The Legend of Zelda: Twilight Princess (GC): Difference between revisions

Jump to navigation Jump to search
(About ZTP hack and not enhancements issues)
(17 intermediate revisions by 7 users not shown)
Line 15: Line 15:
The GameCube version isn't mirrored like the Wii version and has free camera control. The GameCube version lacks motion controls while the Wii version does not support the GameCube controller. Although it can be patched from 4:3 to 16:9 as detailed below, there's no native widescreen support, unlike the Wii version.  
The GameCube version isn't mirrored like the Wii version and has free camera control. The GameCube version lacks motion controls while the Wii version does not support the GameCube controller. Although it can be patched from 4:3 to 16:9 as detailed below, there's no native widescreen support, unlike the Wii version.  


== Problems ==
== Emulation Information ==
{{Problems|{{#vardefineecho:problems|
=== Hyrule Field Speed Hack ===
=== Hyrule Field Slow Down ===
As the player progress through the game, Hyrule Field will become progressively slower. To fix this, enable the "Hyrule Field Speed Hack" in the ISO properties (right click the game in the game list > Properties > Patches tab > Hyrule Field Speed Hack).
As the player progress through the game, Hyrule Field will become progressively slower. To fix this, enable the "Hyrule Field Speed Hack" in the ISO properties (right click the game in the game list > Properties > Patches tab > Hyrule Field Speed Hack).


Line 25: Line 24:
{{Image|Twilight_Princess_Map_without_Speedhack.png|Proper minimap|br}}
{{Image|Twilight_Princess_Map_without_Speedhack.png|Proper minimap|br}}


== Problems ==
{{Problems|{{#vardefineecho:problems|
=== <s>Improper Transparent Blending</s> ===
Transparent textures that overlay of other textures appear odd with a kind of "shimmering" effect. Mostly noticeable in Prince Ralis (although the Great Fairy is also affected). See {{issue|10346}}.  Fixed by {{revision|5.0-14602}}
{{image|Twilight Princess Transparent Texture Bug.png|Improper Transparent Blending|br}}
}}}}
}}}}


== Enhancements ==
== Enhancements ==
=== Minimap ===
On Direct3D api, minimap will have some noise artifacts if Anti-Aliasing, Anisotropic Filtering, or Texture Filtering are enabled. Disable all 3 in order to get a "clean" map. For OpenGL, disable Anti-Aliasing.
{{Image|TwilightPrincessWii Map AA.jpg|Anti-aliasing|}}
{{Image|TwilightPrincessWii Map Force Filter.jpg|Force texture filtering|br|}}


=== Sun Rays ===
=== Sun Rays ===
Line 35: Line 44:
{{Image|TwilightPrincessWii Sunrays Broken.jpg|Broken sun rays|}}
{{Image|TwilightPrincessWii Sunrays Broken.jpg|Broken sun rays|}}
{{Image|TwilightPrincessWii Sunrays Working.jpg|Proper Emulation of the effect|br}}
{{Image|TwilightPrincessWii Sunrays Working.jpg|Proper Emulation of the effect|br}}
=== Minimap ===
On Direct3D api, minimap will have some noise artifacts if Anti-Aliasing, Anisotropic Filtering, or Texture Filtering are enabled. Disable all 3 in order to get a "clean" map. For OpenGL, disable Anti-Aliasing.


=== 16:9 Aspect Ratio Fix ===
=== 16:9 Aspect Ratio Fix ===
Line 127: Line 133:


==== JP ====
==== JP ====
<pre>$16:9 Widescreen
F6000001 80008180
3FADB6DB 481C4000
14000000 3FE79E79
E0000000 80008000
F6000001 80008180
C2C80000 42340000
3FADB6DB 47C35000
14000008 3FE79E79
E0000000 80008000
F6000001 80008180
C05F00C8 C07F00BC
D200001C 00000006
3DC03F40 91C28004
C2228004 C0030000
EC110032 D0030000
C003000C EC110032
D003000C 38800001
60000000 00000000
E0000000 80008000
</pre>
==== EU ====
<pre>$16:9 Widescreen
<pre>$16:9 Widescreen
F6000001 80008180
F6000001 80008180
Line 249: Line 232:


=== HD Texture Pack ===
=== HD Texture Pack ===
[http://zeldatphdt.blogspot.com.br/ The Legend of Zelda: Twilight Princess HD Texture Pack]
*[https://www.henrikomagnifico.com/zelda-twilight-princess-4k Zelda Twilight Princess 4K by Henriko Magnifico]
 
*[http://zeldatphdt.blogspot.com.br/ The Legend of Zelda: Twilight Princess HD Texture Pack]
This texture pack by Victor Rosa is mostly complete.


== Configuration ==
== Configuration ==
Line 264: Line 246:
{{VersionCompatibilityVersion|3.0-735|****|Goron Mines, Boss Door issue resolve}}
{{VersionCompatibilityVersion|3.0-735|****|Goron Mines, Boss Door issue resolve}}
{{VersionCompatibilityVersion|4.0-7286|****|New Zelda HLE - DSP HLE sound problems resolved}}
{{VersionCompatibilityVersion|4.0-7286|****|New Zelda HLE - DSP HLE sound problems resolved}}
{{VersionCompatibilityVersion|5.0-11518|*****|Since prior to this revision}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


Line 348: Line 331:
|vid4=-ElBaFmHzzk|cap4=HD Texture Ver Dolphin 4.0-8854 The Legend of Zelda
|vid4=-ElBaFmHzzk|cap4=HD Texture Ver Dolphin 4.0-8854 The Legend of Zelda
|vid5=IymrlArsqoM|cap5=The Legend of Zelda Twilight Princess HD - Let's Play 18
|vid5=IymrlArsqoM|cap5=The Legend of Zelda Twilight Princess HD - Let's Play 18
|vid6=dCY0vHTw5Mw|cap6=Minda's Desperation Cutscene from LoZ: Twilight Princess
|vid6=EP-Jpn2c4l0|cap6=Dolphin Emulator 4.0-4573 - The Legend of Zelda: Twilight Princess (1080p HD) - Nintendo GameCube
|vid7=EP-Jpn2c4l0|cap7=Dolphin Emulator 4.0-4573 - The Legend of Zelda: Twilight Princess (1080p HD) - Nintendo GameCube
|vid7=Kr7GhTP4uGo|cap7=The Legend of Zelda: Twilight Princess on NVIDIA SHIELD Android TV - Dolphin Emulator (Nintendo GameCube)
|vid8=Kr7GhTP4uGo|cap8=The Legend of Zelda: Twilight Princess on NVIDIA SHIELD Android TV - Dolphin Emulator (Nintendo GameCube)
|vid8=ZJ16kAa30o4|cap8=The Legend of Zelda: Twilight Princess [PAL] [Gamecube] [Español] Dolphin 5.0 [1080p HD]
|vid9=ZJ16kAa30o4|cap9=The Legend of Zelda: Twilight Princess [PAL] [Gamecube] [Español] Dolphin 5.0 [1080p HD]
}}
}}


2,011

edits

Navigation menu