Progress Continues
We've already had 21453 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: August, September, and October 2023 Progress Report. |
The Dolphin Emulator Wiki needs your help! Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin. |
The Legend of Zelda: Twilight Princess (Wii)
The Legend of Zelda: Twilight Princess | |
---|---|
Developer(s) | Nintendo EAD |
Publisher(s) | Nintendo |
Series | The Legend of Zelda |
Platform(s) | Wii |
Genre(s) | Action-adventure |
Mode(s) | Single-player |
Input methods | Wii Remote, Nunchuk, Gamecube controller |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
GameCube Version |
The Legend of Zelda: Twilight Princess is an action-adventure game developed by Nintendo Entertainment Analysis and Development, and published by Nintendo for the GameCube and Wii video game consoles. It is the thirteenth installment in The Legend of Zelda series. Originally planned for release in November 2005, Twilight Princess was delayed by Nintendo to allow its developers to refine the game and add more content. The Wii version was released alongside the Wii console on November 19, 2006, in North America, and in December 2006 in Japan, Europe, and Australia. This made Twilight Princess the first Zelda game released at the launch of a Nintendo console. The GameCube version was released in December 2006, and was the last Nintendo-published game for the console. During early development, Nintendo referred to Twilight Princess as The Wind Waker 2. As development progressed, Nintendo announced a new title, Twilight Princess, during the Electronic Entertainment Expo (E3) in 2005.
Problems
Hyrule Field Slowdowns
The game suffers from massive slowdowns in Hyrule Filed after beating the 2nd temple.
Controls
Wiimote aiming is inverted.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
General
Config | Setting | Notes |
---|---|---|
Enable Dual Core | On |
Graphics
Config | Setting | Notes |
---|---|---|
Scaled EFB Copy | On | |
Disable Fog | On |
Audio
Config | Setting | Notes |
---|---|---|
Audio Backend | Dsound |
Notes
Only try these tips if you have issues with frame rate.
- Disabling the Bloom Projection will fix the Wiimote inverted issues. (Found in the ROM's properties)
- Enabling XFB for DX9 can drastically help framerate, requires restarts.
- Setting Frame Rate to 60 in General and disabling Audio Trottle in DSP can help smooth the framerate.
Gameplay Videos
- Nintendo EAD (Developer)
- Nintendo (Publisher)
- The Legend of Zelda (Series)
- Action-adventure (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- Wii Remote (Input supported)
- Nunchuk (Input supported)
- Gamecube controller (Input supported)
- 5 stars (Rating)
- Enable Dual Core (Config Required)
- Scaled EFB Copy (Config Required)
- Disable Fog (Config Required)
- Audio Backend (Config Required)