Template:GlobalProblems/Neo Geo: Difference between revisions

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(Undo revision 82380 by MaJoR (talk) definitely does fix the video sync problem. audio is almost in sync, maybe with a grainier fps limiter. info is not in the report thread. it should be here.)
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{{#vardefine:GP_NG_active|
{{#vardefine:tl_globalproblems_Neo_Geo_active|
 
}}{{#vardefine:tl_globalproblems_Neo_Geo_fixed|
=== Unstable Frame rate ===
}}<noinclude>{{#var:tl_globalproblems_{{#regex:{{SUBPAGENAME}}|/\s+/|_}}_active}}{{#var:tl_globalproblems_{{#regex:{{SUBPAGENAME}}|/\s+/|_}}_fixed}}</noinclude>
All Neo Geo titles have frame rate issues, with slow speed on Auto framelimiter, constant speed increases/decreases, and cracking sound. Adjusting the framelimiter can help somewhat, but it will not fix the problem. See {{issue|7039}}.
 
=== Temporary Workaround ===
The video issues can be solved with several settings and the games will run at approximately the correct speed. however, audio will be severely distorted. The settings are as follows:
 
enable Idle Skipping, Framelimit: 55, enable Limit by FPS, DSP LLE recompiler, EFB copes: ram+cache, Texture Accuracy: Safe, EFB: virtual, disable Progressive Scan.
 
If you've found a better configuration, please modify this message.
 
}}{{#vardefine:GP_NG_fixed|
}}<noinclude>__NOTOC__{{GlobalProblems|NG}}</noinclude>

Latest revision as of 04:53, 14 September 2017