Trauma Team: Difference between revisions

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{{Infobox VG
{{Infobox VG
|image       = [[File:TraumaTeamNA.jpg|300px]]
|image     = [[File:TraumaTeamNA.jpg|300px]]
|developer   = Atlus
|developer = Atlus
|publisher    = Atlus
|publisher = Atlus
|released     ={{vgrelease|NA=May 18, 2010}}{{vgrelease|JP=June 17, 2010}}
|series   = Trauma Center
|series      = ''Trauma Center''
|released = {{vgrelease|NA=May 18, 2010}}{{vgrelease|JP=June 17, 2010}}
|genre       = Medical simulation
|genre     = Medical simulation
|modes       = Single-player, Multiplayer (2)
|modes     = Single-player, Multiplayer (2)
|input       = Wii Remote
|input     = Wii Remote + Nunchuk
|forumlink   = http://forums.dolphin-emu.org/Thread-wii-trauma-team--26481
|forumlink = http://forums.dolphin-emu.org/Thread-wii-trauma-team--26481
}}
}}


The makers of the acclaimed medical action series Trauma Center blow the genre wide open with '''''Trauma Team''''', bringing not one, but six exciting and creative gameplay modes! Play as a general surgeon, diagnostician, EMT, orthopedic surgeon, endoscope technician, or forensic examiner. With improved game balance and a completely original approach to story cutscenes, Trauma Team delivers the thrills and drama of the best medical entertainment.
The makers of the acclaimed medical action series Trauma Center blow the genre wide open with '''''Trauma Team''''', bringing not one, but six exciting and creative gameplay modes! Play as a general surgeon, diagnostician, EMT, orthopedic surgeon, endoscope technician, or forensic examiner. With improved game balance and a completely original approach to story cutscenes, Trauma Team delivers the thrills and drama of the best medical entertainment.
== Emulation Information ==
=== Wii Remote Gestures ===
Trauma Team utilizes almost all Wii Remote motion controls throughout the game. Because of the difficulty in mapping all these controls onto a traditional controller, a real Wii Remote is recommended for this game. For assistance setting up an emulated Wii Remote, see this {{forum|forum thread|tid=9357|pid=92216}}.


== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|


=== Skeleton Glitch ===
=== Skeleton Glitch ===
In "Demons and Death" mission, during the autopsy, the head of the skeleton is invisible. Instead glitched surfaces appear all over the skeleton. This makes the game progress almost impossible, as one needs to analyze the skeleton head in order to advance.  
In "Demons and Death" mission, during the autopsy, the skull is invisible; as one needs to analyze the skull in order to advance, progress seems impossible. If a player clicks on locations of the skull on the skeleton while not visible, the game can progress. For "Demon and Death" mission, click somewhere on back and top of the skull.
{{image|Trauma_Team_skeleton_glitch.png|Skeleton glitch|br}}
{{image|Trauma_Team_skeleton_glitch.png|Skeleton glitch|br}}


=== Wii Remote Gestures ===
}}}}
Trauma Team utilizes almost all wiimote motion controls throughout the game. Because of the difficulty in mapping all these controls onto a traditional controller, a real wiimote is recommended for this game. For assistance setting up an emulated wiimote, see this {{forum|forum thread|tid=9357|pid=92216}}.


=== 4:3 Black Borders ===
== Enhancements ==
When the Wii Aspect Ratio is set to 4:3, the game will add black borders to the top & bottom of the screen to remain in 16:9. Trauma Team was designed to work this way, but one can make Dolphin stretch the image to fill the entire 4:3 screen with the following steps.
=== Remove 4:3 Borders ===
*In Config > "Wii" Tab - Set "Aspect Ratio" to "16:9"
When the Wii Aspect Ratio is set to 4:3, the game will add black borders to the top & bottom of the screen to remain in 16:9. Trauma Team was designed with 16:9 widescreen in mind, and cannot crop to fit in the 4:3 screen. But one can make Dolphin stretch the image to fill the entire 4:3 screen with the following steps:
*In Graphics Config > "General" Tab - Set "Display - Aspect Ratio" to "Force 4:3" (or use hotkey "4").
* Set '''Aspect Ratio''' to '''16:9''' under Wii settings (Config > "Wii" Tab)
* Set '''Aspect Ratio''' to '''Force 4:3''' in Graphics settings (Graphics Config > "General" Tab)
This method will distort the image, so it is not recommended.
This method will distort the image, so it is not recommended.
=== {{s}}Incorrect Textures{{/s}} ===
"Fast Depth Calculation" will cause some textures to show incorrectly (i.e. bone fractures) or not be shown at all (i.e. intubation). Make sure Disable Per-Pixel Depth is not checked. Fixed by {{revision|4.0}}.


== Configuration ==
== Configuration ==
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<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|2.0|****|Bone fractures/intubation textures broken with Fast Depth Calculation}}
{{VersionCompatibilityVersion|2.0|****|Bone fractures/intubation textures broken with Fast Depth Calculation}}
{{VersionCompatibilityVersion|4.0|****|Bone fractures/intubation textures fixed.Skelon glitch makes game progress difficult}}
{{VersionCompatibilityVersion|4.0|****|Bone fractures/intubation textures fixed. Skeleton glitch makes game progress difficult}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


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== Gameplay Videos ==
== Gameplay Videos ==
<!--A full list of options is available at Template:VideoGallery/doc-->
{{VideoGallery
|vid1=-j5zZ6RzJuo|cap1=Trauma Team (Wii) on Dolphin Wii/GC Emulator 720p HD - Full Speed
|vid2=QWTHa29MYRA|cap2=Trauma Team - Dolphin Emulator 4.0-8901 [1080p@60fps HD] - Nintendo Wii
}}
{{Navigation/Trauma Center}}


[[Category:Wii games]]
[[Category:Wii games]]
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