The Legend of Zelda: Four Swords Adventures: Difference between revisions
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Watermark Tightness needs to be increased in the game properties (rclick on game) so add a | You might get Fifo errors which means that Watermark Tightness needs to be increased in the game properties (rclick on game) so add a number more than 100 in there till the errors go away. | ||
==Gameplay Videos== | ==Gameplay Videos== |
Revision as of 14:04, 19 August 2010
The Legend of Zelda: Four Swords Adventures | |
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Developer(s) | Nintendo EAD |
Publisher(s) | Nintendo |
Series | The Legend of Zelda |
Platform(s) | GameCube |
Genre(s) | Action-adventure |
Mode(s) | Single-player, multiplayer |
Input methods | Gamepad, GameBoy Advance |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Search Dolphin Forums |
The Legend of Zelda: Four Swords Adventures is a video game in Nintendo's The Legend of Zelda series. It was released for the Nintendo GameCube in Japan on March 18, 2004; in North America on June 7, 2004; in Europe on January 7, 2005; and in Australia on April 7, 2005. The Game Boy Advance handheld game console can be used as a controller when using the Nintendo GameCube Game Boy Advance Cable bundled with the game in North America.
Problems
- Switching between fullscreen and window mode will make link invisible.
Gameboy Player
Gameboy connection support can be supported via VBA M. Refer, Howto Multiplayer The Legend Of Zelda: Four Swords in Dolphin for details.
Configuration
This title does not need non-default settings to run properly.
You might get Fifo errors which means that Watermark Tightness needs to be increased in the game properties (rclick on game) so add a number more than 100 in there till the errors go away.