The Sky Crawlers: Innocent Aces: Difference between revisions

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{{Infobox VG
{{Infobox VG
|image    = [[File:The Sky Crawlers-Innocent Aces.jpg|300px]]
|developer = Project Aces
|developer = Project Aces
|publisher = Namco Bandai Games
|publisher = Namco Bandai Games
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|modes    = Single-player, Multiplayer (2)
|modes    = Single-player, Multiplayer (2)
|input    = Wii Remote + Nunchuk, Classic Controller, GameCube Controller
|input    = Wii Remote + Nunchuk, Classic Controller, GameCube Controller
|image    = [[File:The Sky Crawlers-Innocent Aces.jpg|300px]]
|forumlink = https://forums.dolphin-emu.org/Thread-wii-the-sky-crawlers-innocent-aces--27193
|forumlink = http://forums.dolphin-emu.org/Thread-wii-the-sky-crawlers-innocent-aces--27193
}}
}}


'''''The Sky Crawlers: Innocent Aces''''', with a plot based on the 2008 film was developed for the Wii by Project Aces, the same Namco Bandai team that was behind the Ace Combat series. It was released in Japan on October 16, 2008. Xseed Games has released the game in North America on January 12, 2010.
'''''The Sky Crawlers: Innocent Aces''''', with a plot based on the 2008 film was developed for the Wii by Project Aces, the same Namco Bandai team that was behind the Ace Combat series. It was released in Japan on October 16, 2008. Xseed Games has released the game in North America on January 12, 2010.
== Emulation Information ==
{{Problems/Controller Map Overlap}}


== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
=== Single Core ===
=== Single Core ===
This game has to be run in single core mode mode to prevent crashes.
This game has to be run in single core mode mode to prevent crashes.
}}}}


== Configuration ==
== Configuration ==
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== Version Compatibility ==
== Version Compatibility ==
{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|5006|****}}
{{VersionCompatibilityVersion|5006|****|}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


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{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=5006|OS=Windows XP x86|CPU=Intel Core 2 Duo e7400 @ 3GHz|GPU=NVIDIA GeForce GTS 250|result=Dolphin likes to freeze on loading screen before battles. Make sure you save state before selecting planes so you can quickly attempt to reload your missions. Frame limit set to 70 as missions seem to ony use 80% of my cpu and forcing 70 makes it run at 100%. Using members spellforce special compiled 5006m with sse3 instruction set 32 bit. [http://www.youtube.com/watch?v=yoxNl8YNuY0&hd=1 The Sky Crawlers Dolphin Emulator 5006m]|tester=jedikevin20}}
{{testing/entry|revision=5006|OS=Windows XP|CPU=Intel Core 2 Duo e7400 @ 3 GHz|GPU=NVIDIA GeForce GTS 250|result=Dolphin likes to freeze on loading screen before battles. Make sure you save state before selecting planes so you can quickly attempt to reload your missions. Frame limit set to 70 as missions seem to ony use 80% of my cpu and forcing 70 makes it run at 100%. Using members spellforce special compiled 5006m with sse3 instruction set 32 bit.|tester=jedikevin20}}
{{testing/end}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
{{YouTube|yoxNl8YNuY0|The Sky Crawlers Dolphin Emulator 5006m|br}}
{{VideoGallery
 
|vid1=pDouLnT5Zsc|cap1=The Sky Crawlers: Innocent Aces - Dolphin 5.0 Emulator Gameplay! (1440p)
|vid2=hvpX1OgrJYY|cap2=The Sky Crawlers: Innocent Aces (4K / 2160p / 60fps) - Dolphin Emulator 5.0-18707 - Nintendo Wii
}}
[[Category:Wii games]]
[[Category:Wii games]]

Latest revision as of 01:24, 22 February 2024

The Sky Crawlers: Innocent Aces
The Sky Crawlers-Innocent Aces.jpg
Developer(s) Project Aces
Publisher(s) Namco Bandai Games
Platform(s) Wii
Release date(s) JP October 16, 2008
NA January 12, 2010
EU February 26, 2010
Genre(s) Flight simulation
Mode(s) Single-player, Multiplayer (2)
Input methods Wii Remote + Nunchuk, Classic Controller, GameCube Controller
Compatibility 4Stars4.pngEdit rating: The Sky Crawlers: Innocent Aces
Playable
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

The Sky Crawlers: Innocent Aces, with a plot based on the 2008 film was developed for the Wii by Project Aces, the same Namco Bandai team that was behind the Ace Combat series. It was released in Japan on October 16, 2008. Xseed Games has released the game in North America on January 12, 2010.

Emulation Information

Controller Map Overlap

The Sky Crawlers: Innocent Aces is capable of using both GameCube controllers and Wii Remotes. If a physical controller is set to emulate both a GameCube Controller and a Wii Remote concurrently, it will operate both devices at the same time. To fix, migrate controls to use separate physical controllers.

Problems

Single Core

This game has to be run in single core mode mode to prevent crashes.

Configuration

No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with The Sky Crawlers: Innocent Aces since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21529 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
r5006 Windows XP Intel Core 2 Duo e7400 @ 3 GHz NVIDIA GeForce GTS 250 Dolphin likes to freeze on loading screen before battles. Make sure you save state before selecting planes so you can quickly attempt to reload your missions. Frame limit set to 70 as missions seem to ony use 80% of my cpu and forcing 70 makes it run at 100%. Using members spellforce special compiled 5006m with sse3 instruction set 32 bit. jedikevin20

Gameplay Videos