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{{Infobox VG | {{Infobox VG | ||
|image | |image = [[File:TheLegendOfZeldaFourSwordsAdventures.jpg|300px]] | ||
|developer | |developer = Nintendo EAD | ||
|publisher | |publisher = Nintendo | ||
|released | |series = The Legend of Zelda | ||
|released = {{vgrelease|JP=March 18, 2004|NA=June 7, 2004|EU=January 7, 2005|AUS=April 7, 2005}} | |||
|genre | |genre = Action-adventure | ||
|modes | |modes = Single-player, Multiplayer (4), Co-op (4) | ||
|input | |input = GameCube Controller, Game Boy Advance | ||
|forumlink = http://forums.dolphin-emu.org/Thread-gc-the-legend-of-zelda-four-swords-adventures--25936 | |||
|forumlink | |||
}} | }} | ||
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== Emulation Information == | == Emulation Information == | ||
=== Game Boy Advance <-> GameCube Connectivity=== | === Game Boy Advance <-> GameCube Connectivity=== | ||
This title supports GameBoy Advance connection support can be supported via joybus emulation. Such requires VBA-M (r947 or newer) and a dump of GBA BIOS. | |||
Setup VBA-M first - settings differ per version, these are instructions for 2.0.0-beta2 (tested working with Dolphin 5.0): | |||
#Launch | #Launch VBA-M | ||
# | #Emulation => Uncheck "Pause when inactive" | ||
# | #Options => Game Boy Advance => Configure => Boot ROM => Browse => Select GBA BIOS file | ||
# | #Options => Game Boy Advance => Check "Use BIOS file" | ||
#Options => Link => Type => GameCube | |||
#Options => Link => Check "Local mode" | |||
#Options => Link => Check "Link at boot" | |||
#Close VBA-M to save settings | |||
Using VBA-M with Dolphin | |||
#Launch Dolphin and set Dolphin controllers to GBA | |||
#Start Legend of Zelda: Four Swords Adventures | |||
#Open VBA-M | |||
#File => Open => Select GBA BIOS file | |||
#When it boots up (after BIOS screen) it should show a screen saying "Look at the TV screen !" - if you see this, it works | |||
#Repeat last two steps to add more players | |||
Troubleshooting | |||
#Unblock Dolphin and VBA-M in your firewall | |||
#Remember your controller settings are setup in VBA-M. VBA-M will treat each player as "Player 1", so make sure you setup different controller configurations for each. You could make a copy of the VBA-M directory to have multiple configs. | |||
#VBA-M 2.0.0-beta2 requires window focus for keyboard input. Use a joypad for other players or possibly try older versions of VBA-M. Alternatively you could setup to connect across multiple computers over LAN | |||
=== Navi Tracker Audio Issues === | === Navi Tracker Audio Issues === | ||
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== Problems == | == Problems == | ||
=== Multiple GBAs === | {{Problems|{{#vardefineecho:problems| | ||
HLE audio can only support 1 GBA as of the New-Zelda-HLE rewrite. Use DSP-LLE (with a DSP ripped from a Wii/GC) in order to play with multiple players. | |||
=== <s>Multiple GBAs</s> === | |||
HLE audio can only support 1 GBA as of the New-Zelda-HLE rewrite. Use DSP-LLE (with a DSP ripped from a Wii/GC) in order to play with multiple players. Fixed by {{revision|5.0-3723}} | |||
=== <s>HLE Navi's Trackers Hang (JP version)</s> === | |||
When using HLE audio emulation the game will hang when trying to use Navi's Trackers mode /w a GBA. Navi Trackers requires DSP-LLE (with a DSP ripped from console) in order to function properly. Fixed by {{revision|5.0-3723}} | |||
}}}} | |||
== Enhancements == | == Enhancements == | ||
=== 16:9 | === 16:9 Widescreen Gecko Code === | ||
The Built-in Widescreen Hack does nothing in this game. The following Gecko | The Built-in Widescreen Hack does nothing in this game. The following Gecko codes work as a replacement. | ||
==== NA ==== | |||
<pre>$16:9 Widescreen | |||
C205FCD0 00000002 | |||
C22D2400 C0030000 | |||
EC110032 00000000 | |||
C205FCF4 00000002 | |||
C22D2400 C003000C | |||
EC110032 00000000 | |||
04543FC0 3F400000 | |||
C213B47C 00000004 | |||
3C803F80 908D2400 | |||
4E800421 3C003F40 | |||
60000000 900D2400 | |||
60000000 00000000 | |||
C22ACA78 00000002 | |||
3C603F80 906D2400 | |||
806D8F50 00000000 | |||
C22ACA80 00000003 | |||
3C003F40 60000000 | |||
900D2400 801F0018 | |||
60000000 00000000 | |||
C213D834 00000002 | |||
3C603F80 906D2400 | |||
806D8F50 00000000 | |||
C213D83C 00000003 | |||
3C603F40 60630000 | |||
906D2400 38610008 | |||
60000000 00000000 | |||
C213D8D8 00000003 | |||
3C603F40 60630000 | |||
906D2400 38600000 | |||
60000000 00000000 | |||
C213D8D0 00000002 | |||
3C603F80 906D2400 | |||
806D8F50 00000000 | |||
0448E0C0 0000FF96 | |||
0448E0C4 FF9601BE | |||
0448E0C8 01BE0000 | |||
C243A94C 00000003 | |||
3C80C2D5 9081FFE8 | |||
C001FFE8 C03B00EC | |||
EC21002A 00000000 | |||
C245231C 00000002 | |||
3D803F80 918D2400 | |||
806D8F50 00000000 | |||
C2452328 00000002 | |||
3C603F40 906D2400 | |||
808D8F50 00000000 | |||
C213D600 00000002 | |||
3C603F80 906D2400 | |||
806D8F50 00000000 | |||
C213D608 00000002 | |||
3C603F40 906D2400 | |||
38610008 00000000 | |||
</pre> | |||
==== EU ==== | |||
<pre>$16:9 Widescreen | |||
F6000001 80008180 | |||
ED8B5024 ED4B0024 | |||
D2000000 00000004 | |||
3DC03FAA 61CEAAAB | |||
91C27000 C2627000 | |||
ED5302B2 ED8B5024 | |||
60000000 00000000 | |||
E0000000 80008000 | |||
F6000001 80008180 | |||
ED494024 ED090024 | |||
D2000000 00000004 | |||
3DC03FAA 61CEAAAB | |||
91C27000 C1E27000 | |||
ED0F0232 ED494024 | |||
60000000 00000000 | |||
E0000000 80008000 | |||
</pre> | |||
==== | ==== JP ==== | ||
<pre> | <pre> | ||
F6000001 80008180 | F6000001 80008180 | ||
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{{VersionCompatibilityVersion|4.0-5899|****|GBA Link issues resolved. Tetra's Trackers now functional. Note: Tetra's Trackers has issues on the GBA side of emulation.}} | {{VersionCompatibilityVersion|4.0-5899|****|GBA Link issues resolved. Tetra's Trackers now functional. Note: Tetra's Trackers has issues on the GBA side of emulation.}} | ||
{{VersionCompatibilityVersion|4.0-7286|****|HLE audio issues resolved}} | {{VersionCompatibilityVersion|4.0-7286|****|HLE audio issues resolved}} | ||
{{VersionCompatibilityVersion|5.0-3723|*****|HLE GBA Connection Issues Resolved}} | |||
{{VersionCompatibilityClose}} | {{VersionCompatibilityClose}} | ||
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|vid4=KoQRMSfQcWI|cap4=Zelda Four Swords with Android Dolphin Emulator on S4 i9500 | |vid4=KoQRMSfQcWI|cap4=Zelda Four Swords with Android Dolphin Emulator on S4 i9500 | ||
|vid5=s9R-hqy49qQ|cap5=The Legend of Zelda: Four Swords Adventures on NVIDIA SHIELD Android TV - Dolphin Emulator (Nintendo GameCube) | |vid5=s9R-hqy49qQ|cap5=The Legend of Zelda: Four Swords Adventures on NVIDIA SHIELD Android TV - Dolphin Emulator (Nintendo GameCube) | ||
|vid6=ObwDJnhoAXQ|cap6=The Legend of Zelda: Four Swords Adventures [PAL] [Gamecube] [Español] Dolphin 5.0 [1080p HD] | |||
}} | }} | ||
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