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Super Mario Galaxy: Difference between revisions
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{{Test Entry|revision=7409|OS=Windows 7 x64|CPU=Intel Core2Quad Q9550 @ 3.8GHz|GPU=nVidia GeForce 9600GT|result=80%-100% FPS with LLE, HLE runs full-speed, but has sound issues|tester=[[User:GothicIII|GothicIII]]}} | {{Test Entry|revision=7409|OS=Windows 7 x64|CPU=Intel Core2Quad Q9550 @ 3.8GHz|GPU=nVidia GeForce 9600GT|result=80%-100% FPS with LLE, HLE runs full-speed, but has sound issues|tester=[[User:GothicIII|GothicIII]]}} | ||
{{Test Entry|revision=7413|OS=Windows 7 x64|CPU=Intel Core 2 Duo E6750 @ 2.66GHz|GPU=nVidia GeForce 460 GTX|result=50% - 70% in DX9 with settings described in this wiki + Frameskip 1 in 1280*720; 75% - 100% in DX11 with same settings and Frameskip 1 in 1680*1050|tester=AssAsSin}} | {{Test Entry|revision=7413|OS=Windows 7 x64|CPU=Intel Core 2 Duo E6750 @ 2.66GHz|GPU=nVidia GeForce 460 GTX|result=50% - 70% in DX9 with settings described in this wiki + Frameskip 1 in 1280*720; 75% - 100% in DX11 with same settings and Frameskip 1 in 1680*1050|tester=AssAsSin}} | ||
{{Test Entry|revision=7670|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 4. | {{Test Entry|revision=7670|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 4.1GHz|GPU=AMD Radeon HD 6850|result=Runs 100% at 1x Native. Music occasionally will stop.|tester=MegaJump}} | ||
|} | |} | ||
Revision as of 19:57, 12 July 2011
Super Mario Galaxy | |
---|---|
Developer(s) | Nintendo EAD Tokyo |
Publisher(s) | Nintendo |
Series | Mario |
Platform(s) | Wii |
Genre(s) | Platform |
Mode(s) | Single-player, cooperative multiplayer |
Input methods | Wii Remote, Nunchuk |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Search Dolphin Forums |
Super Mario Galaxy is a 3D platform game developed and published by Nintendo for the Wii. It was released in Japan on November 1, 2007, the United States on November 12, 2007, Canada on November 14, 2007, Europe on November 16, 2007, Australia on November 27, 2007, South Africa on February 1, 2008 and South Korea on September 4, 2008. It is the third 3D platformer in the Mario series, after Super Mario 64 and Super Mario Sunshine.
The game follows the protagonist, Mario, on a quest to rescue Princess Peach from the game's primary antagonist, Bowser. Levels are galaxies filled with minor planets and worlds, while gameplay is updated with gravity effects and new power-ups.
Super Mario Galaxy was first shown at E3 2006 and enjoyed a high level of pre-release awareness. The game has been hailed by several gaming websites as one of the best video games of all time.
A sequel, Super Mario Galaxy 2, was released in 2010.
Problems
Music
Music stops after a few minutes when not using the LLE plug-in. A patch discussed on the forums extends play for longer, but doesn't fully correct the issue.
x86 Builds Hangs Before Credits
If you are using a x86 version of Dolphin the game will hang before the end credits play, refer issue 1170. It is related to the HLE sound plugin. To see the credits and save at the end without hanging, use LLE or disable sound.
Inverted Reflections
Certain materials that reflect Mario have inverted reflections, refer issue 3106.
Display List Caching Issues
Using Display List Caching results in a variety of issues, such as odd squares around certain effects, refer issue 3155. (fixed in r7150)
Improper Shininess
Shiny objects, such as coins and star bits, are not rendered correctly, refer issue 3041 (fixed in r6882).
Mario Lacks Eyes
Mario has no eyes when using OpenGL(see picture), please use DX9 in revisions newer than r5457.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
---|---|---|
Scaled EFB Copy | On | Some textures are not rendered properly if disabled |
Audio
Config | Setting | Notes |
---|---|---|
DSP Emulator Engine | LLE | Avoids music cut off |
Version Compatibility
The graph below charts the compatibility with Super Mario Galaxy since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
Template:Test Entry Template:Test Entry Template:Test Entry Template:Test Entry Template:Test Entry |}
Gameplay Videos
- Nintendo EAD Tokyo (Developer)
- Nintendo (Publisher)
- Mario (Series)
- Pages with redlink series
- Platform (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- Wii Remote (Input supported)
- Nunchuk (Input supported)
- 4 stars (Rating)
- Scaled EFB Copy (Config Required)
- DSP Emulator Engine (Config Required)
- Action-adventure games
- Wii games
- Platform games