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Template:GlobalProblems/TurboGrafx-16: Difference between revisions
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(Tested. Did not encounter any problems by turning off idle skipping, and did not need Safe texture cache (though some games might). However, needs progressive scan.) |
(try gradius ii, r-type, bomberman, etc... visible stuttering in-game without these options. idle skipping, framelimit applies mostly to bomberman.) |
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=== Half Speed === | === Half Speed === | ||
Titles run at half speed | Titles run at half speed when the option 'Limit by FPS' for Framelimit is selected. Check "Enable Progressive Scan" to fix this. | ||
When the option is disabled (but a Framelimit is set), titles run at normal speed without the need for Progressive Scan. | |||
=== Stuttering Video === | |||
Titles will stutter/slow down at times while the game runs. It happens most frequently when there are many animations occurring, but may happen at any time. Set "Texture Cache Accuracy" to "Position 1 (Safe)" to fix this. | |||
=== Audio Glitching === | |||
Title audio pops and scratches occasionally or constantly. Check "DSP LLE recompiler" to reduce/resolve this. | |||
=== Idle Skipping === | |||
Some titles require Idle Skipping and Framelimit: 60(US/NA) to be selected, or speed will be incorrect/variable. | |||
}}{{#vardefine:GP_TG16_fixed| | }}{{#vardefine:GP_TG16_fixed| | ||
}}<noinclude>__NOTOC__{{GlobalProblems|TG16}}</noinclude> | }}<noinclude>__NOTOC__{{GlobalProblems|TG16}}</noinclude> |