Template:Config: Difference between revisions
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(add XAudio2 audio backend to deprecated) |
(Added manual texture sampling) |
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{{{crop|}}} | {{{crop|}}} | ||
{{{progressivescan|}}} | {{{progressivescan|}}} | ||
{{{manualtexturesampling|}}} | |||
<!-- AUDIO --> | <!-- AUDIO --> | ||
{{{dspengine|}}} | {{{dspengine|}}} | ||
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{{{vertexrounding|}}} | {{{vertexrounding|}}} | ||
{{{crop|}}} | {{{crop|}}} | ||
{{{progressivescan|}}}| | {{{progressivescan|}}} | ||
{{{manualtexturesampling|}}}| | |||
<h3> Graphics </h3> | <h3> Graphics </h3> | ||
{{{!}}class="wikitable" style="font-size:90%; text-align:left;" cellspacing="0" cellpadding="3" | {{{!}}class="wikitable" style="font-size:90%; text-align:left;" cellspacing="0" cellpadding="3" | ||
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{{#if:{{{boundingbox|}}}|{{!}}[[Category:Disable Bounding Box (Config Required)]]{{Hover|Disables a niche GC/Wii GPU feature for a speedup. A very small number of games will break with this. (On/Off)|'''Disable Bounding Box'''}}{{!!}}{{{boundingbox|}}}{{!!}}{{{boundingboxnotes|}}}}} | {{#if:{{{boundingbox|}}}|{{!}}[[Category:Disable Bounding Box (Config Required)]]{{Hover|Disables a niche GC/Wii GPU feature for a speedup. A very small number of games will break with this. (On/Off)|'''Disable Bounding Box'''}}{{!!}}{{{boundingbox|}}}{{!!}}{{{boundingboxnotes|}}}}} | ||
{{!}}- | {{!}}- | ||
{{#if:{{{vertexrounding|}}}|{{!}}[[Category:Vertex Rounding Hack (Config Required)]]{{Hover|Round | {{#if:{{{vertexrounding|}}}|{{!}}[[Category:Vertex Rounding Hack (Config Required)]]{{Hover|Round 2D vertices to whole pixels (On, Off)|'''Vertex Rounding Hack'''}}{{!!}}{{{vertexrounding|}}}{{!!}}{{{vertexroundingnotes|}}}}} | ||
{{!}}- | {{!}}- | ||
{{#if:{{{crop|}}}|{{!}}[[Category:Crop (Config Required)]]{{Hover|Crop the picture from it's native aspect ratio to 4:3 or 16:9. (On, Off)|'''Crop'''}}{{!!}}{{{crop|}}}{{!!}}{{{cropnotes|}}}}} | {{#if:{{{crop|}}}|{{!}}[[Category:Crop (Config Required)]]{{Hover|Crop the picture from it's native aspect ratio to 4:3 or 16:9. (On, Off)|'''Crop'''}}{{!!}}{{{crop|}}}{{!!}}{{{cropnotes|}}}}} | ||
{{!}}- | {{!}}- | ||
{{#if:{{{progressivescan|}}}|{{!}}[[Category:Enable Progressive Scan (Config Required)]]{{Hover|Enables progressive scan if your game supports it (On, Off)|'''Enable Progressive Scan'''}}{{!!}}{{{progressivescan|}}}{{!!}}{{{progressivescannotes|}}}}} | {{#if:{{{progressivescan|}}}|{{!}}[[Category:Enable Progressive Scan (Config Required)]]{{Hover|Enables progressive scan if your game supports it (On, Off)|'''Enable Progressive Scan'''}}{{!!}}{{{progressivescan|}}}{{!!}}{{{progressivescannotes|}}}}} | ||
{{!}}- | |||
{{#if:{{{manualtexturesampling|}}}|{{!}}[[Category:Manual Texture Sampling (Config Required)]]{{Hover|Use a manual implementation of texture sampling instead of the graphics backend's built-in functionality (On, Off)|'''Manual Texture Sampling'''}}{{!!}}{{{manualtexturesampling|}}}{{!!}}{{{manualtexturesamplingnotes|}}}}} | |||
{{!}}- | {{!}}- | ||
{{!}}} | {{!}}} |