The Legend of Spyro: A New Beginning: Difference between revisions

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m (moved Legend of Spyro, The: A New Beginning to The Legend of Spyro: A New Beginning: The rearranging of "The" only applies to game lists, and only as a custom link. It's done to help lists sort alphabetically. The actual page titles should have...)
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Two Different ISO's of this game have been tested, both of which crash before any real gameplay can begin, one starts, shows an image of Spyro, then progresses to a Warning Health and Safety Screen, where it prompts you to "Press any Button to Continue" though it should really say "Press any Button to Crash" as pressing any buttons causes Dolphin to crash. You can also wait until the screen progresses on its own, which also causes it to crash.
{{Infobox VG
|image     = [[File:Spyro A New Beginning.jpg|300px]]
|developer = Krome Studios
|publisher = Sierra Entertainment
|series    = Spyro
|released  = {{vgrelease|NA=October 10, 2006|EU=October 27, 2006|AUS=November 2, 2006}}
|genre    = Action-adventure
|modes    = Single-player
|input    = GameCube Controller
|forumlink = http://forums.dolphin-emu.org/Thread-gc-the-legend-of-spyro-a-new-beginning
}}


The Second of which Starts up, showing the same image of Spyro, then progressing to a Language Select screen, and any of the choices cause it to crash. Cycling through them all also causes it to crash.
'''''The Legend of Spyro: A New Beginning''''' is the first game in ''The Legend of Spyro'' trilogy, a reboot of the ''Spyro the Dragon'' series. It was developed by Krome Studios for the [[Nintendo GameCube]].
 
A New Beginning uses a more action-based focus than previous Spyro games. Rather than the previous focus on platforming, the gameplay is now more combat based. Spyro has a variety of combat moves as well as four different breath attacks: fire, electricity, ice and earth, which he can use as both long range and short range attacks. Spyro can also use furies, huge blasts of elemental energy. The game has fewer levels than previous Spyro games, with six levels that progress from a starting point towards a final destination and boss encounter in a linear fashion, and two rail shooter style flying levels adjoining them.
 
== Emulation Information ==
{{Problems/GC Widescreen 16-9}}
 
== Problems ==
{{Problems|{{#vardefineecho:problems|
=== Light Glow ===
Since {{revision|5.0-4703}}, light glow will not render correctly when '''EFB to Texture Only''' is enabled. Disabling it fixes the problem.
 
=== <s>Stretched Light Sources</s> ===
Certain glowing light sources will be broken and stretched from their source to the bottom of the screen. Unchecking "Store EFB Copies to Texture Only" seems to fix this issue. Fixed by {{revision|5.0-4703}}.
}}}}
 
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
{{Config
|efb2texonly = Off
|efb2texonlynotes = Fixes light glow
}}
 
== Version Compatibility ==
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|4.0-4061|****|}}
{{VersionCompatibilityClose}}
 
== Testing ==
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=4.0-3547|OS=Windows 8.1|CPU=Intel Core i7-4710HQ @ 3.25GHz|GPU=NVIDIA GeForce GTX 860M|result= Certain cutscenes will seem to freeze when the camera is focused on Spyro and/or Sparx.  However, the dialogue will continue going, so the game itself isn't frozen.  Scene will return to correct movement when camera focuses on another character. Otherwise, games run perfectly.|tester=Anon}}
{{testing/entry|revision=4.0-4061|OS=Windows 8.1|CPU=Intel Core i5-4670K @ 3.4GHz|GPU=NVIDIA GeForce GTX 460|result=The game plays out very well. Minor bug when there glowing lights but is easily overlook during gameplay.|tester=Drshaw}}
{{testing/entry|revision=5.0|OS=Windows 10|CPU=Intel Core i7-4720HQ @ 2.6GHz|GPU=NVIDIA GeForce 940M|result=Certain cutscenes will seem to freeze when the camera is focused on Spyro and/or Sparx.  However, the dialogue will continue going, so the game itself isn't frozen. Scene will return to correct movement when camera focuses on another character. Otherwise, games run perfectly.|tester=MegaTrainFan}}
{{testing/end}}
 
== Gameplay Videos ==
{{VideoGallery
|vid1=sq3kOM-dFcs|cap1=Dolphin Emulator 4.0.2 - The Legend of Spyro: A New Beginning (1080p HD) - Nintendo GameCube
|vid2=_5w4pS6grrs|cap2=The Legend of Spyro: A New Beginning on NVIDIA SHIELD Android TV - Dolphin Emulator (Nintendo GameCube)
|vid3=tkwxUtSpiVQ|cap3=The Legend of Spyro: A New Beginning [PAL] [Gamecube] [Español] Dolphin 5.0 [1080p HD]
}}
 
[[Category:GameCube games]]
[[Category:Ships with debugging symbols]]

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