Template:GlobalProblems/NES: Difference between revisions

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(update d3d driver bug issue with exclusive ubershaders fix, per jmc's explanation)
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{{#vardefine:tl_globalproblems_NES_active|
{{#vardefine:tl_globalproblems_NES_active|


=== Direct X with NES Games ===
=== DirectX with NES Games ===
All NES games suffer strange graphical issues when using the Direct X backend with some graphics drivers; notably NVIDIA. This is a driver bug.
Most NES games suffer strange graphical issues when using the DirectX backend with some graphics drivers; notably NVIDIA. This is a driver bug.
{{image|Legend of Zelda-Collector's Edition-Nvidia Title Corruption.png|Nvidia Title Corruption|br}}
{{image|Legend of Zelda-Collector's Edition-Nvidia Title Corruption.png|NVIDIA Title Corruption|br}}


As of {{revision|5.0-4869}}, the D3D driver bugs can be worked around by setting Ubershaders to Exclusive. It's unknown what exactly is going on with the driver that's causing Exclusive Ubershaders to work properly.
As of {{revision|5.0-4869}}, the D3D driver bugs can be worked around by setting Ubershaders to Exclusive. It's unknown what exactly is going on with the driver that's causing Exclusive Ubershaders to work properly.

Revision as of 07:44, 25 September 2017

DirectX with NES Games

Most NES games suffer strange graphical issues when using the DirectX backend with some graphics drivers; notably NVIDIA. This is a driver bug.

As of 5.0-4869, the D3D driver bugs can be worked around by setting Ubershaders to Exclusive. It's unknown what exactly is going on with the driver that's causing Exclusive Ubershaders to work properly.