The Legend of Zelda: Ocarina of Time Master Quest: Difference between revisions

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== Problems ==
== Problems ==
===Older versions===
===Older versions===
Dolphin will freeze or crash if you use JIT/JITiL recompiler in Dolphin revisions older than {{revision|6088}}. The only way to boot the game in older revisions is with Interpreter mode (very slow).
This game works almost perfect with Dolphin {{revision|6088}} or newer but it will freeze or crash if you use JIT/JITiL recompiler in older revisions. The only way to boot the game in older revisions is with Interpreter mode (very slow) however some versions of game may work:
 
The following versions crash with JIT/JITiL in older revisions of  Dolphin...
*Japan D43J01: Crash /w "ERROR: Trying to compile at 0. LR=00000000"
 
The following versions hang with JIT/JITiL in older revisions of Dolphin...
*Europe D43P01: Hangs post game/input selection.
*Austrailia D43U01: Hangs post game/input selection.
 
It's been reported that some versions work perfectly in older revisions, with minor sound bugs. However this is questionable given that errors seem related to a well known bug on older revisions, unaddressed issue running titles that use multiple executables (see {{issue|233}}). Disc images that work in JIT/JITiL with older revisions may have been edited from originals in some way.


===Sound===
===Sound===

Revision as of 22:59, 11 August 2010

The Legend of Zelda: Ocarina of Time Master Quest
The Legend of Zelda-Ocarina of Time Master Quest.jpg
Developer(s) Nintendo EAD, Nintendo Software Technology
Publisher(s) Nintendo
Series The Legend of Zelda
Platform(s) GameCube
Genre(s) Compilation
Mode(s) Single-player
Input methods
Compatibility 5Stars5.pngEdit rating: The Legend of Zelda: Ocarina of Time Master Quest
Perfect
GameIDs ,
See also...

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Originally released as a bonus disk for those who pre-ordered The Legend of Zelda: Wind Waker, The Legend of Zelda: Ocarina of Time / Master Quest contains GCN versions of Ocarina of Time and the never-released 64DD Ura Zelda (a remixed version of Ocarina of Time with harder dungeons ... Only true heroes will make it through this quest alive!).

Fans of Nintendo's acclaimed series can play both of these games on their GameCubes, and enjoy a few technical improvements over the N64 versions, namely a higher 640x480 resolution, Dolby Pro-Logic surround sound support, and 480p Progressive Scan support. Veterans and newcomers alike will find something to enjoy with this excellent port of the classic N64 game.

Problems

Older versions

This game works almost perfect with Dolphin r6088 or newer but it will freeze or crash if you use JIT/JITiL recompiler in older revisions. The only way to boot the game in older revisions is with Interpreter mode (very slow) however some versions of game may work:

The following versions crash with JIT/JITiL in older revisions of Dolphin...

  • Japan D43J01: Crash /w "ERROR: Trying to compile at 0. LR=00000000"

The following versions hang with JIT/JITiL in older revisions of Dolphin...

  • Europe D43P01: Hangs post game/input selection.
  • Austrailia D43U01: Hangs post game/input selection.

It's been reported that some versions work perfectly in older revisions, with minor sound bugs. However this is questionable given that errors seem related to a well known bug on older revisions, unaddressed issue running titles that use multiple executables (see issue 233). Disc images that work in JIT/JITiL with older revisions may have been edited from originals in some way.

Sound

Some versions have high sound latency.

Configuration

This title does not need non-default settings to run properly.

Gameplay Videos