The Legend of Zelda: Four Swords Adventures: Difference between revisions

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(Updated details of FIFO error and moved test information to a test entry.)
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===FIFO Errors===
===FIFO Errors===
FIFO errors may occur, which mean that Watermark Tightness needs to be increased in the game properties (right click  on the game). Revise to a value more than 100 till the errors go away.
FIFO errors may occur, which mean that Watermark Tightness needs to be increased in the game properties (right click  on the game). Revise to a value more than 200 till the errors go away.


== Configuration ==
== Configuration ==
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|realxfb              =  
|realxfb              =  
|realxfbnotes          =  
|realxfbnotes          =  
|watermark            = 200 or higher
|watermarknotes        = Using a lower value will result in a lot of FIFO errors.
|dspplugin            =  
|dspplugin            =  
|dsppluginnotes        =  
|dsppluginnotes        =  
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== Testing ==
== Testing ==
update 10/28/2010, using dolphin rev 6315 with d11 and vba-m rev966 (from emucr, needs d3dx9_43 found in directx june 2010) playable in multyplayer with fullspeed in dolphin and vba-m. (i7 720qm +  ati HD5730 1gb (a 5770 gddr3 )
{{Testing}}
{{Testing}}
<!--Use this template for test entries: {{Test Entry|revision=|OS=|CPU=|GPU=|result=}}-->
<!--Use this template for test entries: {{Test Entry|revision=|OS=|CPU=|GPU=|result=}}-->
{{Test Entry|revision=4598|OS=Windows Vista (x86)|CPU=Intel Core 2 Duo E4500 @ 2.2GHz|GPU=Intel GMA 945 (on-board)|result=Fully playable: 50-80 FPS with default settings and DX9 plug-in}}|}
{{Test Entry|revision=4598|OS=Windows Vista (x86)|CPU=Intel Core 2 Duo E4500 @ 2.2GHz|GPU=Intel GMA 945 (on-board)|result=Fully playable: 50-80 FPS with default settings and DX9 plug-in}}
{{Test Entry|revision=6315|OS=???|CPU=Intel Core i7 720|GPU=ATI HD5730|result=Fully playable, even with multiplayer (GBA Link with Dolphin and VBA-M)}}
|}


== Gameplay Videos ==
== Gameplay Videos ==