Progress Continues
We've already had 21717 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
The Dolphin Emulator Wiki needs your help! Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin. |
Marvel Nemesis: Rise of the Imperfects: Difference between revisions
(Template:Problems bug fix) |
m (→Testing: General maintenance with AutoWikiBrowser in Bot mode) |
||
(5 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
{{Infobox VG | {{Infobox VG | ||
|image = [[File:Marvel Nemesis-Rise of the Imperfects.jpg|300px]] | |||
|developer = Nihilistic Software | |developer = Nihilistic Software | ||
|publisher = Electronic Arts | |publisher = Electronic Arts | ||
|released = {{vgrelease|NA=September 20, 2005|EU=October 14, 2005}} | |released = {{vgrelease|NA=September 20, 2005|EU=October 14, 2005}} | ||
|genre = Fighting | |genre = Fighting | ||
|modes = Single-player, Multiplayer (2) | |modes = Single-player, Multiplayer (2) | ||
|input = GameCube Controller | |input = GameCube Controller | ||
|forumlink = https://forums.dolphin-emu.org/Thread-gc-marvel-nemesis-rise-of-the-imperfects | |||
|forumlink = | |||
}} | }} | ||
Line 14: | Line 14: | ||
== Problems == | == Problems == | ||
{{Problems|{{#vardefineecho:problems| | {{Problems|{{#vardefineecho:problems| | ||
{{Problems/VP6 Videos}} | {{Problems/VP6 Videos}} | ||
Line 25: | Line 21: | ||
<!--A full list of options is available at Template:Config/doc--> | <!--A full list of options is available at Template:Config/doc--> | ||
{{Config | {{Config | ||
|manualtexturesampling = On | |||
|manualtexturesamplingnotes = Render VP6 video | |||
}} | }} | ||
Line 36: | Line 34: | ||
{{testing/start}} | {{testing/start}} | ||
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=4.0-5736|OS=Windows 8.1|CPU=Intel Core i5-3330|GPU=NVIDIA GeForce GTX 560|result=100% Playable, cutscenes are a bit scrambled but are watchable.|tester=Solid Snake}} | {{testing/entry|revision=4.0-5736|OS=Windows 8.1|CPU=Intel Core i5-3330 @ 3.9 GHz|GPU=NVIDIA GeForce GTX 560|result=100% Playable, cutscenes are a bit scrambled but are watchable.|tester=Solid Snake}} | ||
{{testing/end}} | {{testing/end}} | ||
Line 42: | Line 40: | ||
{{VideoGallery | {{VideoGallery | ||
|vid1=pfp7Gnm5HIo|cap1=Dolphin Emulator 4.0.2 - Marvel Nemesis: Rise of the Imperfects (1080p HD) - Nintendo GameCube | |vid1=pfp7Gnm5HIo|cap1=Dolphin Emulator 4.0.2 - Marvel Nemesis: Rise of the Imperfects (1080p HD) - Nintendo GameCube | ||
|vid2=Yv-RzYCHgiw|cap2=Dolphin Emulator 5.0-2341 - Marvel Nemesis: Rise of the Imperfects 1080p Nintendo GameCube | |||
}} | }} | ||
[[Category:GameCube games]] | [[Category:GameCube games]] |
Latest revision as of 05:20, 7 March 2024
Marvel Nemesis: Rise of the Imperfects | |
---|---|
Developer(s) | Nihilistic Software |
Publisher(s) | Electronic Arts |
Platform(s) | GameCube |
Release date(s) | NA September 20, 2005 EU October 14, 2005 |
Genre(s) | Fighting |
Mode(s) | Single-player, Multiplayer (2) |
Input methods | GameCube Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Marvel Nemesis: Rise of the Imperfects is a fighting game, which ties into the "Marvel Nemesis" comic book series.
Problems
VP6 Videos
Marvel Nemesis: Rise of the Imperfects uses the VP6 video codec, common in Electronic Arts' titles, causing its videos to have vertical line artifacts and other glitches on many graphics cards. The Software Render will display VP6 video correctly, but is typically too slow. VP6 rendering also reacts poorly to the Force Texture Filtering enhancements (and Anisotropic Filtering on NVIDIA), causing further scrambling. See issue 7193. In 5.0-15515 or newer, this can be fixed with "Manual Texture Sampling" in the Graphics Settings → Advanced menu.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
---|---|---|
Manual Texture Sampling | On | Render VP6 video |
Version Compatibility
The graph below charts the compatibility with Marvel Nemesis: Rise of the Imperfects since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
4.0-5736 | Windows 8.1 | Intel Core i5-3330 @ 3.9 GHz | NVIDIA GeForce GTX 560 | 100% Playable, cutscenes are a bit scrambled but are watchable. | Solid Snake |
Gameplay Videos
- Nihilistic Software (Developer)
- Electronic Arts (Publisher)
- North America (Release region)
- Europe (Release region)
- 2005 (Initial release year)
- Fighting (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 2 (Players supported)
- GameCube Controller (Input supported)
- 4 stars (Rating)
- Manual Texture Sampling (Config Required)
- Tested On (Release): 4.0
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): NVIDIA
- Tested
- Untested for 10000+ revisions
- GameCube games