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User talk:MayImilae: Difference between revisions
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if you want to discuss all of the issues, including my neogeo edits, snes, and sg, you can take it up here. or on my talk page (it's the only reason i made this account). they definitely do work on a intel quad core i5 with ati graphics using d3d. not sure about nvidia. [[User:Porkchop7|Porkchop7]] ([[User talk:Porkchop7|talk]]) 23:43, 26 March 2014 (CET) | if you want to discuss all of the issues, including my neogeo edits, snes, and sg, you can take it up here. or on my talk page (it's the only reason i made this account). they definitely do work on a intel quad core i5 with ati graphics using d3d. not sure about nvidia. [[User:Porkchop7|Porkchop7]] ([[User talk:Porkchop7|talk]]) 23:43, 26 March 2014 (CET) | ||
== NEOGEO settings == | |||
found an even better set of settings which further reduce video and audio glitches. set limit by fps to 55, and enable progressive scan as well (my previous settings had it disabled). now games run almost perfect with some minor to major audio distortion. the other settings are idle skipping, dsp lle, virtual xfb, efb copy to ram+cache, safe texture cache. [[User:Porkchop7|Porkchop7]] ([[User talk:Porkchop7|talk]]) 02:15, 27 March 2014 (CET) |