Chrono Trigger: Difference between revisions
m (→top: General maintenance with AutoWikiBrowser in Bot mode) |
|||
(7 intermediate revisions by 4 users not shown) | |||
Line 7: | Line 7: | ||
|modes = Single-player | |modes = Single-player | ||
|input = Classic Controller, GameCube Controller | |input = Classic Controller, GameCube Controller | ||
|forumlink = | |forumlink = https://forums.dolphin-emu.org/Thread-virtual-console-chrono-trigger | ||
}} | }} | ||
'''''Chrono Trigger''''' ( | '''''Chrono Trigger''''' ('''''クロノ・トリガー''''' '''''Hepburn: Kurono Torigā''''') is a role-playing video game developed and published by Square (now Square Enix) for the Super Nintendo Entertainment System in 1995. Chrono Trigger's development team included three designers that Square dubbed the "Dream Team": Hironobu Sakaguchi, the creator of Square's Final Fantasy series; Yuji Horii, a freelance designer and creator of Enix's popular Dragon Quest series; and Akira Toriyama, a freelance manga artist famed for his work with Dragon Quest and Dragon Ball. Kazuhiko Aoki produced the game, Masato Kato wrote most of the plot, Hiroyuki Ito was the game designer as well as animator, while composer Yasunori Mitsuda scored most of the game before falling ill and deferring remaining tracks to Final Fantasy composer Nobuo Uematsu. The game's story follows a group of adventurers who travel through time to prevent a global catastrophe. | ||
{{GlobalProblems}} | {{GlobalProblems}} | ||
Line 16: | Line 16: | ||
== Problems == | == Problems == | ||
{{Problems|{{#vardefineecho:problems| | {{Problems|{{#vardefineecho:problems| | ||
{{Problems/SNES Stretched Output}} | |||
}}}} | }}}} | ||
Line 29: | Line 28: | ||
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}--> | <!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}--> | ||
{{VersionCompatibilityVersion|3.5-350|****|Glitched sound}} | {{VersionCompatibilityVersion|3.5-350|****|Glitched sound}} | ||
{{VersionCompatibilityVersion|5.0-798|Glitched sound fixed}} | {{VersionCompatibilityVersion|5.0-798|*****|Glitched sound fixed}} | ||
{{VersionCompatibilityClose}} | {{VersionCompatibilityClose}} | ||
Line 35: | Line 34: | ||
{{testing/start}} | {{testing/start}} | ||
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=5.0-10413|OS=Windows 10|CPU=Intel Core i5-4670K @ 4.3 GHz|GPU=NVIDIA GeForce GTX 1060|result=210FPS with Dual core, D3D12, 3x IR, 4x SSAA, 16x Anisoptropic filtering, HLE audio + cubeb and EFB to and ram. No visual issues and runs perfectly.|tester=Miksel12}} | |||
{{testing/end}} | {{testing/end}} | ||
Latest revision as of 05:35, 28 February 2024
Chrono Trigger | |
---|---|
![]() | |
Developer(s) | Square |
Publisher(s) | Square |
Platform(s) | Virtual Console, SNES |
Release date(s) | SNES JP March 11, 1995 NA August 22, 1995 Virtual Console JP April 26, 2011 NA May 16, 2011 EU May 20, 2011 |
Genre(s) | Role-playing |
Mode(s) | Single-player |
Input methods | Classic Controller, GameCube Controller |
Compatibility | 5![]() ![]() Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
Chrono Trigger (クロノ・トリガー Hepburn: Kurono Torigā) is a role-playing video game developed and published by Square (now Square Enix) for the Super Nintendo Entertainment System in 1995. Chrono Trigger's development team included three designers that Square dubbed the "Dream Team": Hironobu Sakaguchi, the creator of Square's Final Fantasy series; Yuji Horii, a freelance designer and creator of Enix's popular Dragon Quest series; and Akira Toriyama, a freelance manga artist famed for his work with Dragon Quest and Dragon Ball. Kazuhiko Aoki produced the game, Masato Kato wrote most of the plot, Hiroyuki Ito was the game designer as well as animator, while composer Yasunori Mitsuda scored most of the game before falling ill and deferring remaining tracks to Final Fantasy composer Nobuo Uematsu. The game's story follows a group of adventurers who travel through time to prevent a global catastrophe.
Problems that may occur with any Super NES title on Dolphin are listed below.
Glitched Sound
Sound is glitched in the OpenAL backend. Use XAudio2 to prevent this. Fixed in 5.0-798.
Problems
Stretched Output / Black Screen
Most graphics are stretched 100% horizontally to the right side of the screen, so only half the image is displayed. In newer revisions the stretching has been replaced by black output. Disable EFB Copies to Texture Only to fix this. Refer issue 10711. Set in game ini since 5.0-9262.
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with Chrono Trigger since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
5.0-10413 | Windows 10 | Intel Core i5-4670K @ 4.3 GHz | NVIDIA GeForce GTX 1060 | 210FPS with Dual core, D3D12, 3x IR, 4x SSAA, 16x Anisoptropic filtering, HLE audio + cubeb and EFB to and ram. No visual issues and runs perfectly. | Miksel12 |
Gameplay Videos
- Square (Developer)
- Square (Publisher)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- 1995 (Initial release year)
- Role-playing (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- Classic Controller (Input supported)
- GameCube Controller (Input supported)
- 5 stars (Rating)
- Tested On (Release): 5.0
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): NVIDIA
- Tested
- Untested for 10000+ revisions
- Virtual Console games
- SNES games