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Karasuhebi (talk | contribs) (→Animal Crossing 16:9 AR code: new section) |
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-[[User:Karasuhebi|Karasuhebi]] ([[User talk:Karasuhebi|talk]]) 02:15, 16 August 2015 (CEST) | -[[User:Karasuhebi|Karasuhebi]] ([[User talk:Karasuhebi|talk]]) 02:15, 16 August 2015 (CEST) | ||
:Upon further inspection, Dolphin's "Force 16:9" option actually works even better than the AR code. The AR code is making everything too narrow: | |||
:Native 4:3 - http://i.imgur.com/XuZsibz.png | |||
:Force 16:9 - http://i.imgur.com/AiV3eXy.png | |||
:AR code - http://i.imgur.com/2LUESXo.png | |||
:-[[User:Karasuhebi|Karasuhebi]] ([[User talk:Karasuhebi|talk]]) 02:20, 16 August 2015 (CEST) | |||
After speaking with JMC4789 and MayImilae, I removed the AR codes because they are not needed. Dolphin's built-in widescreen hack work just fine for this game. We'll also be removing all other AR codes you added until someone confirms that Dolphin's built-in widescreen hack isn't working for a specific game and an AR code is needed, as was the case with Wind Waker. | |||
Just as a side note for posterity, MayImilae actually speculated that these might actually be 21:9 codes instead of 16:9. | |||
-[[User:Karasuhebi|Karasuhebi]] ([[User talk:Karasuhebi|talk]]) 08:21, 17 August 2015 (CEST) |