Wii Party: Difference between revisions

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{{Infobox VG
{{Infobox VG
|image         = [[File:WiiParty.jpg‎ |300px]]
|image     = [[File:WiiParty.jpg‎ |300px]]
|developer     = Nd Cube, Nintendo SPD Group No.4
|developer = Nd Cube, Nintendo SPD Group No.4
|publisher     = Nintendo
|publisher = Nintendo
|series       = ''Wii Games''
|series   = Wii Games
|released     = {{vgrelease|JP=July 8, 2010|NA=October 3, 2010|AUS=October 7, 2010}}{{vgrelease|EU=October 8, 2010|KO=July 14, 2011}}
|released = {{vgrelease|JP=July 8, 2010|NA=October 3, 2010|AUS=October 7, 2010}}{{vgrelease|EU=October 8, 2010|KO=July 14, 2011}}
|genre         = Party
|genre     = Party
|modes         = Single-player, Multiplayer (4)
|modes     = Single-player, Multiplayer (4)
|input         = Wii Remote
|input     = Wii Remote
|forumlink     = http://forums.dolphin-emu.org/Thread-wii-wii-party--26097
|forumlink = http://forums.dolphin-emu.org/Thread-wii-wii-party--26097
}}
}}


'''''Wii Party''''' (Wiiパーティ) is a party game developed and published by Nintendo for the [[Wii]] video game console. The game heavily borrows game play elements from the ''Mario Party'' series, another Nintendo franchise. It is also the first game in the ''Wii'' series that Shigeru Miyamoto did not produce. ''Wii Party'' features 13 different game modes divided amongst three categories: Party Games, House Party Games, and Pair Games. Most of the game modes integrate use of ''Wii Party'''s 80 mini-games. The game also offers additional modes that make exclusive use of the mini-games.
'''''Wii Party''''' (Wiiパーティ) is a party game developed and published by Nintendo for the [[Wii]] video game console. The game heavily borrows game play elements from the ''Mario Party'' series, another Nintendo franchise. It is also the first game in the ''Wii'' series that Shigeru Miyamoto did not produce. ''Wii Party'' features 13 different game modes divided amongst three categories: Party Games, House Party Games, and Pair Games. Most of the game modes integrate use of ''Wii Party'''s 80 mini-games. The game also offers additional modes that make exclusive use of the mini-games.
== Emulation Information ==
=== Animal Tracker ===
Animal Tracker uses multiple Wii Remotes all making different sounds and using the Wii Remote speaker at the same time. It's impossible to play with emulated controllers and speakers. Use a real Wii Remotes to avoid this.
=== Language Region Mismatch ===
The Wii language setting must match an acceptable language for the region of this title being played: Japanese for JP; English, Spanish or French for NA; English, French, German, Italian, Spanish, or Dutch for EU. Due to region checking built into the game, if an unacceptable language is set emulation hangs.


== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
{{Problems|{{#vardefineecho:problems|
=== House Party button ===
=== House Party Button ===
In Direct3D, House Party button shows partly black, disable Ignore Format Changes or use OpenGL to fix this. Changes only occur restarting the game.
With the Direct3D graphics backend the House Party button shows partly black. Use OpenGL or disable Ignore Format Changes to address this with Direct3D (changes only occur after restarting the game).
{{image|House_Button_D3D.png|Using D3D with Ignore Format Changes enabled}}{{image|House_Button_D3D2.png|Using D3D with Ignore Format Changes disabled}}{{image|SUPE01-6.png|Using OpenGL|br}}
{{image|House_Button_D3D.png|Using D3D with Ignore Format Changes enabled}}
{{image|House_Button_D3D2.png|Using D3D with Ignore Format Changes disabled}}
{{image|SUPE01-6.png|Using OpenGL|br}}


}}}}
}}}}
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{{Config
{{Config
<!--A full list of options is available at Template:Config/doc-->
<!--A full list of options is available at Template:Config/doc-->
|formatchanges = Off (D3D only)
|formatchangesnotes = Show Main menu properly /w Direct3D
|systemlang = Japanese (if NTSC-J). English, French or Spanish (if NTSC-U). English, French, German, Spanish, Italian or Dutch (If PAL). Korean (if NTSC-K)
|systemlangnotes = Game won't boot if an unacceptable language is selected.
}}
}}


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{{testing/entry|revision=4.0-8143|OS=Windows 7|CPU=Intel Core i5-3570K @ 3.4GHz|GPU=NVIDIA GeForce GTX 760|result=Game worked perfectly in every mode, no crashes.|tester=JMC47}}
{{testing/entry|revision=4.0-8143|OS=Windows 7|CPU=Intel Core i5-3570K @ 3.4GHz|GPU=NVIDIA GeForce GTX 760|result=Game worked perfectly in every mode, no crashes.|tester=JMC47}}
{{testing/entry|revision=4.0-8143|OS=Windows 7|CPU=Intel Celeron G1610 @ 2.6GHz|GPU=Intel HD Graphics|result=ONLY one bug, in D3D11 there was a slight main menu glitch, fixed by turning off Ignore Format Changes, it does not happen anything wrong in OGL, other than that it ran great and at a good speed (50-60 FPS).|tester=EblfIYH}}
{{testing/entry|revision=4.0-8143|OS=Windows 7|CPU=Intel Celeron G1610 @ 2.6GHz|GPU=Intel HD Graphics|result=ONLY one bug, in D3D11 there was a slight main menu glitch, fixed by turning off Ignore Format Changes, it does not happen anything wrong in OGL, other than that it ran great and at a good speed (50-60 FPS).|tester=EblfIYH}}
{{testing/entry|revision=5.0-3463|OS=Windows 7|CPU=Intel Celeron G1610 @ 2.6GHz|GPU=Intel HD Graphics|result=Bug stills here|tester=EblfIYH}}
{{testing/entry|revision=5.0-4607|OS=Windows 10|CPU=Intel Core i7-6700K @ 4GHz|GPU=NVIDIA GeForce GTX 1080|result=Perfect. For House Party section, disable the 'Ignore Format Changes' setting or use OpenGL backend. Recommended a real Wii remote to play.|tester=SuperSonic}}
{{testing/end}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
{{VideoGallery
{{VideoGallery
|vid1=svHqJ7hbW9g|cap1=Wii Party on Dolphin Emulator
|vid1=32AC17ZkTh4|cap1=Wii Party on Dolphin Emulator HD720p HD
|vid2=32AC17ZkTh4|cap2=Wii Party on Dolphin Emulator HD720p HD
}}
}}
 
{{Navigation/Wii Game Series}}
{{Navigation/Wii Game Series}}


[[Category:Wii games]]
[[Category:Wii games]]
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