Wii Party: Difference between revisions

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{{Infobox VG
{{Infobox VG
|image         = [[File:WiiParty.jpg‎ |300px]]
|image     = [[File:WiiParty.jpg‎ |300px]]
|developer     = Nd Cube, Nintendo SPD Group No.4
|developer = Nd Cube, Nintendo SPD Group No.4
|publisher     = Nintendo
|publisher = Nintendo
|series       = ''Wii Games''
|series   = Wii Games
|released     = {{vgrelease|JP=July 8, 2010|NA=October 3, 2010|AUS=October 7, 2010}}{{vgrelease|EU=October 8, 2010|KO=July 14, 2011}}
|released = {{vgrelease|JP=July 8, 2010|NA=October 3, 2010|AUS=October 7, 2010}}{{vgrelease|EU=October 8, 2010|KO=July 14, 2011}}
|genre         = Party
|genre     = Party
|modes         = Single-player, Multiplayer (4)
|modes     = Single-player, Multiplayer (4)
|input         = Wii Remote
|input     = Wii Remote
|forumlink     = http://forums.dolphin-emu.org/Thread-wii-wii-party--26097
|forumlink = http://forums.dolphin-emu.org/Thread-wii-wii-party--26097
}}
}}


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== Emulation Information ==
== Emulation Information ==
=== Controller vibration ===
{{Problems/Language Region Mismatch|JP=SUPJ01|NA=SUPE01|EU=SUPP01|KO=SUPK01}}
Spot the sneak minigame makes use of the controller vibration to work, which is impossible to get with emulated controllers, please make use of real Wii Remotes to avoid this.


=== Animal Tracker ===
=== Animal Tracker ===
Animal tracker uses various Wii Remotes, all of them using the speaker at the same time and making different sounds, it's impossible to play with emulated controllers and speakers, please make use of real Wii Remotes to avoid this.
Animal Tracker uses multiple Wii Remotes all making different sounds and using the Wii Remote speaker at the same time. It's impossible to play with emulated controllers and speakers. Use a real Wii Remotes to avoid this.


== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
{{Problems|{{#vardefineecho:problems|
=== House Party Button ===
=== Lucky Launch: Winning Mii Face ===
With the Direct3D graphics backend the House Party button shows partly black. Use OpenGL or disable Ignore Format Changes to address this with Direct3d (changes only occur after restarting the game).
The face of the winning Mii is not displayed in the Lucky Launch mini-game when the firecracker explodes if the '''"Store EFB Copies to Texture only"''' option is active. To solve the problem, the option must be '''deactivated'''.
{{image|SUPP01-3.png|EFB2Tex enabled - No Mii Face}}
{{image|SUPP01-1.png|EFB2Tex disabled - Mii Face is displayed|br}}
=== <s>House Party Button</s> ===
With the Direct3D graphics backend the House Party button shows partly black. Use OpenGL or disable Ignore Format Changes to address this with Direct3D (changes only occur after restarting the game). Fixed since at least {{revision|5.0-10603}}.
{{image|House_Button_D3D.png|Using D3D with Ignore Format Changes enabled}}
{{image|House_Button_D3D.png|Using D3D with Ignore Format Changes enabled}}
{{image|House_Button_D3D2.png|Using D3D with Ignore Format Changes disabled}}
{{image|House_Button_D3D2.png|Using D3D with Ignore Format Changes disabled}}
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{{Config
{{Config
<!--A full list of options is available at Template:Config/doc-->
<!--A full list of options is available at Template:Config/doc-->
|gfxbackend = OpenGL
 
|gfxbackendnotes = Show Main menu properly
|systemlang = Japanese (if NTSC-J). English, French or Spanish (if NTSC-U). English, French, German, Spanish, Italian or Dutch (If PAL). Korean (if NTSC-K)
|systemlangnotes = Game won't boot if an unacceptable language is selected.
|efb2texonly            = Off
|efb2texonlynotes      = Fixes the winning Mii's face in the minigame Lucky Launch.
}}
}}


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{{testing/entry|revision=4.0-8143|OS=Windows 7|CPU=Intel Celeron G1610 @ 2.6GHz|GPU=Intel HD Graphics|result=ONLY one bug, in D3D11 there was a slight main menu glitch, fixed by turning off Ignore Format Changes, it does not happen anything wrong in OGL, other than that it ran great and at a good speed (50-60 FPS).|tester=EblfIYH}}
{{testing/entry|revision=4.0-8143|OS=Windows 7|CPU=Intel Celeron G1610 @ 2.6GHz|GPU=Intel HD Graphics|result=ONLY one bug, in D3D11 there was a slight main menu glitch, fixed by turning off Ignore Format Changes, it does not happen anything wrong in OGL, other than that it ran great and at a good speed (50-60 FPS).|tester=EblfIYH}}
{{testing/entry|revision=5.0-3463|OS=Windows 7|CPU=Intel Celeron G1610 @ 2.6GHz|GPU=Intel HD Graphics|result=Bug stills here|tester=EblfIYH}}
{{testing/entry|revision=5.0-3463|OS=Windows 7|CPU=Intel Celeron G1610 @ 2.6GHz|GPU=Intel HD Graphics|result=Bug stills here|tester=EblfIYH}}
 
{{testing/entry|revision=5.0-4607|OS=Windows 10|CPU=Intel Core i7-6700K @ 4GHz|GPU=NVIDIA GeForce GTX 1080|result=Perfect. For House Party section, disable the 'Ignore Format Changes' setting or use OpenGL backend. Recommended a real Wii remote to play.|tester=SuperSonic}}
{{testing/entry|revision=5.0-10603|OS=Windows 10|CPU=Intel Core i5-4670K @ 4.3GHz|GPU=NVIDIA GeForce GTX 1060|result=Perfect. House Party section issue is fixed and 230FPS in menu and 100+FPS in-game with DX12 with dualcore.|tester=Miksel12}}
{{testing/end}}
{{testing/end}}


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