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Template:GlobalProblems/Nintendo 64: Difference between revisions
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<includeonly>{{#vardefine: | <includeonly>{{#vardefine:GP_N64_active| | ||
=== High System Requirements=== | === High System Requirements=== | ||
N64 VC games require a very strong PC to run at full speed, even stronger than is required for most Wii and GCN games. | N64 VC games require a very strong PC to run at full speed, even stronger than is required for most Wii and GCN games. | ||
}}{{#vardefine:GP_N64_fixed| | |||
=== <s>Sound Issues</s> === | === <s>Sound Issues</s> === | ||
With DSP-HLE, some games will start without audio. To enable sound, press the home button, then return to the game. Once the audio catches up, it will run fine. [[DSP LLE|DSP-LLE]] should fix this problem in most affected games. Fixed with {{revision|3.5-1180}}. | With DSP-HLE, some games will start without audio. To enable sound, press the home button, then return to the game. Once the audio catches up, it will run fine. [[DSP LLE|DSP-LLE]] should fix this problem in most affected games. Fixed with {{revision|3.5-1180}}. | ||
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=== <s>Classic Controller Freeze</s> === | === <s>Classic Controller Freeze</s> === | ||
Starting with {{revision|3.5-316}}, N64 Virtual Console games could not get past the "you will need a classic controller" screen. PAL games could get past it by enabling Progressive Scan in the graphics options, but NTSC games had no way to clear it. Resolved with {{revision|3.5-338}}. See {{issue|5950}}. | Starting with {{revision|3.5-316}}, N64 Virtual Console games could not get past the "you will need a classic controller" screen. PAL games could get past it by enabling Progressive Scan in the graphics options, but NTSC games had no way to clear it. Resolved with {{revision|3.5-338}}. See {{issue|5950}}. | ||
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