Wave Race: Blue Storm: Difference between revisions

Jump to navigation Jump to search
m
(68 intermediate revisions by 18 users not shown)
Line 1: Line 1:
{{Infobox VG
{{Infobox VG
|title        = Wave Race: Blue Storm
|image     = [[File:Wave Race-Blue Storm.jpg|300px]]
|image       = [[File:Wave Race-Blue Storm.jpg|300px]]
|developer = Nintendo Software Technology
|developer   = NST
|publisher = Nintendo
|publisher   = Nintendo
|series   = Wave Race
|series       = ''Wave Race''
|released  = {{vgrelease|JP=September 14, 2001|NA=November 18, 2001|EU=May 3, 2002}}
|genre       = Racing
|genre     = Racing
|modes       = Single-player, multiplayer
|modes     = Single-player, Multiplayer (4)
|platforms    = GameCube
|input    = GameCube Controller
|input        = Gamepad
|forumlink = http://forums.dolphin-emu.org/Thread-gc-wave-race-blue-storm--26322
|compatibility = {{ratingsGC|name=Wave Race: Blue Storm}}}}
}}
 
'''''Wave Race: Blue Storm''''' is a wave runner racing game released as a launch title for the [[Nintendo GameCube]]. A sequel to the 1996 Nintendo 64 game [[Wave Race 64]].


'''''Wave Race: Blue Storm''''' is a wave runner racing game released as a launch title for the Nintendo GameCube on September 14, 2001. A sequel to the 1996 Nintendo 64 game Wave Race 64, Wave Race: Blue Storm was developed by Nintendo-owned development studio, NST and published by Nintendo.
== Emulation Information ==
=== Vertical Artifacts in FMVs ===
Videos include a visual anomaly, as seen in the screenshot below. Though it's hard to see, they display on console in the same way.
{{image|WaveRaceBlueStormVerticalArtifacts.png|Visual Anomalies in the opening cutscene|br}}


== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
=== Menu Freeze Ups ===
This title may freeze during menu interactions when running in Dual-core mode.
}}}}


== Configuration ==
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|dualcore             =  
|dualcore               = Off
|dualcorenotes         =
|dualcorenotes          = Avoid menu freeze up
|idleskipping         =  
|idleskippingnotes    =
|dsplleonthread        =
|dsplleonthreadnotes  =
|hletheipll            =
|hletheipllnotes      =
|cpuengine            = JIT Recompiler
|cpuenginenotes      = JITIL Experimental Recompiler causes freeze when loading a track.
|gfxbackend        =
|gfxbackendnotes  =
|forcefilter          =
|forcefilternotes      =
|widescreenhack        =
|widescreenhacknotes  =
|cpuefbaccess          =
|cpuefbaccessnotes    =
|accuratetexturecache      =
|accuratetexturecachenotes =
|efbscaledcopy        =
|efbscaledcopynotes    =
|disablefog            =
|disablefognotes      =
|efbcopy              =
|efbcopynotes          =
|xfb                  =
|xfbnotes              =
|realxfb              =
|realxfbnotes          =
|dspengine            =
|dspenginenotes        =
|hleaudio              =
|hleaudionotes        =
|dtkmusic              =
|dtkmusicnotes        =
|jitdynarec            =
|jitdynarecnotes      =
|audiothrottle        =
|audiothrottlenotes    =
|audiobackend          =
|audiobackendnotes    =
}}
}}
== Enhancements ==
=== 16:9 Widescreen Gecko Code ===
Outputs 3D graphics to 16:9 aspect ratio (set Dolphin to force 16:9 display). Please enter these under the Gecko code section under the game properties.
==== NA ====
<pre>$16:9 Widescreen
04005000 FD002090
04005004 C042920C
04005008 48095998
0409A99C 4BF6A664
0469360C 3FE38E39</pre>
==== EU ====
<pre>$16:9 Widescreen
04005000 FD002090
04005004 C0429214
04005008 48095944
0409A948 4BF6A6B8
04696434 3FE38E39</pre>
=== Force 60Hz Action Reply Code ===
Forces the internal display refresh rate to 60Hz.
==== PAL ====
<pre>040000CC 00000000
04007074 38600000</pre>


== Version Compatibility ==
== Version Compatibility ==
{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|3891|****}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|7690|****}}
{{VersionCompatibilityVersion|5457|****|}}
{{VersionCompatibilityVersion|3.5|*****|}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


== Testing ==
== Testing ==
{{Testing}}
{{testing/start}}
<!--Use this template for test entries: {{Test Entry|revision=|OS=|CPU=|GPU=|result=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{Test Entry|revision=7690|OS=Windows Vista|CPU=Intel Core 2 Quad CPU Q9300 @ 2.5GHz|GPU=nVidia GeForce GTS 250|result=Playable, graphical glitch where racer's head is visible through torso. Incompatible with JITIL Experimental Recompiler|tester=Anonymous}}
{{testing/entry|revision=7690|OS=Windows Vista|CPU=Intel Core 2 Quad Q9300 @ 2.5GHz|GPU=NVIDIA GeForce GTS 250|result=Playable, graphical glitch where racer's head is visible through torso. Incompatible with JITIL Experimental Recompiler|tester=Anonymous}}
|}
{{testing/entry|revision=3.0-124|OS=Mac OS X 10.7.2|CPU=Intel Core i5-2435M @ 2.4GHz|GPU=Intel HD Graphics 3000|result=Playable, graphical glitch where racer's head is visible through the torso|tester=jedivulcan}}
{{testing/entry|revision=3.0-373|OS=Mac OS X 10.7.2|CPU=Intel Core i7-2675QM @ 2.2GHz|GPU=AMD Radeon HD 6750M|result=Runs at a constant 30FPS. Perfect. No odd jittering, strange textures from the racer (when playing in the free roam mode).|tester=jedivulcan}}
{{testing/entry|revision=3.5|OS=Windows XP|CPU=Intel Core i3-2100 @ 3.1GHz|GPU=NVIDIA GeForce GT 9600|result=Game Runs fine with no known problems. No slowdown and no graphical glitches.|tester=Yugix}}
{{testing/entry|revision=3.5-395|OS=Windows 8|CPU=Intel Core i5-2500K @ 3.4GHz|GPU=Intel HD 3000|result=Crashes after menu /w Direct3D9/11|tester=jarupxx}}
{{testing/entry|revision=3.5-413|OS=Windows 8|CPU=Intel Core i5-2500K @ 3.4GHz|GPU=Intel HD 3000|result=Playable /w OpenGL|tester=jarupxx}}
{{testing/entry|revision=4.0.2|OS=Windows 7|CPU=Intel Celeron G1610 @ 2.6GHz|GPU=Intel HD Graphics|result=Couldn't get past the save menu, no matter the backend|tester=hivaoa}}
{{testing/entry|revision=4.0.2|OS=Windows 7|CPU=Intel Core i7-2600 @ 3.4GHz|GPU=NVIDIA GeForce GTX 580|result=Game doesn't load, perpetual black screen from the start no matter the configuration. May be an OS problem.|tester=Anonymous}}
{{testing/entry|revision=4.0-828|OS=Windows 7|CPU=Intel Core i7-3820 @ 4.3GHz|GPU=NVIDIA GeForce GTX 680|result=Perfect, no slowdown whatsoever on both back ends, this should be stared 5 stars now|tester=phil6891}}
{{testing/entry|revision=4.0-5472|OS=Windows 7|CPU=Intel Core i5-3570K @ 3.4GHz|GPU=AMD Radeon R9 270|result=Perpetual black screen.  Runs at 2FPS with no change.  Recompiler|tester=Anonymous}}
{{testing/entry|revision=5.0-29|OS=Windows 7|CPU=Intel Core i3-3220 @ 3.3GHz|GPU=NVIDIA GeForce GT 640|result=Black screen issue I've been hearing about is gone. Playable with no visible problems. I didn't really test OpenGL, but it does boot and play well.|tester=Yugix}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
*
{{VideoGallery
 
|vid1=4MRQ7N1_xBk|cap1=Dolphin Emulator 4.0 - Wave Race: Blue Storm (1080p HD) - Nintendo GameCube
|vid2=NF4eRFXx3PY|cap2=Wave Race - Blue Storm (Dolphin 3.0-307)
|vid3=RgrpGSItORU|cap3=Wave Race: Blue Storm on NVIDIA SHIELD Android TV running on the Dolphin Emulator (Nintendo GameCube)
}}
[[Category:GameCube games]]
[[Category:GameCube games]]

Navigation menu