The Last Story: Difference between revisions
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=== Freeze from time to time === | === Freeze from time to time === | ||
Occasionally when you are transitioning from one scene to another through events, battles, loading, etc, the game freezes. | |||
Setting the CPU Emulator engine to JITIL should help preventing this from occurring. | |||
=== Clothes texture missing === | === Clothes texture missing === | ||
Part of the body and clothes are missing. Use EFB copy to RAM to fix this. | Part of the body and clothes are missing. Use EFB copy to RAM to fix this. | ||
* | *You can change it back and forth once the game is running. Make sure you enable Hotkeys which you can find at Graphics Settings -> Advanced under the Misc section. You can now hit 5 on the keyboard to toggle between RAM and Texture. Keep in mind that every time you go through a loading screen or equip new armour, your clothes will not load, so switch to RAM before this occurs. | ||
== Configuration == | == Configuration == | ||
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{{Config | {{Config | ||
|cpuengine = JITIL | |cpuengine = JITIL | ||
|cpuenginenotes = | |cpuenginenotes = Less prone to freezing | ||
|efbcopy = RAM | |efbcopy = RAM | ||
|efbcopynotes = | |efbcopynotes = Fixes missing clothes | ||
}} | }} | ||
Revision as of 18:05, 4 April 2012
The Last Story | |
---|---|
Developer(s) | |
Publisher(s) | |
Platform(s) | Wii |
Release date(s) | JP January 27, 2011 AUS February 23, 2012 EU February 24, 2012 NA June 19, 2012 |
Genre(s) | Action RPG |
Mode(s) | |
Input methods | Wii Remote + Nunchuk, Classic Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
The Last Story, known in Japan as Rasuto Sutōrī (ラストストーリー), is an action role-playing game developed by Mistwalker and AQ Interactive, and published by Nintendo for the Wii. The game was created by the creator of the Final Fantasy series, Hironobu Sakaguchi. Nintendo and Mistwalker both sought to create "a new form of RPG by choosing the universal theme of human emotion".
Nintendo originally did not intend to bring The Last Story to North America, but massive pressure from fans has convinced Nintendo to release give it a NA release, albet published by XSEED and not Nintendo itself.
Problems
Freeze from time to time
Occasionally when you are transitioning from one scene to another through events, battles, loading, etc, the game freezes. Setting the CPU Emulator engine to JITIL should help preventing this from occurring.
Clothes texture missing
Part of the body and clothes are missing. Use EFB copy to RAM to fix this.
- You can change it back and forth once the game is running. Make sure you enable Hotkeys which you can find at Graphics Settings -> Advanced under the Misc section. You can now hit 5 on the keyboard to toggle between RAM and Texture. Keep in mind that every time you go through a loading screen or equip new armour, your clothes will not load, so switch to RAM before this occurs.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
General
Config | Setting | Notes |
---|---|---|
CPU Emulator Engine | JITIL | Less prone to freezing |
Version Compatibility
The graph below charts the compatibility with The Last Story since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
r6505 | Windows 7 | AMD Phenom X4 965 | ATI Radeon HD 4870 | Dolphin-r6505_DKTOS_MH3_FifoBs,turn off fifo busy under iso properties,use JITIL not JIT,Use Xaudio as HLE,for graphic use dx9 set to RAM,DOESN'T HANG | IcemanSR |
3.0 | Linux x64 | Intel Core i5 | ATI Radeon HD 5700 | Playable(60FPS) | tomtoom |
3.0-415 | Windows 7 | Intel Core i7-2600K | nVidia GeForce GTX 580 | Playable(30FPS, sometimes fall to 21FPS.) | dnishimura |
Gameplay Video
- Japan (Release region)
- Australia (Release region)
- Europe (Release region)
- North America (Release region)
- 2011 (Initial release year)
- Action RPG (Genre)
- Wii Remote (Input supported)
- Nunchuk (Input supported)
- Classic Controller (Input supported)
- 4 stars (Rating)
- CPU Emulator Engine (Config Required)
- Tested On (OS): Windows
- Tested On (CPU): AMD
- Tested On (GPU): ATI
- Tested
- Tested On (Release): 3.0
- Tested On (OS): Linux
- Tested On (CPU): Intel
- Tested On (GPU):
- Untested for 10000+ revisions
- Wii games
- Action role-playing games