User talk:Velocity7: Difference between revisions

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(Username rename (Jhonn => mbc07))
(Username rename (MaJoR => MayImilae))
 
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=== Half of Link ===
=== Half of Link ===
Dolphin 4.0 stable have the issue with DX9, and DX9 backend got removed recently, so, no point in keeping a note about something that occur with the latest stable release and that doesn't even exist anymore in the latest development version... [[User:mbc07|mbc07]] ([[User talk:mbc07|talk]])
Dolphin 4.0 stable have the issue with DX9, and DX9 backend got removed recently, so, no point in keeping a note about something that occur with the latest stable release and that doesn't even exist anymore in the latest development version... [[User:mbc07|mbc07]] ([[User talk:mbc07|talk]])
:D3D9 did not have the error. I used it way back in 3.0-600 era to get around the problem (OpenGL didn't have it back then either but it was rather slow before GLSL), and I confirmed it via the [http://www.mediafire.com/?4hz5hw85qqko0r8 fifolog] from the [https://code.google.com/p/dolphin-emu/issues/detail?id=5070 issue report] in {{revision|4.0-88}}. Give it a try, you should get the same results. - [[User:MaJoR|MaJoR]] ([[User talk:MaJoR|talk]]) 20:32, 8 October 2013 (CEST)
:D3D9 did not have the error. I used it way back in 3.0-600 era to get around the problem (OpenGL didn't have it back then either but it was rather slow before GLSL), and I confirmed it via the [http://www.mediafire.com/?4hz5hw85qqko0r8 fifolog] from the [https://code.google.com/p/dolphin-emu/issues/detail?id=5070 issue report] in {{revision|4.0-88}}. Give it a try, you should get the same results. - [[User:MayImilae|MayImilae]] ([[User talk:MayImilae|talk]]) 20:32, 8 October 2013 (CEST)
:I get half of link with DX9 in 4.0 stable and in the 4.0-144 when playing the game, but playing the FIFO log works (weird). Apparently this is occurring only in my system, so, add it back if you want, but I still consider this irrelevant now that the DX9 backend has gone. - [[User:mbc07|mbc07]] ([[User talk:mbc07|talk]])
:I get half of link with DX9 in 4.0 stable and in the 4.0-144 when playing the game, but playing the FIFO log works (weird). Apparently this is occurring only in my system, so, add it back if you want, but I still consider this irrelevant now that the DX9 backend has gone. - [[User:mbc07|mbc07]] ([[User talk:mbc07|talk]])
:It's the only way around the bug, so I think it's relevant. I'll put it back up. - [[User:MaJoR|MaJoR]] ([[User talk:MaJoR|talk]]) 01:17, 9 October 2013 (CEST)
:It's the only way around the bug, so I think it's relevant. I'll put it back up. - [[User:MayImilae|MayImilae]] ([[User talk:MayImilae|talk]]) 01:17, 9 October 2013 (CEST)

Latest revision as of 22:45, 6 August 2017

Half of Link

Dolphin 4.0 stable have the issue with DX9, and DX9 backend got removed recently, so, no point in keeping a note about something that occur with the latest stable release and that doesn't even exist anymore in the latest development version... mbc07 (talk)

D3D9 did not have the error. I used it way back in 3.0-600 era to get around the problem (OpenGL didn't have it back then either but it was rather slow before GLSL), and I confirmed it via the fifolog from the issue report in 4.0-88. Give it a try, you should get the same results. - MayImilae (talk) 20:32, 8 October 2013 (CEST)
I get half of link with DX9 in 4.0 stable and in the 4.0-144 when playing the game, but playing the FIFO log works (weird). Apparently this is occurring only in my system, so, add it back if you want, but I still consider this irrelevant now that the DX9 backend has gone. - mbc07 (talk)
It's the only way around the bug, so I think it's relevant. I'll put it back up. - MayImilae (talk) 01:17, 9 October 2013 (CEST)