The Sims 3: Difference between revisions
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(Template:Problems bug fix) |
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|developer = The Sims Studio | |developer = The Sims Studio | ||
|publisher = Electronic Arts | |publisher = Electronic Arts | ||
|series = | |series = The Sims, Sims | ||
|released = {{vgrelease|EU=November 12, 2010|NA=November 15, 2010 |AUS=November 18, 2010}} | |released = {{vgrelease|EU=November 12, 2010}}{{vgrelease|NA=November 15, 2010|AUS=November 18, 2010}} | ||
|genre = Life simulation | |genre = Life simulation | ||
|modes = Single-player, Multiplayer (4), Online (*) | |modes = Single-player, Multiplayer (4), Online (*) | ||
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== Problems == | == Problems == | ||
{{Problems|{{#vardefineecho:problems| | {{Problems|{{#vardefineecho:problems| | ||
=== Censor Effect === | === Censor Effect === | ||
Under Direct3D, when active, the censor effect can cause slight graphical corruption. It will return back to normal when the censor effect is no longer on-screen. It can even crash Dolphin after a message box about "CreateTexture failed" or "Poke Z not implemented". Use OpenGL to avoid this problem. | Under Direct3D, when active, the censor effect can cause slight graphical corruption. It will return back to normal when the censor effect is no longer on-screen. It can even crash Dolphin after a message box about "CreateTexture failed" or "Poke Z not implemented". Use OpenGL to avoid this problem. | ||
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{{testing/start}} | {{testing/start}} | ||
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/end}} | {{testing/end}} | ||
== Gameplay Videos == | == Gameplay Videos == | ||
<!--A full list of options is available at Template:VideoGallery/doc--> | |||
{{VideoGallery | |||
}} | |||
[[Category:Wii games]] | [[Category:Wii games]] |