|Platform(s)||Virtual Console, NES|
JP December 21, 1990
JP January 13, 2009
|Genre(s)||Turn-based strategy, Real-time strategy|
|Input methods||Wii Remote, GameCube Controller, Classic Controller|
Zoids: Mokushiroku, or Zoids: Apocalypse, is a strategy game based on Tomy's Zoids franchise. It plays like an ordinary strategy game, but when two units face each other, it becomes more action oriented. The player can choose between a turn-based strategy game or a real-time strategy game, something that makes this game unique among other strategy games. Earthquakes occasionally happen, which can change the environment by blocking paths, creating new ones, etc.
Problems that may occur with any NES title on Dolphin are listed below.
DirectX with NES Games
Most NES games suffer strange graphical issues when using the DirectX backend with some graphics drivers; notably NVIDIA. This is a driver bug.
As of, the D3D driver bugs can be worked around by setting Ubershaders to Exclusive/Synchronous (Ubershaders). It's unknown what exactly is going on with the driver that's causing Exclusive Ubershaders/Synchronous (Ubershaders) to work properly.
This seems to have been rectified at some point, though it's unclear what resolved it.
This title does not have any additional game-specific problems.
This title does not need non-default settings to run properly.
The graph below charts the compatibility with Zoids: Mokushiroku since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows 7||Intel Core i5-3570K @ 3.8 GHz||NVIDIA GeForce GTX 760||Works OK. Requires EFB2RAM.||JMC47|