79,221
edits
Progress Continues
We've already had 21455 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: August, September, and October 2023 Progress Report. |
The Dolphin Emulator Wiki needs your help! Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin. |
No edit summary |
|||
(29 intermediate revisions by 11 users not shown) | |||
Line 1: | Line 1: | ||
{{Infobox VG | {{Infobox VG | ||
|image = [[File:The Lord of the Rings-The Two Towers.jpg|300px]] | |||
|developer = Stormfront Studios, Hypnos Entertainment | |developer = Stormfront Studios, Hypnos Entertainment | ||
|publisher = Electronic Arts | |publisher = Electronic Arts | ||
|series = Lord of the Rings | |||
|released = {{vgrelease|NA=December 30, 2002|EU=March 14, 2003|February 14, 2003|JP=February 14, 2003}} | |released = {{vgrelease|NA=December 30, 2002|EU=March 14, 2003|February 14, 2003|JP=February 14, 2003}} | ||
|genre = Action | |genre = Action | ||
|modes = Single-player | |modes = Single-player | ||
|input = GameCube Controller | |input = GameCube Controller | ||
|forumlink = http://forums.dolphin-emu.org/Thread-gc-the-lord-of-the-rings-the-two-towers | |forumlink = http://forums.dolphin-emu.org/Thread-gc-the-lord-of-the-rings-the-two-towers | ||
}} | }} | ||
'''''The Lord of the Rings: The Two Towers''''' | The second chapter in the epic story of Middle-earth pits you against Sauron and the evil forces of Mordor. In '''''The Lord of the Rings: The Two Towers''''', you'll battle an army of 10,000 Uruk-Hai on the walls of Helm's Deep, hordes of Orcs on the plains of Rohan, and even the monstrous Cave Troll in Balin's Tomb. Guide Aragorn, Gimli, or Legolas through 13 interactive environments, using each character's unique moves, skills, and weaponry to complete your quest. | ||
== Problems == | == Problems == | ||
{{Problems|{{#vardefineecho:problems| | |||
=== <s>Shadows</s> === | |||
Shadows don't show in DirectX and Software mode, only in OpenGL. Fixed in {{revision|5.0-5404}}. | |||
}}}} | |||
== Configuration == | == Configuration == | ||
<!--A full list of options is available at Template:Config/doc--> | <!--A full list of options is available at Template:Config/doc--> | ||
{{Config | {{Config | ||
}} | }} | ||
== Version Compatibility == | == Version Compatibility == | ||
{{VersionCompatibility}} | {{VersionCompatibility}} | ||
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****}}--> | <!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}--> | ||
{{VersionCompatibilityVersion|5.0|****|}} | |||
{{VersionCompatibilityVersion|5.0-11518|*****|Since prior to this revision}} | |||
{{VersionCompatibilityClose}} | {{VersionCompatibilityClose}} | ||
Line 27: | Line 37: | ||
{{testing/start}} | {{testing/start}} | ||
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=4.0-224|OS=Windows 7|CPU=Intel Core i5-2520M|GPU=Intel HD 3000|result=Runs Slow, get an average 30FPS and 50VPS while the emulation says its at 100%. The more enemies on screen the slower it gets. Water doesn't render. Other than that you can play the game the entire way through.|tester=CommanderBond}} | |||
{{testing/entry|revision=5.0|OS=Windows 7 x64|CPU=Intel Core i7-4700MQ|GPU=NVIDIA GeForce 780M|result=Very Fast with Risolution 3x,Anti 4x and Aniso 4x.|tester=Conehead}} | |||
{{testing/entry|revision=5.0-9|OS=Windows 10 x64|CPU=Intel Core i5-3570k @ 3.4GHz|GPU=NVIDIA GeForce GTX 1070|result=Great, 100% speed with default settings on DX11, x4 internal resolution, no AA/AF|tester=Turnspit}} | |||
{{testing/entry|revision=5.0-4607|OS=Windows 10|CPU=Intel Core i7-6700K @ 4GHz|GPU=NVIDIA GeForce GTX 1080|result=Perfect. Game is running constant at 60 FPS. Shadows does not display on D3D backend. To fix this, use OpenGL or Vulkan backend.|tester=SuperSonic}} | |||
{{testing/end}} | {{testing/end}} | ||
== Gameplay Videos == | == Gameplay Videos == | ||
{{VideoGallery | |||
|vid1=AV09tB97x4o|cap1=Dolphin Emulator 4.0.2 - The Lord of the Rings: The Two Towers (1080p HD) - Nintendo GameCube | |||
[[Category: | |vid2=9lfGvy3302c|cap2=The Lord of the Rings: The Two Towers [Gamecube] Dolphin 5.0 [1080p HD] | ||
}} | |||
[[Category:GameCube games|Lord of the Rings, The: The Two Towers]] |