4x4 EVO 2: Difference between revisions
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{{Infobox VG | {{Infobox VG | ||
|image = [[File:4x4EVO2GC.jpg|300px]] | |||
|developer = Terminal Reality | |developer = Terminal Reality | ||
|publisher = | |publisher = Universal Interactive Studios | ||
|released = {{vgrelease|NA=September 9, 2002}} | |released = {{vgrelease|NA=September 9, 2002}} | ||
|genre = Racing | |genre = Racing | ||
|modes = Single-player, Multiplayer (2) | |modes = Single-player, Multiplayer (2) | ||
|input = GameCube Controller | |input = GameCube Controller | ||
|forumlink = https://forums.dolphin-emu.org/Thread-gc-4x4-evo-2 | |||
|forumlink = | |||
}} | }} | ||
'''''4x4 EVO 2''''' is a video game developed by Terminal Reality for the GameCube. It is the sequel to ''4x4 Evolution'' and features more trucks, and more racing tracks than the original game. ''4x4 EVO 2'' is a | '''''4x4 EVO 2''''' is a video game developed by Terminal Reality for the GameCube. It is the sequel to ''4x4 Evolution'' and features more trucks, and more racing tracks than the original game. ''4x4 EVO 2'' is a Racing game in which the general point of the gameplay is to cross the finish line before all of the other vehicles. The courses are primarily in extreme environments such as deserts, canyons, and other off-road locales. Players are allowed to customize their vehicle to their liking with a variety of engine, suspension, wheels, tires, and other aftermarket parts and modifications. | ||
== Problems == | == Problems == | ||
{{Problems|{{#vardefineecho:problems| | |||
}}}} | |||
== Enhancements == | |||
=== Widescreen === | |||
The Widescreen Hack has missing terrain that can be fixed with a Gecko code. | |||
<pre> | |||
C2012340 00000007 | |||
D0610034 3CA08014 | |||
60A5682C 80C1009C | |||
7C053000 4082001C | |||
3CA03B19 60A5999A | |||
90A10028 3CA0BF40 | |||
60A50000 90A10034 | |||
60000000 00000000 | |||
C2012BDC 00000002 | |||
C382BDF8 EFBC0772 | |||
FF801090 00000000 | |||
0414408C 38600000 | |||
040705F8 3B60FFAE | |||
040705FC 3B5B0082 | |||
045E8248 4292AAAA | |||
</pre> | |||
== Configuration == | == Configuration == | ||
<!--A full list of options is available at Template:Config/doc--> | <!--A full list of options is available at Template:Config/doc--> | ||
{{Config | {{Config | ||
}} | }} | ||
== Version Compatibility == | == Version Compatibility == | ||
{{VersionCompatibility}} | {{VersionCompatibility}} | ||
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion| | <!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}--> | ||
{{VersionCompatibilityVersion|3.0-751|***}} | {{VersionCompatibilityVersion|3.0-751|***|}} | ||
{{VersionCompatibilityVersion|4.0-3933|****|Playable with Skip EFB access to CPU to quickly load}} | |||
{{VersionCompatibilityVersion|5.0|*****|Slow load screens resolved (likely prior to this revision)}} | |||
{{VersionCompatibilityClose}} | {{VersionCompatibilityClose}} | ||
Line 30: | Line 54: | ||
{{testing/start}} | {{testing/start}} | ||
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=3.0-751|OS=Windows 7 | {{testing/entry|revision=3.0-751|OS=Windows 7|CPU=Intel Core i7-960 @ 3.6 GHz|GPU=NVIDIA GeForce 580|result=Long delay getting through intro. Playable, but runs slow without dual-core, 22FPS.|tester=Kolano}} | ||
{{testing/entry|revision=4.0-2314|OS=Windows 7|CPU=Intel Core i5-3570K @ 3.4 GHz|GPU=NVIDIA GeForce GTX 650|result=Long delay getting through intro. Playable, ~30-60FPS.|tester=gudenau}} | |||
{{testing/entry|revision=4.0-3933|OS=Windows 7|CPU=Intel Core i7-960 @ 3.6 GHz|GPU=NVIDIA GeForce 580|result=Long delay getting through intro /wo Skip EFB access to CPU. Playable.|tester=Kolano}} | |||
{{testing/end}} | {{testing/end}} | ||
== Gameplay Videos == | == Gameplay Videos == | ||
<!--A full list of options is available at Template:VideoGallery/doc--> | |||
{{VideoGallery | |||
|vid1=QFfSjSsIA0M|cap1=Dolphin Emulator 4.0.2 - 4x4 EVO 2(1080p HD) - Nintendo GameCube | |||
|vid2=2FAd1SaWIKw|cap2=4x4 EVO 2 [Gamecube] Dolphin 5.0 [1080p HD] | |||
}} | |||
[[Category:GameCube games]] | [[Category:GameCube games]] |
Latest revision as of 09:00, 28 February 2024
4x4 EVO 2 | |
---|---|
Developer(s) | Terminal Reality |
Publisher(s) | Universal Interactive Studios |
Platform(s) | GameCube |
Release date(s) | NA September 9, 2002 |
Genre(s) | Racing |
Mode(s) | Single-player, Multiplayer (2) |
Input methods | GameCube Controller |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
4x4 EVO 2 is a video game developed by Terminal Reality for the GameCube. It is the sequel to 4x4 Evolution and features more trucks, and more racing tracks than the original game. 4x4 EVO 2 is a Racing game in which the general point of the gameplay is to cross the finish line before all of the other vehicles. The courses are primarily in extreme environments such as deserts, canyons, and other off-road locales. Players are allowed to customize their vehicle to their liking with a variety of engine, suspension, wheels, tires, and other aftermarket parts and modifications.
Problems
There are no reported problems with this title.
Enhancements
Widescreen
The Widescreen Hack has missing terrain that can be fixed with a Gecko code.
C2012340 00000007 D0610034 3CA08014 60A5682C 80C1009C 7C053000 4082001C 3CA03B19 60A5999A 90A10028 3CA0BF40 60A50000 90A10034 60000000 00000000 C2012BDC 00000002 C382BDF8 EFBC0772 FF801090 00000000 0414408C 38600000 040705F8 3B60FFAE 040705FC 3B5B0082 045E8248 4292AAAA
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with 4x4 EVO 2 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
3.0-751 | Windows 7 | Intel Core i7-960 @ 3.6 GHz | NVIDIA GeForce 580 | Long delay getting through intro. Playable, but runs slow without dual-core, 22FPS. | Kolano |
4.0-2314 | Windows 7 | Intel Core i5-3570K @ 3.4 GHz | NVIDIA GeForce GTX 650 | Long delay getting through intro. Playable, ~30-60FPS. | gudenau |
4.0-3933 | Windows 7 | Intel Core i7-960 @ 3.6 GHz | NVIDIA GeForce 580 | Long delay getting through intro /wo Skip EFB access to CPU. Playable. | Kolano |
Gameplay Videos
- Terminal Reality (Developer)
- Universal Interactive Studios (Publisher)
- North America (Release region)
- 2002 (Initial release year)
- Racing (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 2 (Players supported)
- GameCube Controller (Input supported)
- 5 stars (Rating)
- Tested On (Release): 3.0
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): NVIDIA
- Tested
- Tested On (Release): 4.0
- Untested for 10000+ revisions
- GameCube games