The Legend of Zelda: The Wind Waker: Difference between revisions

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(grammar---I doubt that he wants to say that it positively causes the issue)
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===Distant Areas===
===Distant Areas===
 
Distant areas are blurry with EFB copy to RAM option enabled. To avoid this, enable EFB copy to texture, but this will prevent the pictobox from working (infinite error when taking a photo). But distant areas may get "pixelated" with EFB copy to texture. So there are 3 ways to get a clear image at distance in that case :
*Distant areas are blurry with EFB copy to RAM option enabled. To avoid this, enable EFB copy to texture, but this will prevent the pictobox from working (infinite error when taking a photo).
*Disable CPU->EFB access, enable EFB copy to RAM
 
**Breaks the sun glare effect   
*But distant areas may get "pixelated" with EFB copy to texture. So there are 3 ways to get a clear image at distance in that case :
*Disable EFB copy
**Disable CPU->EFB access, enable EFB copy to RAM
**This solves the distant areas problem but breaks some effects like characters shadows, screen blurring (when cutting small trees with sword and other things), and causes the pictobox problem   
***Breaks the sun glare effect   
*Enable the Bleach versus crusade hack (in the ISO properties)
**Disable EFB copy
**This solves the problem too but causes all kinds of major issues is not recommended
***This solves the distant areas problem but breaks some effects like characters shadows, screen blurring (when cutting small trees with sword and other things), and causes the pictobox problem   
**Enable the Bleach versus crusade hack (in the ISO properties)
***This solves the problem too but causes all kinds of major issues is not recommended


===Screen Tearing in Dragon Roost===
===Screen Tearing in Dragon Roost===