Template:GlobalProblems/Super NES: Difference between revisions
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(I tested my catalog, and none of my SNES VC titles need Idle Skipping. Nevertheless, you listed some games I didn't have, so I had JMC47 test them. They don't need idle skipping either. Matter is settled for me.) |
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{{#vardefine: | {{#vardefine:tl_globalproblems_Super_NES_active| | ||
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=== | === <s>Glitched Sound</s> === | ||
Sound is glitched in the OpenAL backend. Use XAudio2 to prevent this. Fixed in {{revision|5.0-798}}. | |||
}}{{# | }}<noinclude>{{#var:tl_globalproblems_{{#regex:{{SUBPAGENAME}}|/\s+/|_}}_active}}{{#var:tl_globalproblems_{{#regex:{{SUBPAGENAME}}|/\s+/|_}}_fixed}}</noinclude> | ||
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Latest revision as of 22:19, 18 March 2024
Glitched Sound
Sound is glitched in the OpenAL backend. Use XAudio2 to prevent this. Fixed in 5.0-798.