The Incredibles: Difference between revisions
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'''''The Incredibles''''' is a video game based on the film of the same name, released in 2004 for Nintendo GameCube. | '''''The Incredibles''''' is a video game based on the film of the same name, released in 2004 for Nintendo GameCube. SUPER STRENGTH. SUPER SPEED. INVISIBILITY. ELASTICITY. These are your powers. Bombs. Bullets. Robots. Lasers. Your enemy controls them all. The only way to survive being The Incredibles is to truly be incredible. | ||
== Problems == | == Problems == | ||
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=== <s>Intro Cut-Scenes</s> === | === <s>Intro Cut-Scenes</s> === | ||
Intro cutscenes don't render properly, but can be skipped. Fixed with Hybrid XFB in {{revision|5.0-5874}}. | Intro cutscenes don't render properly, but can be skipped. Fixed with Hybrid XFB in {{revision|5.0-5874}}. | ||
=== Faulty User Interface === | |||
The UI appearance animation, that is playing when exiting the menu or after an event (for example, Camera transitions), is faulty when the '''Power Gage''' is filled (blue bars). It starts to flicker during that animation. {{issue|11293}} | |||
}}}} | }}}} | ||
== Enhancements == | |||
=== Above Native Resolution === | |||
'''Above Native Resolution''' causes UI corruption. An orange border is surrounding the screen and (if playing) the "The Incredibles" UI element too. '''Vertex Rounding''' will solve the corruption at the screen border. It won't fix the "The Incredibles" UI element completely though. | |||
=== Antialiasing === | |||
'''Antialiasing''' causes UI corruption. An orange border is surrounding the screen and (if playing) the Incredibles UI element too. | |||
== Configuration == | == Configuration == | ||
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{{testing/start}} | {{testing/start}} | ||
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=5.0-8372|OS=Windows 10|CPU=Intel Core i5-7200U CPU @ 2.50GHz|GPU=NVIDIA GeForce 940MX|result=100 % run with OpenGL, Native Resolution, 1x Anisotropic Filtering, Antialiasing off. Smooth performance at 50FPS, loading stutter, but nothing major. Encountered UI corruption, found no fix. Tested enhancments, encountered problems with AA and Resolution.|tester=Kimishima}} | |||
{{testing/end}} | {{testing/end}} | ||
Revision as of 01:23, 19 July 2018
The Incredibles | |
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Developer(s) | Heavy Iron Studios |
Publisher(s) | NA/EU/AUS THQ JP D3 Publisher |
Series | The Incredibles |
Platform(s) | GameCube |
Release date(s) | NA October 31, 2004 EU November 5, 2004 JP December 2, 2004 AUS June 17, 2005 |
Genre(s) | Action-adventure, Beat 'em up |
Mode(s) | Single-player |
Input methods | GameCube Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
The Incredibles is a video game based on the film of the same name, released in 2004 for Nintendo GameCube. SUPER STRENGTH. SUPER SPEED. INVISIBILITY. ELASTICITY. These are your powers. Bombs. Bullets. Robots. Lasers. Your enemy controls them all. The only way to survive being The Incredibles is to truly be incredible.
Problems
Intro Cut-Scenes
Intro cutscenes don't render properly, but can be skipped. Fixed with Hybrid XFB in 5.0-5874.
Faulty User Interface
The UI appearance animation, that is playing when exiting the menu or after an event (for example, Camera transitions), is faulty when the Power Gage is filled (blue bars). It starts to flicker during that animation. issue 11293
Enhancements
Above Native Resolution
Above Native Resolution causes UI corruption. An orange border is surrounding the screen and (if playing) the "The Incredibles" UI element too. Vertex Rounding will solve the corruption at the screen border. It won't fix the "The Incredibles" UI element completely though.
Antialiasing
Antialiasing causes UI corruption. An orange border is surrounding the screen and (if playing) the Incredibles UI element too.
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with The Incredibles since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
5.0-8372 | Windows 10 | Intel Core i5-7200U CPU @ 2.50GHz | NVIDIA GeForce 940MX | 100 % run with OpenGL, Native Resolution, 1x Anisotropic Filtering, Antialiasing off. Smooth performance at 50FPS, loading stutter, but nothing major. Encountered UI corruption, found no fix. Tested enhancments, encountered problems with AA and Resolution. | Kimishima |
Gameplay Videos
- Heavy Iron Studios (Developer)
- North America (Release region)
- Europe (Release region)
- Australia (Release region)
- THQ (Publisher)
- D3 Publisher (Publisher)
- Japan (Release region)
- The Incredibles (Series)
- 2004 (Initial release year)
- Action-adventure (Genre)
- Beat 'em up (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- GameCube Controller (Input supported)
- 4 stars (Rating)
- Tested On (Release): 5.0
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): NVIDIA
- Tested
- Untested for 10000+ revisions
- GameCube games