User:Xerxes: Difference between revisions

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(the gameid page already had all this worked out so i did a bunch of dpls for no reason... the takeaway from this should be to actually read the whole documentation page before doing anything)
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::* TurboGrafx-16 and TurboGrafx-16 CD titles have 18.
::* TurboGrafx-16 and TurboGrafx-16 CD titles have 18.
:::* Fix [[Samurai-Ghost]], [[Downtown Nekketsu Kōshinkyoku: Soreyuke Daiundōkai]], [[Super Air Zonk: Rockabilly-Paradise]], [[Nuts & Milk]], [[Shockman]] IDs according to this realization.

Revision as of 09:12, 7 December 2016

I test games and enjoy boring pedantic work. If I do something wrong/stupid please tell me on my discussion page or right here, I don't care where. If you want me to extensively test something specific, just tell me and I will.

TODO

  • Make infoboxes look nicer.
  • Space them out evenly.
  • Change the ordering of entries in the template to match how it looks on the final page, as they can be scrambled.
  • Check that release dates are correct.
  • Put dates and publishers in chronological order, as specified by the conventions.
  • Validate GameIDs and add missing ones using data primarily from GameFAQs and GameTDB.
  • Virtual Console titles apparently use uniform publisher IDs depending on console.
  • Commodore 64 titles have a uniform publisher ID of GX.
  • Neo Geo and MSX titles have J8, though XAEJA4 breaks this rule. Presumed wrong.
  • Arcade titles seem to use the normal publisher ID, but not a large enough sample size to confirm this.
  • Sega Master System and Genesis titles have 8P.
  • Nintendo 64, NES, and SNES titles have 01.
  • TurboGrafx-16 and TurboGrafx-16 CD titles have 18.