The Conduit: Difference between revisions
Jump to navigation
Jump to search
Marioman91 (talk | contribs) |
Marioman91 (talk | contribs) (→Problems: Freezing issues seem to be fixed now with this game. Played for a few hours and experienced no freezes in the game or on Mission 2. Updated stuttering to show that Nvidia cards are affected.) |
||
Line 16: | Line 16: | ||
=== Video Corruption === | === Video Corruption === | ||
Some video segments are corrupted. It differs between OpenGL and DirectX but affects both. | Some video segments are corrupted. It differs between OpenGL and DirectX but affects both. | ||
=== Stuttering === | === Stuttering === | ||
When the ASE is activated in-game the game seems to slow down or stutter wildly making the game nearly unplayable. This seems to be a problem with OpenCL as well as JITil. Normally the game runs better when these options are enabled but with them off the ASE functions work at full or near full speed with little slowdown. This behavior is confirmed with ATI Radeon HD cards | When the ASE is activated in-game the game seems to slow down or stutter wildly making the game nearly unplayable. This seems to be a problem with OpenCL as well as JITil. Normally the game runs better when these options are enabled but with them off the ASE functions work at full or near full speed with little slowdown. This behavior is confirmed with ATI/AMD Radeon HD cards and NVIDIA cards with OpenCL enabled. | ||
== Configuration == | == Configuration == |