The SpongeBob SquarePants Movie

From Dolphin Emulator Wiki
Revision as of 18:42, 10 August 2014 by (talk) (Testing)
Jump to: navigation, search
The SpongeBob SquarePants Movie
SpongeBob SquarePants Movie Game, The.jpg
Developer(s) Heavy Iron Studios
Publisher(s) THQ
Platform(s) GameCube
Release date(s) NA February 6, 2005
EU February 18, 2005
Genre(s) Action, Platform
Mode(s) Single-player
Input methods GameCube Controller
Compatibility 4Stars4.pngEdit rating: The SpongeBob SquarePants Movie
GameIDs GGVD78, GGVE78, GGVP78, GGVX78
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia
Debug Symbol Files

The SpongeBob SquarePants Movie is a video game based on the film of the same name. It was created on the same engine as SpongeBob SquarePants: Battle for Bikini Bottom.


Echoing Audio Playback Glitch in Freezer Room (Goofy Goober Level)

When you enter a "Freezer" type area (where you will see ice-cream, and ice around) the game will start making all sounds echo. Whenever the player talks (in this case Patrick) the voice will sound choppy/distorted, but once you exit the area then the effect will turn off, and the problem will go away as well. Even while using LLE the issue still persists, I tried it on my GC, but the audio all sounds the way it should. It is also notable that if you break any boxes/breakable objects it will cut off any other audio that is playing at the time (player lines, music, etc).

Here is a recording of the bug, and you'll notice how when I break things the other audio is silenced (briefly).

Ground Glitches

On anything above 1x Anisotropic Filtering makes the ground glitch to rather large see through triangles, although it's not too noticeable and isn't anything to really take away from the gaming experience. On 1x Anisotropic Filtering this glitch is not present. In addition to the former, there is a transparent box in the upper-left hand corner of the screen (using OpenGL will have a small transparent line in place though), and other minor visual problems (flickering objects occasionally).

Invisible Platforms

On the level "Bubble Blowing Baby Hunt", a few raising platforms are invisible. They are still there, so it's possible to pass, however it requires you to jump onto these platforms with little idea as to where they stop, making it easy to fall into the lava below you. This isn't too big a problem, as springs underneath the invisible platforms are still present to show you where the middle of these platforms are.

Some Videos Won't Display

Anything that isn't in-game (meaning that it is just a video within the game) might turn black/blank. Just press the any button to skip it (probably the "A" button), and then you may continue playing.


No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with The SpongeBob SquarePants Movie since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

5.0-12911 (current)
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.


This title has been tested on the environments listed below:

Test Entries
Revision OS Version CPU GPU Result Tester
3.0-716 Intel Core i3-370m ATI Mobility Radeon HD 5650 The game is (so far) very playable with a good amount of glitches, in which these glitches are very small and only one of them is well noticeable. JuCstin
3.0-763 Windows 7 x64 Intel Core i3-2100 nVidia GeForce GTS 450 x2 Instant Crash at start up. Cannot play. To be more specific, newer versions of Dolphin have been giving me backpatch errors which will ultimately end the game. Disabling Panic Headers appears to stop this, but the game crashes still. AnonSVN
4.0.1 Windows 7 x64 Intel Core i5-2500K AMD Radeon HD 7850 The game runs near flawlessly, with nearly no visual or audio errors. This was tested with a D3D11 backend, no AA and 1x Anisotropic Filtering. Internal resolution was auto, and HLE audio backend was enabled. DrDoctor13
4.0-2012 Windows 7 x64 AMD FX-4130 nVidia GeForce GTX 650 Black screen even with original settings
4.0-2384 Windows 8.1 x64 Intel Core i3-2120 nVidia GeForce GTX 9600 GSO 512 Black screen even with original settings

Gameplay Videos