}[[Category:Force Texture Filtering (Config Required)]]{{Hover|Forces texture filtering even if the game specifically disables it (On, Off)|'''Force Texture Filtering'''|}}{{!!}}{{{forcefilter|}}}{{!!}}{{{forcefilternotes|}}}}}
{{#if:{{{efbcopy|}}}|{{!}}'''EFB Copies'''{{!!}}{{{efbcopy|}}}{{!!}}{{{efbcopynotes|}}}}}
    {{!}}-
{{!}}-
    {{#if:{{{widescreenhack|}}}|{{!}}[[Category:Widescreen Hack (Config Required)]]{{Hover|Force GameCube games to output graphics for widescreen resolutions (On, Off)|'''Widescreen Hack'''}}{{!!}}{{{widescreenhack|}}}{{!!}}{{{widescreenhacknotes|}}}}}
{{#if:{{{xfb|}}}|{{!}}'''External Frame Buffer'''{{!!}}{{{xfb|}}}{{!!}}{{{xfbnotes|}}}}}
    {{!}}-
{{!}}-
    {{#if:{{{disablefog|}}}|{{!}}[[Category:Disable Fog (Config Required)]]{{Hover|Disables the fog used in some games to hide far-away objects (On, Off)|'''Disable Fog'''}}{{!!}}{{{disablefog|}}}{{!!}}{{{disablefognotes|}}}}}
{{#if:{{{dlistcaching|}}}|{{!}}'''Cache Display Lists'''{{!!}}{{{dlistcaching|}}}{{!!}}{{{dlistcachingnotes|}}}}}
    {{!}}-
{{!}}-
    {{#if:{{{arbmipmap|}}}|{{!}}[[Category:Arbitrary Mipmap Detection (Config Required)]]{{Hover|Enables detection of arbitrary mipmaps, which some games use for special distance-based effects (On, Off)|'''Arbitrary Mipmap Detection'''}}{{!!}}{{{arbmipmap|}}}{{!!}}{{{arbmipmapnotes|}}}}}
{{#if:{{{disablelighting|}}}|{{!}}'''Disable Lighting'''{{!!}}{{{disablelighting|}}}{{!!}}{{{disablelightingnotes|}}}}}
    {{!}}-
{{!}}-
    {{#if:{{{skipcpuefbaccess|}}}|{{!}}[[Category:Skip EFB Access from CPU (Config Required)]]{{Hover|Prevents the CPU from accessing the External Frame Buffer (On, Off)|'''Skip EFB Access from CPU'''}}{{!!}}{{{skipcpuefbaccess|}}}{{!!}}{{{skipcpuefbaccessnotes|}}}}}
{{#if:{{{disablefog|}}}|{{!}}'''Disable Fog'''{{!!}}{{{disablefog|}}}{{!!}}{{{disablefognotes|}}}}}
    {{!}}-
{{!}}-
    {{#if:{{{formatchanges|}}}|{{!}}[[Category:Ignore Format Changes (Config Required)]]{{Hover|Ignore any changes to the External Frame Buffer format (On, Off)|'''Ignore Format Changes'''}}{{!!}}{{{formatchanges|}}}{{!!}}{{{formatchangesnotes|}}}}}
{{#if:{{{pixeldepth|}}}|{{!}}'''Disable Per-Pixel Depth'''{{!!}}{{{pixeldepth|}}}{{!!}}{{{pixeldepthnotes|}}}}}
    {{!}}-
{{!}}-
    {{#if:{{{efb2texonly|}}}|{{!}}[[Category:Store EFB Copies to Texture Only (Config Required)]]{{Hover|Stores EFB Copies exclusively on the GPU, bypassing system memory (On, Off)|'''Store EFB Copies to Texture Only'''}}{{!!}}{{{efb2texonly|}}}{{!!}}{{{efb2texonlynotes|}}}}}
{{#if:{{{disablealpha|}}}|{{!}}'''Skip Dest. Alpha Pass'''{{!!}}{{{disablealpha|}}}{{!!}}{{{disablealphanotes|}}}}}
    {{!}}-
{{!}}-
    {{#if:{{{deferefb|}}}|{{!}}[[Category:Defer EFB Copies to RAM (Config Required)]]{{Hover|Wait to store EFB Copies providing performance improvements (On, Off)|'''Defer EFB Copies to RAM'''}}{{!!}}{{{deferefb|}}}{{!!}}{{{deferefbnotes|}}}}}
{{#if:{{{opencl|}}}|{{!}}'''OpenCL Texture Decoder'''{{!!}}{{{opencl|}}}{{!!}}{{{openclnotes|}}}}}
    {{!}}-
{{!}}-
    {{#if:{{{accuratetexturecache|}}}|{{!}}[[Category:Texture Cache Accuracy (Config Required)]]{{Hover|(Position 1 (Safe), Position 2 (Medium), Position 3 (Fast))|'''Texture Cache Accuracy'''}}{{!!}}{{{accuratetexturecache|}}}{{!!}}{{{accuratetexturecachenotes|}}}}}
{{#if:{{{openmp|}}}|{{!}}'''OpenMP Texture Decoder'''{{!!}}{{{openmp|}}}{{!!}}{{{openmpnotes|}}}}}
    {{!}}-
{{!}}-
    {{#if:{{{gputexdecode|}}}|{{!}}[[Category:GPU Texture Decoding (Config Required)]]{{Hover|Enables texture decoding using the GPU instead of the CPU (On, Off)|'''GPU Texture Decoding'''}}{{!!}}{{{gputexdecode|}}}{{!!}}{{{gputexdecodenotes|}}}}}
{{#if:{{{widescreenhack|}}}|{{!}}'''Widescreen Hack'''{{!!}}{{{widescreenhack|}}}{{!!}}{{{widescreenhacknotes|}}}}}
    {{!}}-
{{!}}-
    {{#if:{{{xfb2texonly|}}}|{{!}}[[Category:Store XFB Copies to Texture Only (Config Required)]]{{Hover|Stores XFB Copies exclusively on the GPU, bypassing system memory (On, Off)|'''Store XFB Copies to Texture Only'''}}{{!!}}{{{xfb2texonly|}}}{{!!}}{{{xfb2texonlynotes|}}}}}
{{#if:{{{progressivescan|}}}|{{!}}'''Enable Progressive Scan'''{{!!}}{{{progressivescan|}}}{{!!}}{{{progressivescannotes|}}}}}
    {{!}}-
{{!}}-
    {{#if:{{{xfbimmediate|}}}|{{!}}[[Category:Immediately Present XFB (Config Required)]]{{Hover|Displays the XFB Copies as soon as they are created, without waiting for scanout (On, Off)|'''Immediately Present XFB'''}}{{!!}}{{{xfbimmediate|}}}{{!!}}{{{xfbimmediatenotes|}}}}}
{{!}}}
    {{!}}-
}}
    {{#if:{{{fastdepth|}}}|{{!}}[[Category:Fast Depth Calculation (Config Required)]]{{Hover|Uses a less accurate method of depth calculation for a speedup (On, Off)|'''Fast Depth Calculation'''}}{{!!}}{{{fastdepth|}}}{{!!}}{{{fastdepthnotes|}}}}}
<!-- AUDIO -->
    {{!}}-
{{#if: {{{dspengine|}}}
    {{#if:{{{boundingbox|}}}|{{!}}[[Category:Disable Bounding Box (Config Required)]]{{Hover|Disables a niche GC/Wii GPU feature for a speedup. A very small number of games will break with this. (On/Off)|'''Disable Bounding Box'''}}{{!!}}{{{boundingbox|}}}{{!!}}{{{boundingboxnotes|}}}}}
{{{dtkmusic|}}}
    {{!}}-
{{{dsplleonthread|}}}
    {{#if:{{{vertexrounding|}}}|{{!}}[[Category:Vertex Rounding Hack (Config Required)]]{{Hover|Round 2d vertices to whole pixels (On, Off)|'''Vertex Rounding Hack'''}}{{!!}}{{{vertexrounding|}}}{{!!}}{{{vertexroundingnotes|}}}}}
{{{audiothrottle|}}}
    {{!}}-
{{{audiobackend|}}}
    {{#if:{{{crop|}}}|{{!}}[[Category:Crop (Config Required)]]{{Hover|Crop the picture from it's native aspect ratio to 4:3 or 16:9. (On, Off)|'''Crop'''}}{{!!}}{{{crop|}}}{{!!}}{{{cropnotes|}}}}}
{{{samplerate|}}}|
    {{!}}-
===Audio===
    {{#if:{{{progressivescan|}}}|{{!}}[[Category:Enable Progressive Scan (Config Required)]]{{Hover|Enables progressive scan if your game supports it (On, Off)|'''Enable Progressive Scan'''}}{{!!}}{{{progressivescan|}}}{{!!}}{{{progressivescannotes|}}}}}
{{{!}}class="wikitable" style="font-size:90%; text-align:left;" cellspacing="0" cellpadding="3"
    {{!}}-
!Config!!Setting!!Notes
    {{!}}}
{{!}}-
}}<!-- AUDIO -->{{#if:
{{#if:{{{dspengine|}}}|{{!}}'''DSP Emulator Engine'''{{!!}}{{{dspengine|}}}{{!!}}{{{dspenginenotes|}}}}}
    {{{dspengine|}}}
{{!}}-
    {{{audiobackend|}}}|
{{#if:{{{dtkmusic|}}}|{{!}}'''Enable DTK Music'''{{!!}}{{{dtkmusic|}}}{{!!}}{{{dtkmusicnotes|}}}}}
    <h3> Audio </h3>
{{!}}-
    {{{!}}class="wikitable" style="font-size:90%; text-align:left;" cellspacing="0" cellpadding="3"
{{#if:{{{dsplleonthread|}}}|{{!}}'''DSP LLE on thread'''{{!!}}{{{dsplleonthread|}}}{{!!}}{{{dsplleonthreadnotes|}}}}}
    !Config!!Setting!!Notes
{{!}}-
    {{!}}-
{{#if:{{{audiothrottle|}}}|{{!}}'''Enable Audio Throttle'''{{!!}}{{{audiothrottle|}}}{{!!}}{{{audiothrottlenotes|}}}}}
    {{#if:{{{dspengine|}}}|{{!}}[[Category:DSP Emulator Engine (Config Required)]]{{Hover|Use High-Level audio Emulation (HLE) or Low-Level audio Emulation (LLE); LLE audio emulation is more accurate, but uses more CPU power|'''DSP Emulator Engine'''}}{{!!}}{{{dspengine|}}}{{!!}}{{{dspenginenotes|}}}}}
{{!}}-
    {{!}}-
{{#if:{{{audiobackend|}}}|{{!}}'''Audio Backend'''{{!!}}{{{audiobackend|}}}{{!!}}{{{audiobackendnotes|}}}}}
    {{#if:{{{audiobackend|}}}|{{!}}[[Category:Audio Back End (Config Required)]]{{Hover|Select the audio back-end API library (No Audio Output, Cubeb, OpenAL)|'''Audio Back End'''}}{{!!}}{{{audiobackend|}}}{{!!}}{{{audiobackendnotes|}}}}}
{{!}}-
    {{!}}-
{{#if:{{{samplerate|}}}|{{!}}'''Sample Rate'''{{!!}}{{{samplerate|}}}{{!!}}{{{samplerate notes|}}}}}
    {{!}}}
{{!}}-
}}<!-- WII -->{{#if:
{{!}}}
    {{{pal60|}}}
}}
    {{{screensaver|}}}
<!-- WII -->
    {{{sdcard|}}}
{{#if: {{{screensaver|}}}
    {{{usbkeyboard|}}}
{{{pal60|}}}
    {{{systemlang|}}}|
{{{sdcard|}}}
    <h3> Wii </h3>
{{{usbkeyboard|}}}|
    {{{!}}class="wikitable" style="font-size:90%; text-align:left;" cellspacing="0" cellpadding="3"
===Wii===
    !Config!!Setting!!Notes
{{{!}}class="wikitable" style="font-size:90%; text-align:left;" cellspacing="0" cellpadding="3"
    {{!}}-
!Config!!Setting!!Notes
    {{#if:{{{pal60|}}}|{{!}}[[Category:Use PAL60 Mode (EuRGB60) (Config Required)]]{{Hover|(On, Off)|'''Use PAL60 Mode (EuRGB60)'''}}{{!!}}{{{pal60|}}}{{!!}}{{{pal60notes|}}}}}
{{!}}-
    {{!}}-
{{#if:{{{screensaver|}}}|{{!}}'''Enable Screen Saver (burn-in reduction)'''{{!!}}{{{screensaver|}}}{{!!}}{{{screensavernotes|}}}}}
    {{#if:{{{screensaver|}}}|{{!}}[[Category:Enable Screen Saver (Config Required)]]{{Hover|(On, Off)|'''Enable Screen Saver'''}}{{!!}}{{{screensaver|}}}{{!!}}{{{screensavernotes|}}}}}
{{!}}-
    {{!}}-
{{#if:{{{pal60|}}}|{{!}}'''Use EuRGB60 Mode (PAL60)'''{{!!}}{{{pal60|}}}{{!!}}{{{pal60notes|}}}}}
    {{#if:{{{sdcard|}}}|{{!}}[[Category:Insert SD Card (Config Required)]]{{Hover|(On, Off)|'''Insert SD Card'''}}{{!!}}{{{sdcard|}}}{{!!}}{{{sdcardnotes|}}}}}
{{!}}-
    {{!}}-
{{#if:{{{sdcard|}}}|{{!}}'''Insert SD Card'''{{!!}}{{{sdcard|}}}{{!!}}{{{sdcardnotes|}}}}}
    {{#if:{{{usbkeyboard|}}}|{{!}}[[Category:Connect USB Keyboard (Config Required)]]{{Hover|(On, Off)|'''Connect USB Keyboard'''}}{{!!}}{{{usbkeyboard|}}}{{!!}}{{{usbkeyboardnotes|}}}}}
{{!}}-
    {{!}}-
{{#if:{{{usbkeyboard|}}}|{{!}}'''Connect USB Keyboard'''{{!!}}{{{usbkeyboard|}}}{{!!}}{{{usbkeyboardnotes|}}}}}
    {{#if:{{{systemlang|}}}|{{!}}[[Category:System Language (Config Required)]]{{Hover|(Japanese, English, German, French, Spanish, Italian, Dutch, Simplified Chinese, Traditional Chinese, Korean)|'''System Language'''}}{{!!}}{{{systemlang|}}}{{!!}}{{{systemlangnotes|}}}}}
{{!}}-
    {{!}}-
{{!}}}
    {{!}}}
}}
}}<!-- WII REMOTE -->{{#if:
<!-- GAME PROPERTIES -->
    {{{enablespeakerdata|}}}
{{#if: {{{hacks|}}}
    {{{wiimotemotor|}}}|
{{{patches|}}}
    <h3> Wii Remote </h3>
{{{mmu|}}}
    {{{!}}class="wikitable" style="font-size:90%; text-align:left;" cellspacing="0" cellpadding="3"
{{{bat|}}}
    !Config!!Setting!!Notes
{{{mmuhack|}}}
    {{!}}-
{{{vbeamhack|}}}
    {{#if:{{{enablespeakerdata|}}}|{{!}}[[Category:Enable Speaker Data (Config Required)]]{{Hover|Controls if sounds come from the Wii Remote speaker of Real Wii Remotes (On, Off)|'''Enable Speaker Data'''}}{{!!}}{{{enablespeakerdata|}}}{{!!}}{{{enablespeakerdatanotes|}}}}}
{{{fastdisc|}}}
    {{!}}-
{{{blockmerging|}}}
    {{#if:{{{wiimotemotor|}}}|{{!}}[[Category:Wii Remote Motor (Config Required)]]{{Hover|(On, Off)|'''Wii Remote Motor'''}}{{!!}}{{{wiimotemotor|}}}{{!!}}{{{wiimotemotornotes|}}}}}
{{{dsphle|}}}
    {{!}}-
{{{ztphack|}}}
    {{!}}}
{{{projectionhack|}}}|
}}<!-- GAME PROPERTIES -->{{#if:
===Game Properties===
    {{{mmu|}}}
{{{!}}class="wikitable" style="font-size:90%; text-align:left;" cellspacing="0" cellpadding="3"
    {{{fprf|}}}
!Config!!Setting!!Notes
    {{{syncgputhread|}}}
{{!}}-
    {{{fastdisc|}}}
{{#if:{{{hacks|}}}|{{!}}'''Hacks'''{{!!}}{{{hacks|}}}{{!!}}{{{hacksnotes|}}}}}
    {{{patches|}}}|
{{!}}-
    <h3> Game Properties </h3>
{{#if:{{{patches|}}}|{{!}}'''Patches'''{{!!}}{{{patches|}}}{{!!}}{{{patchesnotes|}}}}}
    {{{!}}class="wikitable" style="font-size:90%; text-align:left;" cellspacing="0" cellpadding="3"
{{!}}-
    !Config!!Setting!!Notes
{{#if:{{{mmu|}}}|{{!}}'''Enable MMU'''{{!!}}{{{mmu|}}}{{!!}}{{{mmunotes|}}}}}
    {{!}}-
{{!}}-
    {{#if:{{{mmu|}}}|{{!}}[[Category:Enable MMU (Config Required)]]{{Hover|Enable Memory Management Unit (On, Off)|'''Enable MMU'''}}{{!!}}{{{mmu|}}}{{!!}}{{{mmunotes|}}}}}
{{#if:{{{bat|}}}|{{!}}'''Enable BAT'''{{!!}}{{{bat|}}}{{!!}}{{{batnotes|}}}}}
    {{!}}-
{{!}}-
    {{#if:{{{fprf|}}}|{{!}}[[Category:Enable FPRF (Config Required)]]{{Hover|Floating Point Result Flag support (On, Off)|'''Enable FPRF'''}}{{!!}}{{{fprf|}}}{{!!}}{{{fprfnotes|}}}}}
{{#if:{{{mmuhack|}}}|{{!}}'''MMU Speed Hack'''{{!!}}{{{mmuhack|}}}{{!!}}{{{mmuhacknotes|}}}}}
    {{!}}-
{{!}}-
    {{#if:{{{syncgputhread|}}}|{{!}}[[Category:Synchronize GPU Thread (Config Required)]]{{Hover|Synchronizes CPU and GPU threads, allowing dual core to work in games where it has problems otherwise (On, Off)|'''Synchronize GPU Thread'''}}{{!!}}{{{syncgputhread|}}}{{!!}}{{{syncgputhreadnotes|}}}}}
{{#if:{{{vbeamhack|}}}|{{!}}'''Accurate VBeam emulation'''{{!!}}{{{vbeamhack|}}}{{!!}}{{{vbeamhacknotes|}}}}}
    {{!}}-
{{!}}-
    {{#if:{{{fastdisc|}}}|{{!}}[[Category:Speed up Disc Transfer Rate (Config Required)]]{{Hover|Enables fast disc access (On, Off)|'''Speed up Disc Transfer Rate'''}}{{!!}}{{{fastdisc|}}}{{!!}}{{{fastdiscnotes|}}}}}
{{#if:{{{fastdisc|}}}|{{!}}'''Speed up Disc Transfer Rate'''{{!!}}{{{fastdisc|}}}{{!!}}{{{fastdiscnotes|}}}}}
    {{!}}-
{{!}}-
    {{#if:{{{patches|}}}|{{!}}[[Category:Patches (Config Required)]]'''Patches'''{{!!}}{{{patches|}}}{{!!}}{{{patchesnotes|}}}}}
{{#if:{{{blockmerging|}}}|{{!}}'''Enable Block Merging'''{{!!}}{{{blockmerging|}}}{{!!}}{{{blockmergingnotes|}}}}}
    {{!}}-
{{!}}-
    {{!}}}
{{#if:{{{dsphle|}}}|{{!}}'''DSP HLE emulation'''{{!!}}{{{dsphle|}}}{{!!}}{{{dsphlenotes|}}}}}
}}|{{#ifeq:{{ratings/{{PAGENAME}}}}|5|This {{#ifpageincat:Wii Channels|channel|title}} does not need non-default settings to run properly.|No configuration changes are known to affect compatibility for this {{#ifpageincat:Wii Channels|channel|title}}.}}}}{{#if:
{{!}}-
    {{{graphicsplugin|}}}
{{#if:{{{ztphack|}}}|{{!}}'''ZTP hack'''{{!!}}{{{ztphack|}}}{{!!}}{{{ztphacknotes|}}}}}
    {{{graphicspluginnotes|}}}
{{!}}-
    {{{hletheipl|}}}
{{#if:{{{projectionhack|}}}|{{!}}'''Custom Projection Hack'''{{!!}}{{{projectionhack|}}}{{!!}}{{{projectionhacknotes|}}}}}
    {{{hletheiplnotes|}}}
{{!}}-
    {{{realxfb|}}}
{{!}}}
    {{{realxfbnotes|}}}
}}|This {{#if:{{{type|}}}|{{{type|}}}|game}} doesn't need specific settings to run properly. If you want to get an overview about settings related to performance, please see the [[performance guide]].}}
    {{{recompiler|}}}
 
    {{{recompilernotes|}}}
A full list of options is available at [[Template:Config/doc]].
    {{{safetexturecache|}}}
{{#if: {{{graphicsplugin|}}}
    {{{safetexturecachenotes|}}}
{{{graphicspluginnotes|}}}
    {{{winsize|}}}
{{{hletheipl|}}}
    {{{winsizenotes|}}}
{{{hletheiplnotes|}}}
    {{{dspplugin|}}}
{{{realxfb|}}}
    {{{dsppluginnotes|}}}
{{{realxfbnotes|}}}
    {{{panichandler|}}}
{{{recompiler|}}}
    {{{panichandlernotes|}}}
{{{recompilernotes|}}}
    {{{nativemipmaps|}}}
{{{safetexturecache|}}}
    {{{nativemipmapsnotes|}}}
{{{safetexturecachenotes|}}}
    {{{fpsforlimit|}}}
{{{winsize|}}}
    {{{fpsforlimitnotes|}}}
{{{winsizenotes|}}}
    {{{cpuefbaccess|}}}
{{{dspplugin|}}}
    {{{cpuefbaccessnotes|}}}
{{{dsppluginnotes|}}}
    {{{hacks|}}}
{{{panichandler|}}}
    {{{hacksnotes|}}}
{{{panichandlernotes|}}}
    {{{dsphle|}}}
{{{nativemipmaps|}}}
    {{{dsphlenotes|}}}
{{{nativemipmapsnotes|}}}
    {{{audiothrottle|}}}
{{{fpsforlimit|}}}
    {{{audiothrottlenotes|}}}
{{{fpsforlimitnotes|}}}
    {{{dtkmusic|}}}
{{{efbscaledcopy|}}}
    {{{dtkmusicnotes|}}}
{{{efbscaledcopynotes|}}}
    <!-- Since 3.0-710 -->
{{{accuratetexturecache|}}}
    {{{fastmipmaps|}}}
{{{accuratetexturecachenotes|}}}
    {{{fastmipmapsnotes|}}}
{{{fastmipmaps|}}}
    {{{disablelighting|}}}
{{{fastmipmapsnotes|}}}
    {{{disablelightingnotes|}}}
|[[Category:Pages with deprecated config template parameters]]
    <!-- Since 3.0-918 -->
}}</includeonly>
    {{{lockthreadstocore|}}}
<noinclude>
    {{{lockthreadstocorenotes|}}}
{{documentation}}
    <!-- Since 3.5-146 -->
</noinclude>
    {{{pixeldepth|}}}
    {{{pixeldepthnotes|}}}
    <!-- Since 3.5-367 -->
    {{{altwiimotetiming|}}}
    {{{altwiimotetimingnotes|}}}
    <!-- Since 4.0-155 -->
    {{{3dvision|}}}
    {{{3dvisionnotes|}}}
    <!-- Since 4.0-520 -->
    {{{opencl|}}}
    {{{openclnotes|}}}
    <!-- Since 4.0-615 -->
    {{{hackedbuffer|}}}
    {{{hackedbuffernotes|}}}
    <!-- Since 4.0-647 -->
    {{{ztphack|}}}
    {{{ztphacknotes|}}}
    <!-- Since 4.0-758 -->
    {{{dlistcaching|}}}
    {{{dlistcachingnotes|}}}
    <!-- Since 4.0-2356 -->
    {{{projectionhack|}}}
    {{{projectionhacknotes|}}}
    <!-- Since 4.0-3631 -->
    {{{mmuhack|}}}
    {{{mmuhacknotes|}}}
    <!-- Since 4.0-4087 -->
    {{{openmp|}}}
    {{{openmpnotes|}}}
    <!-- Since 4.0-4488 -->
    {{{dsponthread|}}}
    {{{dsponthreadnotes|}}}
    {{{dsplleonthread|}}}
    {{{dsplleonthreadnotes|}}}
    <!-- Since 4.0-5432 -->
    {{{vbeamhack|}}}
    {{{vbeamhacknotes|}}}
    <!-- Since 4.0-5496 -->
    {{{bat|}}}
    {{{batnotes|}}}
    <!-- Since 4.0-5656 -->
    {{{efbcopy|}}}
    {{{efbcopynotes|}}}
    {{{efbcopycache|}}}
    {{{efbcopycachenotes|}}}
    <!-- Since 4.0-7666 -->
    {{{disablealpha|}}}
    {{{disablealphanotes|}}}
    <!-- Since 4.0-??? -->
    {{{limitbyfps|}}}
    {{{limitbyfpsnotes|}}}
    {{{samplerate|}}}
    {{{sampleratenotes|}}}
    {{{blockmerging|}}}
    {{{blockmergingnotes|}}}
    <!-- Since 5.0-??? -->
    {{{idleskipping|}}}
    {{{idleskippingnotes|}}}
    {{{framelimit|}}}
    {{{framelimitnotes|}}}
    {{#regex:{{{cpuengine}}}|/.*[iI][lL].*/}}
    {{{ubershaders|}}}
    {{{ubershadersnotes|}}}
    <!-- Since 5.0-5874 -->
    {{{xfb|}}}
    {{{xfbnotes|}}}
    <!-- Since 5.0-10950 -->
    {{#regex:{{{audiobackend}}}|/XAudio2/}}
    |[[Category:Pages with deprecated config template parameters]]}}</includeonly><noinclude>{{documentation}}</noinclude>
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