Super Monkey Ball 2: Difference between revisions
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{{Infobox VG | |||
|title = Super Monkey Ball 2 | |||
|image = [[File:Super Monkey Ball 2 Coverart.jpg|300px]] | |||
|developer = Amusement Vision | |||
|publisher = Sega | |||
|series = ''Super Monkey Ball'' | |||
|genre = Puzzle Action | |||
|modes = Single-player, Multi-Player | |||
|platforms = [[Gamecube|Nintendo GameCube]] | |||
|input = Gamecube Controller | |||
|fps = | |||
|compatibility = {{ratingsGC|name=Super Monkey Ball 2}}}} | |||
'''Super Monkey Ball 2''' is the second installment in the Super Monkey Ball series developed by [[Amusement Vision]]. It is the first installment to have a storyline and to be released solely on a home console. | |||
== Problems == | |||
=== No Background Music === | |||
Background music does not play with DSP-HLE. DSP-LLE may fix this problem. See {{issue|2998}}. | |||
== Configuration == | |||
{{Config | |||
|dualcore = | |||
|dualcorenotes = | |||
|idleskipping = | |||
|idleskippingnotes = | |||
|dsplleonthread = | |||
|dsplleonthreadnotes = | |||
|hletheipll = | |||
|hletheipllnotes = | |||
|cpuengine = | |||
|cpuenginenotes = | |||
|gfxbackend = | |||
|gfxbackendnotes = | |||
|forcefilter = | |||
|forcefilternotes = | |||
|widescreenhack = | |||
|widescreenhacknotes = | |||
|cpuefbaccess = | |||
|cpuefbaccessnotes = | |||
|accuratetexturecache = | |||
|accuratetexturecachenotes = | |||
|efbscaledcopy = | |||
|efbscaledcopynotes = | |||
|disablefog = | |||
|disablefognotes = | |||
|efbcopy = | |||
|efbcopynotes = | |||
|xfb = | |||
|xfbnotes = | |||
|realxfb = | |||
|realxfbnotes = | |||
|dspengine = | |||
|dspenginenotes = | |||
|hleaudio = | |||
|hleaudionotes = | |||
|dtkmusic = | |||
|dtkmusicnotes = | |||
|jitdynarec = | |||
|jitdynarecnotes = | |||
|audiothrottle = | |||
|audiothrottlenotes = | |||
|audiobackend = | |||
|audiobackendnotes = | |||
|hacks = | |||
|hacksnotes = | |||
|projectionhack = | |||
|projectionhacknotes = | |||
|patches = | |||
|patchesnotes = | |||
}} | |||
== Version Compatibility == | |||
{{VersionCompatibility}} | |||
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|3891|****}}--> | |||
{{VersionCompatibilityVersion|5080|*****}} | |||
{{VersionCompatibilityClose}} | |||
== Testing == | |||
{{Testing}} | |||
<!--Use this template for test entries: {{Test Entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | |||
{{Test Entry|revision=7540|OS=Windows 7 x64|CPU=Intel Mobile Core 2 Duo T6600 @ 2.2 GHz|GPU=nVidia GeForce 230m GT|result=Perfect, framerate drops every so often|tester=[[User:GM3000|GM3000]]}} | |||
|} | |||
== Gameplay Videos == | == Gameplay Videos == | ||
*[http://www.youtube.com/watch?v=8whSz5pHYPs Super Monkey Ball 2 on Dolphin SVN R 5080 - GameCube Emulator] | *[http://www.youtube.com/watch?v=8whSz5pHYPs Super Monkey Ball 2 on Dolphin SVN R 5080 - GameCube Emulator] | ||
[[Category:GameCube games]] | [[Category:GameCube games]] | ||
[[Category:Puzzle games]] | |||
[[Category:Platform games]] | |||
{{Navigation Super Monkey Ball}} |
Revision as of 01:23, 17 July 2011
Super Monkey Ball 2 | |
---|---|
Developer(s) | Amusement Vision |
Publisher(s) | Sega |
Series | Super Monkey Ball |
Platform(s) | GameCube |
Genre(s) | Puzzle Action |
Mode(s) | Single-player, Multi-Player- |
Input methods | Gamecube Controller |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Search Dolphin Forums |
Super Monkey Ball 2 is the second installment in the Super Monkey Ball series developed by Amusement Vision. It is the first installment to have a storyline and to be released solely on a home console.
Problems
No Background Music
Background music does not play with DSP-HLE. DSP-LLE may fix this problem. See issue 2998.
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with Super Monkey Ball 2 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing