The Simpsons Hit & Run: Difference between revisions

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Adding game series list
(Adding game series list)
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{{Infobox VG
{{Infobox VG
|image         = [[File:Simpsons Hit And Run.jpg|300px]]
|image     = [[File:Simpsons Hit And Run.jpg|300px]]
|developer     = Radical Entertainment
|developer = Radical Entertainment
|publisher     = Vivendi Games
|publisher = Vivendi Games
|released     = {{vgrelease|NA=September 16, 2003|EU=October 31, 2003}}
|series    = The Simpsons
|series        = ''The Simpsons''
|released = {{vgrelease|NA=September 16, 2003|EU=October 31, 2003}}
|genre         = Action-adventure, Racing
|genre     = Action-adventure, Racing
|modes         = Single-player, Multiplayer (4)
|modes     = Single-player, Multiplayer (4)
|input         = GameCube Controller
|input     = GameCube Controller
|forumlink     = http://forums.dolphin-emu.org/Thread-gc-the-simpsons-hit-run
|forumlink = http://forums.dolphin-emu.org/Thread-gc-the-simpsons-hit-run
}}
}}


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== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
{{Problems|{{#vardefineecho:problems|
 
=== Crash ===
Upon talking to Grandpa to start mission five on level four the game briefly hangs and then immediately crashes with the error: IntCPU: Unknown Instruction 01000000 at PC = 000000088 last_PC = 812fffc8 LR = 802e8994


}}}}
}}}}
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== Enhancements ==
== Enhancements ==
=== 16:9 Aspect Ratio Fix ===
=== 16:9 Aspect Ratio Fix ===
NTSC-U:
==== NA ====
<pre>$16:9 Widescreen
04004600 C002A604
04004604 C09F0014
04004608 FC002040
0400460C 4082000C
04004610 C002A608
04004614 EC630032
04004618 48220508
04041A5C 38600001
04224344 C002A60C
04224B1C 4BDDFAE4
044786B0 3FAAAAAB
04479F28 3FA33333
</pre>
 
==== EU ====
<pre>$16:9 Widescreen
04004600 C002A604
04004604 C09F0014
04004608 FC002040
0400460C 4082000C
04004610 C002A608
04004614 EC630032
04004618 4822076C
04041A88 38600001
042245A8 C002A60C
04224D80 4BDDF880
04478D08 3FAAAAAB
0447A588 3FA33333
</pre>


<pre>
=== 60Hz PAL ===
ZBCK-JYQG-0TP3Y
In the PAL-Version the 60Hz mode cannot be activated at startup. Use this Gecko code to force the 60Hz mode.
JK1B-B5RB-JX7ZE
<pre>$60Hz
QRBH-X2Q2-79WU0
0404A3A0 38A001E0
8VR6-U3P8-3HZV7
04067D74 38C001E0
PD5G-KC75-DWXY7
04276C38 48000008
NK2J-XYEY-6TB2E
04276CD0 38000014
JYY2-N27C-1A6UX
04276F64 48000008
Q0XU-9HJ4-WYPJX
68DB-YAV1-3UQ7J
1HJX-CRR6-Q406A
DXY2-ZHF3-3DCUK
2KRM-NVWM-7EN94
MR2A-QA73-CGY4V
</pre>
</pre>


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{{testing/entry|revision=5.0|OS=Windows 10|CPU=Intel Core i7-2600 @ 3.5GHz|GPU=NVIDIA GeForce GTX 960|result=60FPS, 3xIR, 16xAF, 8xMSAA, No Glitches. Also no loading problems in game. Memory Card in slot B had to be set to NONE otherwise game sat forever at checking memory card screen|tester=Nikeymikey}}
{{testing/entry|revision=5.0|OS=Windows 10|CPU=Intel Core i7-2600 @ 3.5GHz|GPU=NVIDIA GeForce GTX 960|result=60FPS, 3xIR, 16xAF, 8xMSAA, No Glitches. Also no loading problems in game. Memory Card in slot B had to be set to NONE otherwise game sat forever at checking memory card screen|tester=Nikeymikey}}
{{testing/entry|revision=5.0-1569|OS=Windows 10|CPU=Intel Core i7-6700k @ 4.4GHz|GPU=NVIDIA GeForce GTX 1080|result=1440p with 4x Internal Resolution, 8x MSAA, 16x AF and the aspect ratio fix Gecko code. Hangs at boot screen for 30 seconds. Doesn't drop below 60 FPS using OpenGL during gameplay.|tester=Shmilly}}
{{testing/entry|revision=5.0-1569|OS=Windows 10|CPU=Intel Core i7-6700k @ 4.4GHz|GPU=NVIDIA GeForce GTX 1080|result=1440p with 4x Internal Resolution, 8x MSAA, 16x AF and the aspect ratio fix Gecko code. Hangs at boot screen for 30 seconds. Doesn't drop below 60 FPS using OpenGL during gameplay.|tester=Shmilly}}
{{testing/entry|revision=5.0-3489|OS=Windows 8.1|CPU=Intel Core i5 6400 @ 2.7GHz|GPU=AMD Radeon RX 480|result=Hangs for a few seconds at start, cutscenes and loading screen stutter. Used Vulkan / OpenGL (started with Vulkan, finished with OpenGL). Game runs fine, completed at 4x Resolution, 16x Anisotropic Filtering, no AA, FXAA post processing.|tester=Raven Kujikawa}}
{{testing/end}}
{{testing/end}}


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|vid3=2gpTm6ys9oQ|cap3=Gameplay Nintendo Gamecube HD 1080p (Dolphin Emulator)  
|vid3=2gpTm6ys9oQ|cap3=Gameplay Nintendo Gamecube HD 1080p (Dolphin Emulator)  
|vid4=tg9et0vdO5A|cap4=(1440p60) Simpsons: Hit & Run, The Gameplay GameCube Dolphin 5.0
|vid4=tg9et0vdO5A|cap4=(1440p60) Simpsons: Hit & Run, The Gameplay GameCube Dolphin 5.0
|vid5=IITrOYfxnRA|cap5=Dolphin Emulator 5.0-2720 - The Simpsons: Hit & Run (1080p) - Nintendo GameCube
}}
}}
{{Navigation/The Simpsons}}
[[Category:GameCube games|Simpsons Hit & Run, The]]
[[Category:GameCube games|Simpsons Hit & Run, The]]
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