Template:GlobalProblems/Nintendo 64: Difference between revisions

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<includeonly>{{#vardefine:N64_issues?|true}} <!-- GENERAL SWITCH: Change this to true if issues exists and to false if there isn't any issue -->
<includeonly>{{#vardefine:GP_N64_active|
{{#if:{{{1|}}}|{{#ifeq:{{#var:N64_issues?}}|true|The problems listed below may/will occur with any Nintendo 64 game on Dolphin.|Currently, there isn't any known global problem with Nintendo 64 titles running in Dolphin.}}|{{#if:{{#ifeq:{{#var:N64_issues?}}|true|yes}}{{GlobalProblems/VirtualConsole|active}}{{GlobalProblems/VirtualConsole|fixed}}|==Global Problems==}}}}


=== High System Requirements===
=== High System Requirements===
N64 VC games require a very strong PC to run at full speed, even stronger than is required for most Wii and GCN games.  
N64 VC games require a very strong PC to run at full speed, even stronger than is required for most Wii and GCN games.  
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=== <s>Sound Issues</s> ===
=== <s>Sound Issues</s> ===
With DSP-HLE, some games will start without audio. To enable sound, press the home button, then return to the game. Once the audio catches up, it will run fine. [[DSP LLE|DSP-LLE]] should fix this problem in most affected games. Fixed with {{revision|3.5-1180}}.
With DSP-HLE, some games will start without audio. To enable sound, press the home button, then return to the game. Once the audio catches up, it will run fine. [[DSP LLE|DSP-LLE]] should fix this problem in most affected games. Fixed with {{revision|3.5-1180}}.
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=== <s>Classic Controller Freeze</s> ===
=== <s>Classic Controller Freeze</s> ===
Starting with {{revision|3.5-316}}, N64 Virtual Console games could not get past the "you will need a classic controller" screen. PAL games could get past it by enabling Progressive Scan in the graphics options, but NTSC games had no way to clear it. Resolved with {{revision|3.5-338}}. See {{issue|5950}}.
Starting with {{revision|3.5-316}}, N64 Virtual Console games could not get past the "you will need a classic controller" screen. PAL games could get past it by enabling Progressive Scan in the graphics options, but NTSC games had no way to clear it. Resolved with {{revision|3.5-338}}. See {{issue|5950}}.
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Revision as of 06:46, 12 August 2013

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