The Adventures of Tintin: The Game: Difference between revisions
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== Problems == | == Problems == | ||
{{Problems|{{#vardefineecho:problems| | {{Problems|{{#vardefineecho:problems| | ||
== Anti-Piracy == | === Anti-Piracy === | ||
* Because of various inaccuracies in the boot process for Wii discs, Dolphin ends up triggering the game's anti-piracy system. This causes the game to crash every time a level is completed. A fix is pending. | * Because of various inaccuracies in the boot process for Wii discs, Dolphin ends up triggering the game's anti-piracy system. This causes the game to crash every time a level is completed. A fix is pending. | ||
Revision as of 17:54, 7 August 2017
The Adventures of Tintin: The Game | |
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Developer(s) | Ubisoft Montpellier |
Publisher(s) | Ubisoft |
Platform(s) | Wii |
Release date(s) | EU October 21, 2011 AUS December 1, 2011 NA December 6, 2011 |
Genre(s) | Action-adventure, Platform |
Mode(s) | Single-player |
Input methods | Wii Remote + Nunchuk, Wii MotionPlus + Nunchuk |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
The Adventures of Tintin: The Game, known outside North America as The Adventures of Tintin: The Secret of the Unicorn, is an action-adventure video game based on the film The Adventures of Tintin. The game was developed by Ubisoft Montpellier together with the producers of the film, and published by Ubisoft for the Wii.
The game is predominantly a platformer. The player controls Tintin most of the time, but can also control Snowy, and in the final battle, the player controls Captain Haddock. Snowy has the ability to follow the Tintin's scent, as well as the scent of other humans and creatures, and can also scare harmful creatures away with a bark. Tintin can punch enemies and climb ladders, and can also pilot planes and motorcycles. Haddock can also use a sword to fight.
Sword fight sections allow the use of the Wii MotionPlus peripheral for improved accuracy.
Problems
Anti-Piracy
- Because of various inaccuracies in the boot process for Wii discs, Dolphin ends up triggering the game's anti-piracy system. This causes the game to crash every time a level is completed. A fix is pending.
- Because of a major bug in how attempts to open unknown resource managers are handled in IOS HLE, the first layer of anti-piracy checks is triggered early in the boot process, causing the game to hang on a black screen. This has been fixed in d95e31af3f.
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with The Adventures of Tintin: The Game since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
Gameplay Videos
- Ubisoft Montpellier (Developer)
- Ubisoft (Publisher)
- Europe (Release region)
- Australia (Release region)
- North America (Release region)
- 2011 (Initial release year)
- Action-adventure (Genre)
- Platform (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- Wii Remote (Input supported)
- Nunchuk (Input supported)
- Wii MotionPlus (Input supported)
- 5 stars (Rating)
- Untested
- Wii games
- Games that use MetaFortress Anti-Piracy