The King of Fighters '97: Difference between revisions

Jump to navigation Jump to search
(RegExp Mass Edit, Template:Problems implementation)
(2 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{Infobox VG
{{Infobox VG
|image    = [[File:The King of Fighters 97.jpg|300px]]
|developer = SNK Playmore
|developer = SNK Playmore
|publisher = SNK Playmore
|publisher = SNK Playmore
|released = '''Neo Geo'''<br/>{{vgrelease|JP|July 28, 1997}}'''Virtual Console'''<br/>{{vgrelease|JP=September 6, 2011|EU=February 09, 2012}}{{vgrelease|NA=March 08, 2012}}
|series    = The King of Fighters
|series = ''The King of Fighters''
|released = '''Neo Geo'''<br/>{{vgrelease|JP=July 28, 1997}}'''Virtual Console'''<br/>{{vgrelease|JP=September 6, 2011|EU=February 9, 2012|NA|March 8, 2012}}
|genre = Fighting
|genre     = Fighting
|modes = Single-player, Multiplayer (2)
|modes     = Single-player, Multiplayer (2)
|input = Wii Remote, Classic Controller
|input     = Wii Remote, Classic Controller
|image = [[File:The King of Fighters 97.jpg|300px]]
|forumlink = https://forums.dolphin-emu.org/Thread-virtual-console-the-king-of-fighters-97
|forumlink = https://forums.dolphin-emu.org/Thread-virtual-console-the-king-of-fighters-97
}}
}}
Line 17: Line 17:
Extra mode is based on the first two games in the series, [[KOF '94]] and [[KOF '95]]. Like in those games, the player fills the Power Gauge by charging it or defending against the opponent's attacks. After the gauge is filled, the player enters MAX mode and like in Advance, their character's offense and defense will increase. The player can only perform Super Special Moves in MAX mode or when the life gauge is near empty and flashing red. When the player performs a Super mode in MAX mode while the life gauge is flashing red, then the Super move will be even more powerful. The Emergency Roll maneuver from [[KOF '96]] used in Advance mode is replaced by the side-step from [[KOF '94]] and [[KOF '95]].
Extra mode is based on the first two games in the series, [[KOF '94]] and [[KOF '95]]. Like in those games, the player fills the Power Gauge by charging it or defending against the opponent's attacks. After the gauge is filled, the player enters MAX mode and like in Advance, their character's offense and defense will increase. The player can only perform Super Special Moves in MAX mode or when the life gauge is near empty and flashing red. When the player performs a Super mode in MAX mode while the life gauge is flashing red, then the Super move will be even more powerful. The Emergency Roll maneuver from [[KOF '96]] used in Advance mode is replaced by the side-step from [[KOF '94]] and [[KOF '95]].


<!-- To edit the Neo Geo VC Global Problems, navigate to "Template:GlobalProblems/Neo Geo" (copy to the search box) -->
{{GlobalProblems}}
{{GlobalProblems|Neo Geo}}


== Problems ==
== Problems ==
{{Problems|
{{Problems|{{#vardefineecho:problems|


}}
 
}}}}


== Configuration ==
== Configuration ==
Line 33: Line 33:
{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|5.0-11518|*****|Since prior to this revision}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


Line 43: Line 44:


== Gameplay Videos ==
== Gameplay Videos ==
<!--A full list of options is available at Template:VideoGallery/doc-->
{{VideoGallery
}}


[[Category:Virtual Console games]]
[[Category:Virtual Console games]]
[[Category:Neo Geo games]]
[[Category:Neo Geo games]]

Navigation menu