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Zangeki no Reginleiv
Zangeki no Reginleiv | |
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Developer(s) | Sandlot |
Publisher(s) | Nintendo |
Platform(s) | Wii |
Release date(s) | JP February 11, 2010 |
Genre(s) | Action-adventure |
Mode(s) | Single-player |
Input methods | Wii Remote + Nunchuk, Wii MotionPlus + Nunchuk, Classic Controller |
Compatibility | 4![]() ![]() Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Zangeki no REGINLEIV's story, heavily influenced by Norse mythology, paints Asgard gods Freyr and Freya cooperating with mortals in their war against a race of giants attacking a village to the north -- the first skirmish in what will ultimately escalate into Ragnarok itself.
Problems
There are no reported problems with this title.
Enhancements
Translation
An English translation patch is available.
Over-Bloom Lighting
A bloom lighting effect in this title causes excessive blur around the character and other game elements this can be exacerbated by higher Internal Resolutions. Refer issue 9125.
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Zangeki no Reginleiv since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
4.0-2440 | Windows 7 | Intel Core i7-3770 | AMD Radeon HD 7900 | I can not play with 3 ~ 5FPS always.I suspect that there is no problem to display. | TOM |
4.0-3319 | Windows 7 | Intel Core i7-3770 | AMD Radeon HD 7900 | Getting 25~30FPS constant everywhere, but the sound is slow and breaking overall. Ending unconfirmed. | TOM |
4.0-3518 | Windows 7 | Intel Core i5-3570 | NVIDIA GeForce GTX 760 | Run at full speed FPS can change to 30 or 60FPS all time but I not notice different. Need to unchecked Ignore Format Change to run properly. the rest is default. | SuckerBer |
5.0-19368 | Windows 10 | Intel Core i7-2700K @ 3.5 GHz | NVIDIA GeForce GTX 1070 | 17 FPS during the first area, even at native resolution. The character has a faded "ghost", a 10% opacity version of herself, such that the top of its head is a few inches above her head. Switching between the Direct3D 12 and OpenGL backends didn't affect this result. There are no signs of being unplayable. | SpectraNocturne |
Gameplay Videos
- Sandlot (Developer)
- Nintendo (Publisher)
- Japan (Release region)
- 2010 (Initial release year)
- Action-adventure (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- Wii Remote (Input supported)
- Nunchuk (Input supported)
- Wii MotionPlus (Input supported)
- Classic Controller (Input supported)
- 4 stars (Rating)
- Tested On (Release): 4.0
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): AMD
- Tested
- Tested On (GPU): NVIDIA
- Tested On (Release): 5.0
- Wii games